我在ControlTemplate中有一个像这样的网格
<Grid x:Name="quickMsgGrid" Visibility="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=IsQuickMsg, Converter={StaticResource BoolToVisibility}, Mode=TwoWay}">
<Border CornerRadius="{Binding ElementName=mainBorder,Path=CornerRadius}" Background="{StaticResource loadingBackgroundBrush}" />
<TextBlock x:Name="txtQuickMsg" HorizontalAlignment="Center" VerticalAlignment="Center">asdfasdfasdfasdf</TextBlock>
</Grid>
我正在尝试将Visibility绑定到自定义依赖项属性“IsQuickMsg”
public static readonly DependencyProperty IsQuickMsgProperty = DependencyProperty.Register("IsQuickMsg", typeof(bool), typeof(baseWindow));
public bool IsQuickMsg
{
get { return (bool)GetValue(IsQuickMsgProperty); }
set { SetValue(IsQuickMsgProperty, value); }
}
在这种情况下,当我在代码隐藏中将IsQuickMsg设置为true时,网格的可见性将通过转换器设置为可见
public class BoolToVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
return ((bool)value ? Visibility.Visible : Visibility.Hidden);
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return ((Visibility)value == Visibility.Visible);
}
}
一旦网格可见,它将开始一个故事板来播放一些动画,然后在完成后将网格的可见性设置为隐藏
<Trigger Property="IsQuickMsg" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames BeginTime="0:0:0" Storyboard.TargetProperty="Visibility" Storyboard.TargetName="quickMsgGrid">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation BeginTime="0:0:0.0" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="quickMsgGrid" From="0" To="1" Duration="0:0:0.2"/>
<DoubleAnimation BeginTime="0:0:2.0" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="quickMsgGrid" From="1" To="0" Duration="0:0:0.2"/>
<ObjectAnimationUsingKeyFrames BeginTime="0:0:2.5" Storyboard.TargetProperty="Visibility" Storyboard.TargetName="quickMsgGrid">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Hidden</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
但是,当故事板结束时,Grid的可见性已设置为隐藏,但它不会将Visibility值转换回我的自定义依赖项属性“IsQuickMsg”
我在ConvertBack函数中设置断点,但从未调用它。
那我该怎么办?