基本的Javascript承诺实现尝试

时间:2014-05-21 01:57:10

标签: javascript promise

为了更好地理解promises如何在Javascript中工作,我决定自己试一试代码基本实现。

基本上我想实现Promises Object(我在代码中称之为Aaa),它将函数作为参数。此函数可以调用解析为resolve的承诺,或拒绝reject它。基本实现和用法如下。根据承诺规范,不确定第二个参数是否可接受,但这是我到目前为止所得到的。

Aaa=function(f,pause) { 

    console.log("ggg");

    var t=this;
    this.f=f;
    this.thens=[];

    this.resolve=function(g) {

        for(var i=0;i<t.thens.length;i++)
        {
            // try/catch to be used later for dealing with exceptions

            try
            {
                t.thens[i].f(g);
                t.thens[i].resolve();
            }   
            catch(ex)
            {}

        }
    };  

    // to be implemented later
    this.reject=function(g) {};

    this.then=function(resolve,reject) {

        // i'm passing true for pause argument as we dont need to execute promise code just yet
        var nextPromise=new Aaa(resolve,true);

        this.thens.push(nextPromise);

        return nextPromise;
    }


    if(!pause)
        this.f(this.resolve,this.reject); 

}


var aaa=new Aaa(function(resolve,reject) {

    console.log("aaa");

    setTimeout(function() {

        console.log("fff");
        resolve("good");

    },2000);

    console.log("bbb");

});

所以现在可以创建,调用和解决承诺。每个then方法都会返回新的Aaa(Promise),因此可以链接这些方法。现在,下面的代码使用上面创建的promise和链then回调。每个then都会返回新的承诺,在这种情况下它似乎正常工作:

aaa.then(function(res) {

    console.log("ccc");
    console.log(res);

})
.then(function(res) {
    console.log("ddd");
    console.log(res);
},function(rej) {
    console.log("eee");
    console.log(rej);
});

我得到的输出是:

ggg
aaa 
bbb 
ggg 
ggg 
fff 
ccc 
good 
ddd 
undefined 

但是当then个调用之一返回一个promise:

时,问题就出现了
aaa.then(function(res) {

    console.log("ccc");
    console.log(res);

    // here we return the promise manually. then next then call where "ddd" is output should not be called UNTIL this promise is resolved. How to do that?

        return new Aaa(function(resolve,reject) {

        console.log("iii");

        setTimeout(function() {
        console.log("kkk");
            resolve("good2");
            // reject("bad");

        },2000);

        console.log("jjj");

    }).then(function (res) {
        console.log("lll");

        console.log(res);
    });

})
.then(function(res) {
    console.log("ddd");
    console.log(res);
},function(rej) {
    console.log("eee");
    console.log(rej);
});

输出结果为:

ggg 
aaa 
bbb 
ggg 
ggg  
fff  
ccc  
good  
ggg  
iii  
jjj  
ggg  
ddd  
undefined  
kkk  
lll  
good2 

不应该调用输出ddd的调用,直到我们刚刚添加的返回的promise被解析。

如何最好地实施?

5 个答案:

答案 0 :(得分:79)

有很多案例你不在这里处理。最好的办法是首先将承诺建立为状态机:

var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;

function Promise() {

  // store state which can be PENDING, FULFILLED or REJECTED
  var state = PENDING;

  // store value once FULFILLED or REJECTED
  var value = null;

  // store sucess & failure handlers
  var handlers = [];
}

现在让我们定义一个简单的帮助器,用于我们的其余实现:

// a function that returns `then` if `value` is a promise, otherwise `null`
function getThen(value) {
  if (result && (typeof result === 'object' || typeof result === 'function')) {
    var then = value.then;
    if (typeof then === 'function') {
      return then;
    }
  }
  return null;
}

接下来,我们需要考虑可能发生的每种转换:

var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;

function Promise() {

  // store state which can be PENDING, FULFILLED or REJECTED
  var state = PENDING;

  // store value once FULFILLED or REJECTED
  var value = null;

  // store sucess & failure handlers
  var handlers = [];

  function resolve(result) {
    try {
      var then = getThen(result);
      if (then) {
        doResolve(then.bind(result), resolve, reject)
        return
      }
      state = FULFILLED;
      value = result;
    } catch (e) {
      reject(e);
    }
  }

  function reject(error) {
    state = REJECTED;
    value = error;
  }
}

注意resolve如何接收Promise作为其参数,但Promise永远不能用另一个Promise来实现。所以我们必须处理这个特例。

另请注意,承诺只能被履行/拒绝一次。我们还有第三方承诺可能行为不端的问题,我们应该保护我们的代码。出于这个原因,我还没有从result.then(resolve, reject)内拨打resolve。相反,我把它分成一个单独的函数:

/**
 * Take a potentially misbehaving resolver function and make sure
 * onFulfilled and onRejected are only called once.
 *
 * Makes no guarantees about asynchrony.
 */
function doResolve(fn, onFulfilled, onRejected) {
  var done = false;
  try {
    fn(function (value) {
      if (done) return
      done = true
      onFulfilled(value)
    }, function (reason) {
      if (done) return
      done = true
      onRejected(reason)
    })
  } catch (ex) {
    if (done) return
    done = true
    onRejected(ex)
  }
}

所以现在我们有一个完整的状态机,但无法观察或触发状态的变化。让我们首先添加一种通过传入解析器函数来触发状态更改的方法。

function Promise(fn) {
  if (typeof this !== 'object')
    throw new TypeError('Promises must be constructed via new');
  if (typeof fn !== 'function')
    throw new TypeError('fn must be a function');

  // store state which can be PENDING, FULFILLED or REJECTED
  var state = PENDING;

  // store value once FULFILLED or REJECTED
  var value = null;

  // store sucess & failure handlers
  var handlers = [];

  function resolve(result) {
    try {
      var then = getThen(result);
      if (then) {
        doResolve(then.bind(result), resolve, reject)
        return
      }
      state = FULFILLED;
      value = result;
    } catch (e) {
      reject(e);
    }
  }

  function reject(error) {
    state = REJECTED;
    value = error;
  }

  doResolve(fn, resolve, reject);
}

正如您所看到的,我们重新使用doResolve因为我们有另一个不受信任的解析器。 fn可能会多次调用resolvereject,这可能会引发错误。我们需要处理所有这些案例(以及doResolve所做的事情。)

我们现在拥有已完成的状态机,但我们还没有公开任何有关状态的信息。让我们尝试添加.done(onFulfilled, onRejected)方法,就像.then一样,除了它不会返回Promise,也不会处理onFulfilledonRejected引发的错误。

var PENDING = 0;
var FULFILLED = 1;
var REJECTED = 2;

function Promise(fn) {
  if (typeof this !== 'object')
    throw new TypeError('Promises must be constructed via new');
  if (typeof fn !== 'function')
    throw new TypeError('fn must be a function');

  // store state which can be PENDING, FULFILLED or REJECTED
  var state = PENDING;

  // store value once FULFILLED or REJECTED
  var value = null;

  // store sucess & failure handlers
  var handlers = [];

  function resolve(result) {
    try {
      var then = getThen(result);
      if (then) {
        doResolve(then.bind(result), resolve, reject)
        return
      }
      state = FULFILLED;
      value = result;
      handlers.forEach(handle);
      handlers = null;
    } catch (e) {
      reject(e);
    }
  }

  function reject(error) {
    state = REJECTED;
    value = error;
    handlers.forEach(handle);
    handlers = null;
  }

  function handle(handler) {
    if (state === PENDING) {
      handlers.push(handler);
    } else {
      if (state === FULFILLED && typeof handler.onFulfilled === 'function') {
        handler.onFulfilled(value);
      }
      if (state === REJECTED && typeof handler.onRejected === 'function') {
        handler.onRejected(value);
      }
    }
  }
  this.done = function (onFulfilled, onRejected) {
    setTimeout(function () { // ensure we are always asynchronous
      handle({
        onFulfilled: onFulfilled,
        onRejected: onRejected
      });
    }, 0);
  }

  doResolve(fn, resolve, reject);
}

请注意我们必须处理在承诺被履行/拒绝之前和之后调用.done的情况。

我们几乎有一个完整的promise实现,但是,正如您在构建自己的实现时已经注意到的那样,我们需要一个返回Promise的.then方法。

我们可以从.done

中轻松构建这个
this.then = function (onFulfilled, onRejected) {
  var self = this;
  return new Promise(function (resolve, reject) {
    return self.done(function (result) {
      if (typeof onFulfilled === 'function') {
        try {
          return resolve(onFulfilled(result));
        } catch (ex) {
          return reject(ex);
        }
      } else {
        return resolve(result);
      }
    }, function (error) {
      if (typeof onRejected === 'function') {
        try {
          return resolve(onRejected(error));
        } catch (ex) {
          return reject(ex);
        }
      } else {
        return reject(error);
      }
    });
  });
}

请注意我们现在如何免费获得您正在努力解决的问题,因为resolve接受了Promise并等待它得到解决。

N.B。我还没有对此Promise实施进行过测试(尽管据我所知,这是正确的)。您应该测试针对Promises / A +测试套件(https://github.com/promises-aplus/promises-tests)构建的任何实现,并且还可以找到Promises / A +规范(https://github.com/promises-aplus/promises-spec),用于确定任何特定部分的正确行为算法。作为最终资源,promise是Promise规范的一个非常小的实现。

答案 1 :(得分:15)

(对于完整的Promise实现,向下滚动)。

代码中的一些问题

有几个问题,但我认为你的代码中的主要错误是你接受then方法的参数并将其作为参数传递给新的承诺:

this.then=function(resolve,reject) {
    var nextPromise=new Aaa(resolve,true);
    // ...

尽管两个参数都是回调函数,但它们具有不同的签名,并且用于完全不同的目的:

  • promise构造函数的参数是一个回调函数,它将立即执行 同步函数作为第一个参数传递给它,您可以使用它来解决您正在创建的承诺。
  • then方法的(第一个)参数是一个回调函数,它只会在以后异步执行,当基本承诺被解析时,解析后的值作为参数传递。

您还可以在代码中看到差异,将参数作为 f 属性存储在构造函数中。你有这两个:

t.thens[i].f(g);

...其中 g 是已解析的值,但也是:

this.f(this.resolve,this.reject); 

......参数是函数。当您创建 nextPromise 时,实际上您将首先使用这两个参数调用 f ,然后使用 g 参数调用 f

从头开始的承诺/ A +兼容实施

我们可以按照Promises/A+ specification

中的要求构建我们自己的Promise实现

2.1承诺状态

只允许2个状态转换:从挂起到完成,从挂起到拒绝。不可能进行其他转换,并且一旦执行转换,承诺值(或拒绝原因)不应更改。

这是一个符合上述限制的简单实现。注释参考了上述规范中的编号要求:

function MyPromise(executor) {
    this.state = 'pending';
    this.value = undefined;
    executor(this.resolve.bind(this), this.reject.bind(this));
}

// 2.1.1.1: provide only two ways to transition
MyPromise.prototype.resolve = function (value) {
    if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
    this.state = 'fulfilled'; // 2.1.1.1: can transition
    this.value = value; // 2.1.2.2: must have a value
}

MyPromise.prototype.reject = function (reason) {
    if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore
    this.state = 'rejected'; // 2.1.1.1: can transition
    this.value = reason; // 2.1.3.2: must have a reason
}

当然,这不提供then方法,这是Promises的关键:

2.2 then方法

这是规范的核心。上面的代码可以扩展为公开then方法,它返回一个promise并提供相应的then回调的异步执行,只提供一次,提供多个then调用,将异常转换为拒绝,等等。

因此,下面的代码添加了then方法,还添加了一个单独定义的broadcast函数,因为它必须在任何状态更改时调用:这不仅包括{的效果{1}}方法(将承诺添加到列表中),以及thenresolve方法(状态和值更改)。

reject

这涵盖了几乎所有内容,但在function MyPromise(executor) { this.state = 'pending'; this.value = undefined; // A list of "clients" that need to be notified when a state // change event occurs. These event-consumers are the promises // that are returned by the calls to the `then` method. this.consumers = []; executor(this.resolve.bind(this), this.reject.bind(this)); } // 2.1.1.1: provide only two ways to transition MyPromise.prototype.resolve = function (value) { if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore this.state = 'fulfilled'; // 2.1.1.1: can transition this.value = value; // 2.1.2.2: must have a value this.broadcast(); } MyPromise.prototype.reject = function (reason) { if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore this.state = 'rejected'; // 2.1.1.1: can transition this.value = reason; // 2.1.3.2: must have a reason this.broadcast(); } // A promise’s then method accepts two arguments: MyPromise.prototype.then = function(onFulfilled, onRejected) { var consumer = new MyPromise(function () {}); // 2.2.1.1 ignore onFulfilled if not a function consumer.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null; // 2.2.1.2 ignore onRejected if not a function consumer.onRejected = typeof onRejected === 'function' ? onRejected : null; // 2.2.6.1, 2.2.6.2: .then() may be called multiple times on the same promise this.consumers.push(consumer); // It might be that the promise was already resolved... this.broadcast(); // 2.2.7: .then() must return a promise return consumer; }; MyPromise.prototype.broadcast = function() { var promise = this; // 2.2.2.1, 2.2.2.2, 2.2.3.1, 2.2.3.2 called after promise is resolved if (this.state === 'pending') return; // 2.2.6.1, 2.2.6.2 all respective callbacks must execute var callbackName = this.state == 'fulfilled' ? 'onFulfilled' : 'onRejected'; var resolver = this.state == 'fulfilled' ? 'resolve' : 'reject'; // 2.2.4 onFulfilled/onRejected must be called asynchronously setTimeout(function() { // 2.2.6.1, 2.2.6.2 traverse in order, 2.2.2.3, 2.2.3.3 called only once promise.consumers.splice(0).forEach(function(consumer) { try { var callback = consumer[callbackName]; // 2.2.1.1, 2.2.1.2 ignore callback if not a function, else // 2.2.5 call callback as plain function without context if (callback) { // TODO: 2.2.7.1. For now we simply fulfill the promise: consumer.resolve(callback(promise.value)); } else { // 2.2.7.3 resolve in same way as current promise consumer[resolver](promise.value); } } catch (e) { // 2.2.7.2 consumer.reject(e); }; }) }); }; 评论时,必须要求所谓的承诺解决程序:

2.3承诺解决程序

这是一个以不同方式处理值(或者甚至是promises)的过程:而不是按原样返回值,过程将对该值执行TODO:方法并异步地履行承诺从then回调中收到的值。规范中没有提到它,但不仅在then方法中执行,而且在使用这样的值解决主要承诺时,这很有意思。

因此现有的then方法应该替换为“Promise Resolution Procedure”,它将调用原始方法。最初的一个可以称为“履行”,表明它将解决承诺总是满足:

resolve

现在这是Promises / A +兼容,至少它通过了测试套件。然而,Promise对象暴露了太多的方法和属性:

只有function MyPromise(executor) { this.state = 'pending'; this.value = undefined; // A list of "clients" that need to be notified when a state // change event occurs. These event-consumers are the promises // that are returned by the calls to the `then` method. this.consumers = []; executor(this.resolve.bind(this), this.reject.bind(this)); } // 2.1.1.1: provide only two ways to transition MyPromise.prototype.fulfill = function (value) { if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore this.state = 'fulfilled'; // 2.1.1.1: can transition this.value = value; // 2.1.2.2: must have a value this.broadcast(); } MyPromise.prototype.reject = function (reason) { if (this.state !== 'pending') return; // 2.1.2.1, 2.1.3.1: cannot transition anymore this.state = 'rejected'; // 2.1.1.1: can transition this.value = reason; // 2.1.3.2: must have a reason this.broadcast(); } // A promise’s then method accepts two arguments: MyPromise.prototype.then = function(onFulfilled, onRejected) { var consumer = new MyPromise(function () {}); // 2.2.1.1 ignore onFulfilled if not a function consumer.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null; // 2.2.1.2 ignore onRejected if not a function consumer.onRejected = typeof onRejected === 'function' ? onRejected : null; // 2.2.6.1, 2.2.6.2: .then() may be called multiple times on the same promise this.consumers.push(consumer); // It might be that the promise was already resolved... this.broadcast(); // 2.2.7: .then() must return a promise return consumer; }; MyPromise.prototype.broadcast = function() { var promise = this; // 2.2.2.1, 2.2.2.2, 2.2.3.1, 2.2.3.2 called after promise is resolved if (this.state === 'pending') return; // 2.2.6.1, 2.2.6.2 all respective callbacks must execute var callbackName = this.state == 'fulfilled' ? 'onFulfilled' : 'onRejected'; var resolver = this.state == 'fulfilled' ? 'resolve' : 'reject'; // 2.2.4 onFulfilled/onRejected must be called asynchronously setTimeout(function() { // 2.2.6.1, 2.2.6.2 traverse in order, 2.2.2.3, 2.2.3.3 called only once promise.consumers.splice(0).forEach(function(consumer) { try { var callback = consumer[callbackName]; // 2.2.1.1, 2.2.1.2 ignore callback if not a function, else // 2.2.5 call callback as plain function without context if (callback) { // 2.2.7.1. execute the Promise Resolution Procedure: consumer.resolve(callback(promise.value)); } else { // 2.2.7.3 resolve in same way as current promise consumer[resolver](promise.value); } } catch (e) { // 2.2.7.2 consumer.reject(e); }; }) }); }; // The Promise Resolution Procedure: will treat values that are thenables/promises // and will eventually call either fulfill or reject/throw. MyPromise.prototype.resolve = function(x) { var wasCalled, then; // 2.3.1 if (this === x) { throw new TypeError('Circular reference: promise value is promise itself'); } // 2.3.2 if (x instanceof MyPromise) { // 2.3.2.1, 2.3.2.2, 2.3.2.3 x.then(this.resolve.bind(this), this.reject.bind(this)); } else if (x === Object(x)) { // 2.3.3 try { // 2.3.3.1 then = x.then; if (typeof then === 'function') { // 2.3.3.3 then.call(x, function resolve(y) { // 2.3.3.3.3 don't allow multiple calls if (wasCalled) return; wasCalled = true; // 2.3.3.3.1 recurse this.resolve(y); }.bind(this), function reject(reasonY) { // 2.3.3.3.3 don't allow multiple calls if (wasCalled) return; wasCalled = true; // 2.3.3.3.2 this.reject(reasonY); }.bind(this)); } else { // 2.3.3.4 this.fulfill(x); } } catch(e) { // 2.3.3.3.4.1 ignore if call was made if (wasCalled) return; // 2.3.3.2 or 2.3.3.3.4.2 this.reject(e); } } else { // 2.3.4 this.fulfill(x); } }

的承诺对象

上面构建的构造函数创建的东西更像是 Deferred 对象,即公开thenresolve方法。更糟糕的是,rejectstatus属性是可写的。因此,将此视为不安全的Deferred对象的构造函数更合乎逻辑,并创建一个单独的Promise构造函数,该构造函数构建于此,但只公开所需的内容:value方法和构造函数回调可以访问thenresolve

延迟对象可以不使用构造函数回调参数,并通过reject属性提供对纯promise对象的访问:

promise

此代码可以进行多种优化,例如将Deferred方法设置为私有函数,并将类似的代码合并到更短的代码块中,但现在它可以非常清楚地显示每个需求的覆盖范围。

快乐的编码。

答案 2 :(得分:0)

这一切似乎都非常复杂。我认为这是一个非常简单的递归解决方案。为了简洁起见,我将省略拒绝,但它与解决方案几乎相同,只是你停止了链。

var MyPromise = function(callback) {
  this.callbacks = [];
  callback(this.resolve.bind(this));
 }

MyPromise.prototype.resolve = function(data) {
  var callback = this.callbacks.pop();
  var result =  callback(data);

  if (!result) return;

  if (result instanceof MyPromise) {
    var resolve = this.resolve.bind(this);
    return result.then(function(d) {
        return resolve(d);
    });
  }

  return this.resolve(result);

}

MyPromise.prototype.then = function(callback) {
  this.callbacks.unshift(callback);
  return this;
}

答案 3 :(得分:0)

我的解决方案

function Promise(resolver){
    if(typeof resolver !== 'function') {
        throw new TypeError(`Promise resolver ${resolver} is not a function`)
    }
    this.state = 'pending'
    this.value = void 0
    try{
        resolver(this.resolve.bind(this), this.reject.bind(this))
    }catch(error){
        this.reject.call(this,error)
    }
}

Promise.prototype.resolve = function(value) {
    if(this.state !== 'pending') return
    this.value = value
    this.state = 'fulfilled'    
    setTimeout( () => {
        if(!this.onFulfilled) return
        this.onFulfilled(value)
    }, 0)
};

Promise.prototype.reject = function(reason){
    if(this.state !== 'pending') return
    this.value = reason
    this.state = 'rejected'
    setTimeout( () => {
        if(this.onRejected){
            this.onRejected(reason)
        }else{
            throw `Uncaught (in promise) ${reason}`
        }
    }, 0)
};

Promise.prototype.then = function(fulfilled, rejected){
    if ( typeof fulfilled !== 'function' && typeof rejected !== 'function' ) {
        return this;
    }
    if (typeof fulfilled !== 'function' && this.state === 'fulfilled' ||
        typeof rejected !== 'function' && this.state === 'rejected') {
        return this;
    }
    var self = this
    return new Promise( (resolve, reject) => {
        if(fulfilled && typeof fulfilled == "function"){
            var onFulfilled = function (){
                try{
                    var result = fulfilled(self.value)
                    if(result && typeof result.then === 'function'){
                        result.then(resolve, reject)
                    }else{
                        resolve(result)
                    }
                }catch(error){
                    reject(error)
                }
            }
            if(self.state === 'pending'){
                self.onFulfilled = onFulfilled
            }else if(self.state === 'fulfilled'){
                onFulfilled()
            }
        }
        if(rejected && typeof rejected == "function"){
            var onRejected = function (){
                try{
                    var result = rejected(self.value)
                    if(result && typeof result.then === 'function'){
                        result.then(resolve, reject)
                    }else{
                        resolve(result)
                    }
                }catch(error){
                    reject(error)
                }
            }
            if( self.state === 'pending'){
                self.onRejected = onRejected
            }else if(self.state === 'rejected'){
                onRejected()
            }
        }
    })
}

/*
 *  the methods don't in Promise/A+ 
 */
Promise.prototype.catch = function(onRejected){
    return this.then(null, onRejected)
}

Promise.all = function(iterable){
    if(typeof iterable[Symbol.iterator] !== 'function'){
        throw new TypeError(`${iterable[Symbol.iterator]} is not a function`)
    }
    // Array,TypedArray,String,arguments ==> length; Map,Set ==> size 
    let len = [...iterable].length, i = 0, counter = 0, res = [];
    return new Promise( (resolve, reject) => {
        for(let item of iterable){
            ( (i) => {
                Promise.resolve(item).then(function(value){
                    counter++
                    res[i] = value
                    if(counter == len){
                        resolve(res)
                    }
                },function(reason){
                    if(!called){
                        reject(reason)
                    }
                })
            })(i++)
        }
    })
}

Promise.race = function(iterable){
    if(typeof iterable[Symbol.iterator] !== 'function'){
        throw new TypeError(`${iterable[Symbol.iterator]} is not a function`)
    }
    return new Promise( (resolve,reject) => {
        for(let item of iterable){
            Promise.resolve(item).then(function(value){
                resolve(value)
            },function(reason){
                reject(reason)
            })
        }
    })
}

Promise.resolve = function(value){
    //if(value instanceof this) return value
    //if(value instanceof Promise) return value
    if(value.constructor !== Promise) return value
    return new Promise( (resolve,reject) => {
        if(value && typeof value === 'object' && typeof value.then === 'function'){
            resolve( value.then( v => v))
        }else{
            resolve(value)
        }
    })
}

Promise.reject = function(reason){
    return new Promise( (resolve,reject) => {
        reject(reason)
    })
}

答案 4 :(得分:0)

我试图用ES6来实现。发布,因为它可能对其他人有用

class MyPromise {
  _value = null;
  _isRejected = false;
  _fullFilled = false;
  _handlers = [];
  _errorHandlers = [];
  _error = null;

  constructor(func) {
    func(this._resolve, this._reject);
  }

  _resolve = (value) => {
    this._value = value;
    this._fullFilled = true;
    this._handlers.forEach(handler => handler(value));
  };

  _reject = (error) => {
    this._isRejected = true;
    this._error = error;
    this._errorHandlers.forEach(errorHandler => errorHandler(error));
  };

  catch(errorHandler){
    return new MyPromise((resolve, reject) => {
      this._errorHandler(resolve, reject, errorHandler)
    })
  }

  _errorHandler(resolve, reject, callback){
    const runErrorHandler = () => {
      let error;
      let returnedFromCatchCallback;
      try{
        returnedFromCatchCallback = callback(this._error);
      }catch(_error){
        error = _error;
        reject(error);
      }
      resolve(returnedFromCatchCallback);
    };

    if(this._isRejected){
      runErrorHandler(this._error);
    }

    this._errorHandlers.push(runErrorHandler);
  }

  then(handler, errorHandler) {
    const returnOfHandler = new MyPromise((resolve, reject) => {
      const runHandler = (value) => {
        try{
          resolve(handler(value));
        }catch(error){
          reject(error);
        }
      };
      this._handlers.push(runHandler);

      if(this._fullFilled) {
        runHandler(this._value);
      }

      this._errorHandler(resolve, reject, errorHandler);
    });

    return returnOfHandler;
  }
}

export default MyPromise;