我想根据按钮点击时视频的当前时间从视频中抓取图像。我目前正在使用视频标签播放视频,但没有看到任何用于从中抓取图片的资源。
<video
id="video-player"
class="video-player"
width="640"
controls="controls"
muted=true>
<source type="video/mp4" src="http://media.w3.org/2010/05/sintel/trailer.mp4" id="mp4"></source>
<source type="video/webm" src="http://media.w3.org/2010/05/sintel/trailer.webm" id="webm"></source>
<source type="video/ogg" src="http://media.w3.org/2010/05/sintel/trailer.ogv" id="ogv"></source>
<p>Your user agent does not support the HTML5 Video element.</p>
</video>
答案 0 :(得分:4)
好的,你就是这样做的
<video id="video" controls="controls">
....
</video>
<div id="capturedimage"></div>
<button>take picture from video</button>
和js
(function() {
var $image = $("#capturedimage");
var video = $("#video").get(0);
var getImage = function() {
var canvas = document.createElement("canvas");
canvas.getContext('2d')
.drawImage(video, 0, 0, canvas.width, canvas.height);
var img = document.createElement("img");
img.src = canvas.toDataURL();
$image.prepend(img);
};
$("button").click(getImage);
})();
影响很大
答案 1 :(得分:3)
具有规模支持的纯JS方式:
/**
* Takes a screenshot from video.
* @param videoEl {Element} Video element
* @param scale {Number} Screenshot scale (default = 1)
* @returns {Element} Screenshot image element
*/
function getScreenshot(videoEl, scale) {
scale = scale || 1;
const canvas = document.createElement("canvas");
canvas.width = videoEl.clientWidth * scale;
canvas.height = videoEl.clientHeight * scale;
canvas.getContext('2d').drawImage(videoEl, 0, 0, canvas.width, canvas.height);
const image = new Image()
image.src = canvas.toDataURL();
return image;
}