我正在使用jsfiddle来存储一些坐标。坐标显示在jsfiddle上,但是当我将其复制到我的本地文件时,坐标不会显示。 我想在我的本地文件上显示该行的坐标,如何做到这一点?
这是我的HTML文件
<canvas id="canvas" width="300" height="300" style="border: 1px solid black;"> </canvas>
<div id="coord"></div>
<div id="coords"></div>
这是我的Javascript文件
var canvas = document.getElementById('canvas'),
coord = document.getElementById('coord'),
ctx = canvas.getContext('2d'), // get 2D context
imgCat = new Image(),
arr = [];
imgCat.src = ''http://c.wearehugh.com/dih5/openclipart.org_media_files_johnny_automatic_1360.png';
imgCat.onload = function() { // wait for image load
ctx.drawImage(imgCat, 0, 0); // draw imgCat on (0, 0)
};
var mousedown = false;
ctx.strokeStyle = '#0000FF';
ctx.lineWidth = 5;
canvas.onmousedown = function(e) {
arr = [];
var pos = fixPosition(e, canvas);
mousedown = true;
ctx.beginPath();
ctx.moveTo(pos.x, pos.y);
return false;
};
canvas.onmousemove = function(e) {
var pos = fixPosition(e, canvas);
coord.innerHTML = '(' + pos.x + ',' + pos.y + ')';
if (mousedown) {
ctx.lineTo(pos.x, pos.y);
ctx.stroke();
arr.push([pos.x, pos.y])
}
};
canvas.onmouseup = function(e) {
mousedown = false;
$('#coords').html(JSON.stringify(arr, null, 2));
};
function fixPosition(e, gCanvasElement) {
var x;
var y;
if (e.pageX || e.pageY) {
x = e.pageX;
y = e.pageY;
}
else {
x = e.clientX + document.body.scrollLeft +
document.documentElement.scrollLeft;
y = e.clientY + document.body.scrollTop +
document.documentElement.scrollTop;
}
x -= gCanvasElement.offsetLeft;
y -= gCanvasElement.offsetTop;
return {x: x, y:y};
}
答案 0 :(得分:4)
在html页面中复制此内容。问题是你的链接imgCat.src =&#39;&#39; http://c.wearehugh.com/dih5/openclipart.org_media_files_johnny_automatic_1360.png&#39 ;; 你放了两个&#39;
<html>
<canvas id="canvas" width="300" height="300" style="border: 1px solid black;"></canvas>
<div id="coord"></div>
<div id="coords"></div>
<script type="text/javascript" src="http://code.jquery.com/jquery-1.11.1.min.js</script>
</html>
<script type="text/javascript">
var canvas = document.getElementById('canvas'),
coord = document.getElementById('coord'),
ctx = canvas.getContext('2d'), // get 2D context
imgCat = new Image(),
arr = [];
imgCat.src ='http://www.clipartbest.com/cliparts/bTy/E5x/bTyE5xLjc.png';
imgCat.onload = function() { // wait for image load
ctx.drawImage(imgCat, 0, 0); // draw imgCat on (0, 0)
};
var mousedown = false;
ctx.strokeStyle = '#0000FF';
ctx.lineWidth = 5;
canvas.onmousedown = function(e) {
arr = [];
var pos = fixPosition(e, canvas);
mousedown = true;
ctx.beginPath();
ctx.moveTo(pos.x, pos.y);
return false;
};
canvas.onmousemove = function(e) {
var pos = fixPosition(e, canvas);
coord.innerHTML = '(' + pos.x + ',' + pos.y + ')';
if (mousedown) {
ctx.lineTo(pos.x, pos.y);
ctx.stroke();
arr.push([pos.x, pos.y])
}
};
canvas.onmouseup = function(e) {
mousedown = false;
$('#coords').html(JSON.stringify(arr, null, 2));
};
function fixPosition(e, gCanvasElement) {
var x;
var y;
if (e.pageX || e.pageY) {
x = e.pageX;
y = e.pageY;
}
else {
x = e.clientX + document.body.scrollLeft +
document.documentElement.scrollLeft;
y = e.clientY + document.body.scrollTop +
document.documentElement.scrollTop;
}
x -= gCanvasElement.offsetLeft;
y -= gCanvasElement.offsetTop;
return {x: x, y:y};
}
</script>
答案 1 :(得分:2)
某些配置会自动应用于jsfiddle,您需要手动应用它们。
首先,您需要将jQuery添加到您的站点。在<head> </head>
代码之间添加此行:
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
第二,您需要检查脚本是否在页面加载时执行。你需要把代码放到这个:
$(function() {
// You script here
});
或将其放在</body>
代码
所以在输出中你的jquery代码将是这样的:
<script>
$(function() {
var canvas = document.getElementById('canvas'),
coord = document.getElementById('coord'),
ctx = canvas.getContext('2d'), // get 2D context
imgCat = new Image(),
arr = [];
imgCat.src = ''http://c.wearehugh.com/dih5/openclipart.org_media_files_johnny_automatic_1360.png';
imgCat.onload = function() { // wait for image load
ctx.drawImage(imgCat, 0, 0); // draw imgCat on (0, 0)
};
var mousedown = false;
ctx.strokeStyle = '#0000FF';
ctx.lineWidth = 5;
canvas.onmousedown = function(e) {
arr = [];
var pos = fixPosition(e, canvas);
mousedown = true;
ctx.beginPath();
ctx.moveTo(pos.x, pos.y);
return false;
};
canvas.onmousemove = function(e) {
var pos = fixPosition(e, canvas);
coord.innerHTML = '(' + pos.x + ',' + pos.y + ')';
if (mousedown) {
ctx.lineTo(pos.x, pos.y);
ctx.stroke();
arr.push([pos.x, pos.y])
}
};
canvas.onmouseup = function(e) {
mousedown = false;
$('#coords').html(JSON.stringify(arr, null, 2));
};
function fixPosition(e, gCanvasElement) {
var x;
var y;
if (e.pageX || e.pageY) {
x = e.pageX;
y = e.pageY;
}
else {
x = e.clientX + document.body.scrollLeft +
document.documentElement.scrollLeft;
y = e.clientY + document.body.scrollTop +
document.documentElement.scrollTop;
}
x -= gCanvasElement.offsetLeft;
y -= gCanvasElement.offsetTop;
return {x: x, y:y};
}
});
</script>
答案 2 :(得分:2)
1.检查HTML的doc类型:应该是html for(HTML 5)还是没有doc类型
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
2.确保您的脚本正确加载。 检查Jquery脚本的路径。 - 需要取消阻止外部下载的脚本 (Righ Click - &gt; Properties - &gt;(General Tab)&#39; Unblock&#39;选项在底部) (右键单击 - &gt;属性 - &gt;(常规标签) - &gt;高级 - &gt;如果选中则取消选中加密选项。)
3.将代码放在函数中。 (特别是绑定相关代码。) 其他功能需要在文档就绪之外定义。(已经完成) 并在文档中调用该函数。
$(document).ready(function () {
DrawImage();
});
function DrawImage()
{
//your code here
var canvas = document.getElementById('canvas'),
coord = document.getElementById('coord'),
ctx = canvas.getContext('2d'), // get 2D context
imgCat = new Image(),
arr = [];
/*********** draw image *************/
imgCat.src = 'http://c.wearehugh.com/dih5/openclipart.org_media_files_johnny_automatic_1360.png';
imgCat.onload = function() { // wait for image load
ctx.drawImage(imgCat, 0, 0); // draw imgCat on (0, 0)
};
/*********** handle mouse events on canvas **************/
var mousedown = false;
ctx.strokeStyle = '#0000FF';
ctx.lineWidth = 5;
canvas.onmousedown = function(e) {
arr = [];
var pos = fixPosition(e, canvas);
mousedown = true;
ctx.beginPath();
ctx.moveTo(pos.x, pos.y);
return false;
};
canvas.onmousemove = function(e) {
var pos = fixPosition(e, canvas);
coord.innerHTML = '(' + pos.x + ',' + pos.y + ')';
if (mousedown) {
ctx.lineTo(pos.x, pos.y);
ctx.stroke();
arr.push([pos.x, pos.y])
}
};
canvas.onmouseup = function(e) {
mousedown = false;
$('#coords').html(JSON.stringify(arr, null, 2));
};
}
//Utils
function fixPosition(e, gCanvasElement) {
//put codes of this function here.
}
答案 3 :(得分:0)
只需在body标记结束前添加脚本,您的问题就会解决。