我在游戏中遇到问题,我已创建空间并允许2位用户输入如下
if(GUI.Button (new Rect(220,300,120,20), "Create Room"))
{
RoomSettings settings = new RoomSettings(roomName);
settings.MaxSpectators = 1;
settings.MaxUsers = 2;
settings.Name = roomName;
settings.Variables.Add(new SFSRoomVariable("AceOnAce", GameLogics.AceOnAce));
settings.Variables.Add(new SFSRoomVariable("NoTrickWithAce", GameLogics.NoTricksWithAce));
settings.Extension = new RoomExtension(extensionId, extensionClass);
NetworkCon.sfs.Send(new CreateRoomRequest(settings, true, NetworkCon.sfs.LastJoinedRoom));
}
和onRoomAdded方法
public void OnRoomAdded(BaseEvent evt)
{
Debug.Log ("Created");
Room room = (Room)evt.Params["room"];
//room.IsGame = true;
if ( room.IsGame )
{
SetupRoomList();
}
room.GetVariables ();
Debug.Log (room.Name);
}
我的问题是,当我自己创建房间时,我无法看到这两个用户,但是当我加入其他用户创建的房间时,会显示这两个用户。它看起来像onJoinRoom工作正常但问题必须在创建空间。请帮忙 感谢。