当使用ZipArchive解压缩包时,它似乎阻塞了主线程。在zip文件中有大约283个文件。我把它扔在后台线程上,但它似乎并没有帮助。
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, (unsigned long) NULL), ^{
[self tryUnzipFile:fileName inContentPackage:contentPackage];
});
- (void)tryUnzipFile:(NSString*)fileName inContentPackage:(MKContentPackage*)contentPackage {
@synchronized (self) {
NSString *filePath = [contentPackage zipFilePathForFile:fileName];
BOOL unzipSucceeded = [self unzipFile:filePath toFolder:contentPackage.unzipFolder];
if (unzipSucceeded) {
[self excludeFromBackup:contentPackage.downloadFolder];
NSLog(@"Content: Unzipping Content Package: %@ FileName: %@", contentPackage.identifier, fileName);
}
}
}
- (BOOL)unzipFile:(NSString*)zipFilePath toFolder:(NSString*)zipFolder {
ZipArchive *zipArchive = [[ZipArchive alloc] init];
NSString* unzipPath = [NSObject documentFolderFrom:zipFolder fileName:@""];
// Do the unzipping
[zipArchive UnzipOpenFile:zipFilePath];
BOOL unzipped = [zipArchive UnzipFileTo:unzipPath overWrite:YES];
[zipArchive UnzipCloseFile];
if (unzipped) {
[self removeZipPackage:zipFilePath];
}
return unzipped;
}
上面这段代码在解压缩时会冻结屏幕大约5秒钟。我假设把它扔在后台线程上会有所帮助,但事实并非如此。任何帮助都是极好的!
答案 0 :(得分:1)
@synchronized (self) {
NSString *filePath = [contentPackage zipFilePathForFile:fileName];
BOOL unzipSucceeded = [self unzipFile:filePath toFolder:contentPackage.unzipFolder];
if (unzipSucceeded) {
[self excludeFromBackup:contentPackage.downloadFolder];
NSLog(@"Content: Unzipping Content Package: %@ FileName: %@", contentPackage.identifier, fileName);
}
}
如果" self"在此上下文中是View / ViewController,您应该考虑在synchronized块中使用另一个变量。