我需要在播放youtube iframe时播放一个事件。因此,当按下播放按钮时,我需要调用一个函数来隐藏span.module-strip
我试过这个,但也许我走错了路?
$("#home-latest-vid")[0].onplay = function() {
alert('hi');
};
HTML:
<div class="module module-home-video">
<span class="module-strip">Latest Product Video</span>
<iframe id="video" src="http://www.youtube.com/embed/RWeFOe2Cs4k?hd=1&rel=0&autohide=1&showinfo=0&enablejsapi=1" frameborder="0" width="640" height="360"></iframe>
</div>
答案 0 :(得分:20)
<script src="https://www.youtube.com/iframe_api"></script>
<div class="module module-home-video">
<span class="module-strip">Latest Product Video</span>
<div id="video"></div>
</div>
<script>
var player, playing = false;
function onYouTubeIframeAPIReady() {
player = new YT.Player('video', {
height: '360',
width: '640',
videoId: 'RWeFOe2Cs4k',
events: {
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING) {
alert('video started');
playing = true;
}
else if(event.data == YT.PlayerState.PAUSED){
alert('video paused');
playing = false;
}
}
</script>
答案 1 :(得分:4)
您应该可以使用youtube javascript api,执行以下操作:
var ytplayer = null;
// event that will be fired when the player is fully loaded
function onYouTubePlayerReady(pid) {
ytplayer = document.getElementById("ytplayer");
ytplayer.addEventListener("onStateChange", "onPlayerStateChange");
}
// event that will be fired when the state of the player changes
function onPlayerStateChange(state) {
// check if it's playing
if(state == 1) {
// is playing
}
}
要在嵌入式播放器中加载视频,请使用以下网址:
http://www.youtube.com/v/RWeFOe2Cs4k?version=3&enablejsapi=1
我还认为您应该可以像这样直接添加iframe
:
<iframe id="ytplayer" type="text/html" width="640" height="360"
src="https://www.youtube.com/embed/RWeFOe2Cs4k?enablejsapi=1"
frameborder="0" allowfullscreen>
答案 2 :(得分:1)
player.getPlayerState():Number 返回播放器的状态。
https://developers.google.com/youtube/iframe_api_reference
/*
* player.getPlayerState():Number
*
* -1 – unstarted
* 0 – ended
* 1 – playing
* 2 – paused
* 3 – buffering
* 5 – video cued
*
*/
function checkIfPlaying(){
var playerStatus = player.getPlayerState();
return playerStatus == 1;
}