这里的新手总数。当我从Dart编辑器运行它时,浏览器打开,加载一段时间,然后显示一个空页面。我做错了什么?如何使用three.dart创建几何平面?
这里是.dart文件。抱歉格式不佳。
import 'dart:html';
import 'dart:math' as Math;
import 'package:three/three.dart';
//import 'package:vector_math/vector_math.dart';
Element container;
PerspectiveCamera camera;
Scene scene;
WebGLRenderer renderer;
void main() {
init();
animate(0);
}
void init() {
container = new Element.tag('canvas');
document.body.nodes.add(container);
camera = new PerspectiveCamera(45.0, window.innerWidth / window.innerHeight, 1.0, 2000.00);
camera.position.y = 400.0;
scene = new Scene();
scene.add(new AmbientLight(0x404040));
var light = new DirectionalLight(0xffffff);
light.position.setValues(0.0, 1.0, 0.0);
scene.add(light);
var geometry = new PlaneGeometry(5, 20);
var material = new MeshBasicMaterial(color: 0xffff00, side: DoubleSide);
var plane = new Mesh(geometry, material);
scene.add(plane);
renderer = new WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
}
onWindowResize(event) {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
animate(num time) {
window.requestAnimationFrame(animate);
render();
}
render() {
camera.lookAt(scene.position);
renderer.render(scene, camera);
}
答案 0 :(得分:0)
你的代码有多处错误(坦率地说 - 它完全搞砸了)。 You can get working example here.同时检查浏览器的控制台日志。如果你有The built-in library 'dart:json' is not available on Dartium.
,那么你有旧的.dart版本。确保pubspec.yaml具有正确的依赖关系:
dependencies:
browser: any
vector_math: any
three: ">=0.2.5+1 <0.3.0"