JavaScript如何通过单击和拖动动态移动Div

时间:2014-06-05 02:37:04

标签: javascript html onmousedown

好吧,看起来应该很简单。我需要取一个已经存在的div并根据窗口内的鼠标位置移动它。我到处搜索过,它让我采用过于复杂的方式做同样的事情,并涉及使用j-query。我需要严格使用javascript来实现我的目标。

方法:

var mousePosition;
var div;

(function createDiv(){

    div = document.createElement("div");
    div.style.position = "absolute";
    div.style.left = "0px";
    div.style.top = "0px";
    div.style.width = "100px";
    div.style.height = "100px";
    div.style.background = "red";
    div.style.color = "blue";

    div.addEventListener('mousedown', handleKeyPressed, true);

    document.body.appendChild(div);


})();

function handleKeyPressed(event) {

    event.preventDefault();

    mousePosition = {

        x : event.clientX,
        y : event.clientY

    };

    div.style.left = mousePosition.x;
    div.style.top = mousePosition.y;

    //alert("whoa!");

}

7 个答案:

答案 0 :(得分:36)

我认为你正在寻找更像这样的东西

var mousePosition;
var offset = [0,0];
var div;
var isDown = false;

div = document.createElement("div");
div.style.position = "absolute";
div.style.left = "0px";
div.style.top = "0px";
div.style.width = "100px";
div.style.height = "100px";
div.style.background = "red";
div.style.color = "blue";

document.body.appendChild(div);

div.addEventListener('mousedown', function(e) {
    isDown = true;
    offset = [
        div.offsetLeft - e.clientX,
        div.offsetTop - e.clientY
    ];
}, true);

document.addEventListener('mouseup', function() {
    isDown = false;
}, true);

document.addEventListener('mousemove', function(event) {
    event.preventDefault();
    if (isDown) {
        mousePosition = {

            x : event.clientX,
            y : event.clientY

        };
        div.style.left = (mousePosition.x + offset[0]) + 'px';
        div.style.top  = (mousePosition.y + offset[1]) + 'px';
    }
}, true);

FIDDLE

答案 1 :(得分:6)

检查这是否比adeneo更顺畅:FIDDLE

var m = document.getElementById('move');
m.addEventListener('mousedown', mouseDown, false);
window.addEventListener('mouseup', mouseUp, false);

function mouseUp() {
    window.removeEventListener('mousemove', move, true);
}

function mouseDown(e) {
    window.addEventListener('mousemove', move, true);
}

function move(e) {
    m.style.top = e.clientY + 'px';
    m.style.left = e.clientX + 'px';
};

答案 2 :(得分:5)

支持触摸输入

所有其他答案(包括已接受的答案)不适用于触摸输入。 触摸输入的事件不同于鼠标输入的事件。请参见Using Touch Events(关于MDN)。

以下代码段也适用于触摸输入。我突出显示了需要添加以支持触摸设备的所有代码行。
这里的基本思想是,类列表中包含draggable的每个元素都应可拖动。当您需要拖动大量元素时,更容易遵循此概念。

有关示例,请参见this小故障页面和后续内容。

const d = document.getElementsByClassName("draggable");

for (let i = 0; i < d.length; i++) {
  d[i].style.position = "relative";
}

function filter(e) {
  let target = e.target;

  if (!target.classList.contains("draggable")) {
    return;
  }

  target.moving = true;
  
//NOTICE THIS ?
  e.clientX ?
  (target.oldX = e.clientX,
  target.oldY = e.clientY) :
  (target.oldX = e.touches[0].clientX,
  target.oldY = e.touches[0].clientY)
//NOTICE THIS ? Since there can be multiple touches, you need to mention which touch to look for, we are using the first touch only in this case

  target.oldLeft = window.getComputedStyle(target).getPropertyValue('left').split('px')[0] * 1;
  target.oldTop = window.getComputedStyle(target).getPropertyValue('top').split('px')[0] * 1;

  document.onmousemove = dr;
//NOTICE THIS ?
  document.addEventListener('touchmove', dr, {passive: false})
//NOTICE THIS ?

  function dr(event) {
    event.preventDefault();

    if (!target.moving) {
      return;
    }
//NOTICE THIS ?
    event.clientX ?
    (target.distX = event.clientX - target.oldX,
    target.distY = event.clientY - target.oldY) :
    (target.distX = event.touches[0].clientX - target.oldX,
    target.distY = event.touches[0].clientY - target.oldY)
//NOTICE THIS ?

    target.style.left = target.oldLeft + target.distX + "px";
    target.style.top = target.oldTop + target.distY + "px";
  }

  function endDrag() {
    target.moving = false;
  }
  target.onmouseup = endDrag;
//NOTICE THIS ?
  target.ontouchend = endDrag;
//NOTICE THIS ?
}
document.onmousedown = filter;
//NOTICE THIS ?
document.ontouchstart = filter;
//NOTICE THIS ?
.draggable {
  width: 100px;
  height: 100px;
  background: red;
}
<div class="draggable"></div>

答案 3 :(得分:1)

jquery更容易部署。我很惊讶你说你不想学习它。

您可以将jquery文件保存在本地计算机中,这样就不需要上网了 使用jquery功能。

在我的情况下,我已将其保存在工具文件夹中。所以我不需要上网。

对于所有js,上面回答了很多js代码行,你只需要一个小行。

 <script src="/common/tools/jquery-1.10.2.js"></script>
 <script src="/common/tools/jquery-ui.js"></script>

 <script>
   $(function() {
   $( "#mydiv_to_make_draggable" ).draggable();
   });
</script>

答案 4 :(得分:1)

我只是对@adeneo非常好的工作答案做了一点改动。 如果所有内容都包含在函数中,并且每个事件都附加到div,则可以将其用作库的一部分。

调用以下函数传递id。如果div不存在则会创建。

function drag_div(div_id){
var div;

div = document.getElementById(div_id);

if(div == null){
   div = document.createElement("div");
   div.id = div_id;
   div.style.position = "absolute";
   div.style.left = "0px";
   div.style.top = "0px";
   div.style.width = "100px";
   div.style.height = "100px";
   div.style.background = "red";
   div.style.color = "blue";
   document.body.appendChild(div);
}

div.addEventListener('mousedown', function(e) {
    div.isDown = true;
    div.offset = [
        div.offsetLeft - e.clientX,
        div.offsetTop - e.clientY
    ];
}, true);

div.addEventListener('mouseup', function() {
    div.isDown = false;
}, true);

div.addEventListener('mousemove', function(event) {
    event.preventDefault();
    if (div.isDown) {
        div.mousePosition = {

            x : event.clientX,
            y : event.clientY

        };
        div.style.left = (div.mousePosition.x + div.offset[0]) + 'px';
        div.style.top  = (div.mousePosition.y + div.offset[1]) + 'px';
    }
}, true);
}

答案 5 :(得分:0)

您可以将此库用作库。完美运作。我在github上找到了它,但有时由于共享器将“ mouseup”放入元素而被卡住了。我将其更改为文档,并解决了该问题。这是固定版本

'use strict';

/**
 * Makes an element draggable.
 *
 * @param {HTMLElement} element - The element.
 */
function draggable(element) {
    var isMouseDown = false;

    // initial mouse X and Y for `mousedown`
    var mouseX;
    var mouseY;

    // element X and Y before and after move
    var elementX = 0;
    var elementY = 0;

    // mouse button down over the element
    element.addEventListener('mousedown', onMouseDown);

    /**
     * Listens to `mousedown` event.
     *
     * @param {Object} event - The event.
     */
    function onMouseDown(event) {
        mouseX = event.clientX;
        mouseY = event.clientY;
        isMouseDown = true;
    }

    // mouse button released
    document.addEventListener('mouseup', onMouseUp);

    /**
     * Listens to `mouseup` event.
     *
     * @param {Object} event - The event.
     */
    function onMouseUp(event) {
        isMouseDown = false;
        elementX = parseInt(element.style.left) || 0;
        elementY = parseInt(element.style.top) || 0;
    }

    // need to attach to the entire document
    // in order to take full width and height
    // this ensures the element keeps up with the mouse
    document.addEventListener('mousemove', onMouseMove);

    /**
     * Listens to `mousemove` event.
     *
     * @param {Object} event - The event.
     */
    function onMouseMove(event) {
        if (!isMouseDown) return;
        var deltaX = event.clientX - mouseX;
        var deltaY = event.clientY - mouseY;
        element.style.left = elementX + deltaX + 'px';
        element.style.top = elementY + deltaY + 'px';
    }
}

答案 6 :(得分:0)

已接受的答案并添加了触摸

来自 adeneo 的公认答案非常优雅并且效果很好。但是它只适用于鼠标点击,所以这是一个包含触摸输入的修改版本:

var position;
var offset = [0,0];
var isDown = false;

function makeDraggable(el){

    ['mousedown', 'touchstart'].forEach( evt => 
        el.addEventListener(evt, pickup, true)
    );
    
    ['mousemove', 'touchmove'].forEach( evt => 
        el.addEventListener(evt, move, true)
    );

    ['mouseup', 'touchend'].forEach( evt => 
        el.addEventListener(evt, drop, true)
    );      
        
    function pickup(e) {
        isDown = true;
        if (e.clientX) {
            offset = [el.offsetLeft - e.clientX, el.offsetTop - e.clientY];
        }
        else if (e.touches) {  
            // for touch devices, use 1st touch only
            offset = [el.offsetLeft - e.touches[0].pageX, el.offsetTop - e.touches[0].pageY];
        }       
    }
    function move(e) {
        if (isDown) {
            if (e.clientX) {
                position = {x : e.clientX, y : e.clientY};
            }
            else if (e.touches) {
                position = {x : e.touches[0].pageX, y : e.touches[0].pageY};            
            }           
            el.style.left = (position.x + offset[0]) + 'px';
            el.style.top  = (position.y + offset[1]) + 'px';
        }
    }
    function drop(e) {
        // seems not to be needed for Android Chrome
        // and modern browsers on Mac & PC
        // but is required for iPad & iPhone
        isDown = false;     
        el.style.left = (position.x + offset[0]) + 'px';
        el.style.top  = (position.y + offset[1]) + 'px';
    }
}