复制数据库文件时出错
错误是
java.io.FileNotFoundException:/data/data/com.clppl.project/database/clppl.sqlite:open failed:ENOENT(没有这样的文件或目录)
这是我的 DatabaseHandler 类
public class DatabaseHelper extends SQLiteOpenHelper{
//The Androids default system path of your application database.
String DB_PATH =null;
private static String DB_NAME = "clppl.sqlite";
private SQLiteDatabase myDataBase;
private final Context myContext;
/**
* Constructor
* Takes and keeps a reference of the passed context in order to access to the application assets and resources.
* @param context
*/
@SuppressLint("SdCardPath")
public DatabaseHelper(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
DB_PATH="/data/data/com.clppl.project/assets/";
}
/**
* Creates a empty database on the system and rewrites it with your own database.
* */
public void createDataBase() throws IOException{
boolean dbExist = checkDataBase();
if(dbExist){
//do nothing - database already exist
}else{
//By calling this method and empty database will be created into the default system path
//of your application so we are gonna be able to overwrite that database with our database.
this.getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each time you open the application.
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase(){
SQLiteDatabase checkDB = null;
try{
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}catch(SQLiteException e){
//database does't exist yet.
}
if(checkDB != null){
checkDB.close();
}
return checkDB != null ? true : false;
}
/**
* Copies your database from your local assets-folder to the just created empty database in the
* system folder, from where it can be accessed and handled.
* This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException{
//Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
//Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
//transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer))>0){
myOutput.write(buffer, 0, length);
}
//Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException{
//Open the database
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
}
@Override
public synchronized void close() {
if(myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
我打算打开数据库
的Java代码 myDbHelper= new DatabaseHelper(context);
try {
myDbHelper.createDataBase();
} catch (IOException ioe) {
throw new Error("Unable to create database");
}
try {
myDbHelper.openDataBase();
}catch(SQLException sqle){
throw sqle;
}
答案 0 :(得分:1)
您错误地定义了DB_PATH
。您的数据库将驻留在应用程序包目录中不在databases
文件夹内的assets
文件夹中。不会创建任何assets
文件夹。
更改您的路径如下:
DB_PATH="/data/data/com.clppl.project/databases/";
而不是
DB_PATH="/data/data/com.clppl.project/assets/";