我真的不明白共享内存是如何工作的,我正在尝试编写一个服务器 - 客户端程序,其中服务器和客户端使用共享内存和信号量相互通信。
共享内存结构:
typedef struct shared_mem{
int board[BOARD_SIZE * BOARD_SIZE];
int goal;
int client;
int direction;
sem_t sem_server;
}shared_mem;
shared_mem *msg;
服务器:
int shmid;
key_t key=ftok("2048_client.c", 42);
if(key == -1) {
printf("ftok failed");
return -1;
}
shared_mem *shm;
if ((shmid = shmget(key, sizeof(msg), IPC_CREAT|0600)) < 0) {
perror("shmget");
exit(1);
}
if ((shm = shmat(shmid, NULL, 0)) == (char *) -1) {
perror("shmat");
exit(1);
}
msg=shm;
int direction = -1;
srand(time(NULL));
//SERVER SETS VALUES FOR SHARED MEMORY STRUCTURE
sem_wait(&msg->sem_server);
// setup the board
initialize();
// the board starts with 2 pieces
create_game_piece();
printf("pieces created");
create_game_piece();
msg->client=0;
int i;
for (i = 0; i < BOARD_SIZE * BOARD_SIZE; i++)
msg->board[i] = board[i];
sem_post(&msg->sem_server);
// game loop
while (1) {
//CLIENT READS AND CHANGES VALUES
//SERVER READS VALUES CHANGED BY CLIENT
if (!move_board(direction))
continue;
sem_wait(&msg->sem_server);
moves++;
direction=msg->direction;
if (check_win()) {
print_board(-1);
printf("congratulations! you've won in %d moves\r\n", moves);
return 0;
}
create_game_piece();
if (!has_moves_left()) {
print_board(-1);
printf("you lose! try again\r\n");
//sleep(1);
return 1;
}
sem_post(&msg->sem_server);
}
客户端:
int shmid;
key_t key=ftok("2048_client.c", 42);
if(key == -1) {
printf("ftok failed");
return -1;
}
shared_mem *shm;
msg=(shared_mem *)malloc(sizeof(shared_mem));
if ((shmid = shmget(key, sizeof(msg), IPC_CREAT|0600)) < 0) {
perror("shmget");
exit(1);
}
if ((shm = shmat(shmid, NULL, 0)) == (char *) -1) {
perror("shmat");
exit(1);
}
atexit(on_exit2);
system("stty raw");
srand(time(NULL));
while (1) {
// CLIENT READS VALUES CHANGED BY SERVER AND CHANGES THEM
sem_wait(&msg->sem_server);
print_board(direction);
direction = keypress();
msg->direction=direction;
sem_post(&msg->sem_server);
}
有人可以告诉我如何协调客户端和服务器访问共享内存的方式,以便它根据代码中的注释工作吗?
答案 0 :(得分:1)
SHM_UNLOCK不符合你的想法。它试图锁定内存中的页面而不阻止访问。您需要一个信号量来控制对共享内存的访问。请参阅semctl,semget等,并在客户端和服务器中使用它们以进行互斥访问。
答案 1 :(得分:1)
您的代码存在很多问题。
从设计角度来看,还有更多问题。
显然,您正在使用服务器中全局的1-D阵列“电路板”。这有两个原因: