好吧,所以我的朋友和我正在制作的是一个需要对矩形进行像素分析的游戏,我编写了分析矩形的代码,它可以游泳,但是,当我尝试绘制bufferedImage时,它不会#39; t出现。主要问题是我的java课程从未教会我们如何使用Jframes,我也不想改变我的代码以适应:
// Threaded Applet Template that works with Macs
// Import section
// Use this section to add additional libaries for use in your program.
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import java.awt.image.BufferedImage;
import java.awt.Toolkit;
import javax.imageio.*;
import javax.swing.*;
import java.awt.image.*;
import java.io.*;
// This begins the class definition.
// Notice that this is a "world". You can tell since it extends Applet.
// It also implement Runnable which allows it to be and use threads.
public class PixelAnalyzetest extends Applet implements Runnable
{
//variable declaration section
// public datatype variablename
public int xTitle;
public int yTitle;
public Analyzer analyzer;
public BufferedImage test;
public Image itest;
public boolean analyzeonce=true;
//declare your Hero object here
//Sets up a Thread called thread
Thread thread;
// Method definition section
// init() is the first method an Applet runs when started
public void init()
{
//Initialize variables
xTitle=10;
yTitle=10;
BufferedImage test = new BufferedImage(1200,1200, BufferedImage.TYPE_INT_ARGB);
//test = getImage(getDocumentBase(),"test.png");
System.out.println("the width of the image is: "+test.getWidth(this));
try{
test = ImageIO.read(new File("test.png"));
} catch(IOException e) {};
//itest=test.getAsBufferedImage();
analyzer = new Analyzer(test, 5);
//construct objects
//construct your hero here!
//Set up the thread
//These should be the LAST lines in your init( ) method.
thread = new Thread(this); //constructs a new thread
thread.start(); //starts the thread
}//init()
// paint() is used to display things on the screen
public void paint(Graphics g)
{
setSize(1200,1200);
//Put the title on the screen.
/*for(int x=0;x<test.getWidth();x++)
{
for(int y=0;y<test.getHeight();y++)
{
BufferedImage.setRGB(x,y,analyzer.pictureRGB[x][y]);
}
}*/
g.drawImage(test,0,0,1200,1200,this);
//draw your hero's name here using g.drawString( )
}// paint()
// every thread needs a run method
// this is what the thread will do
public void run() {
// this thread loop forever and runs the paint method and then sleeps.
while(true)
{
//put what you want your program to do here.
//move your hero here by calling its move() method.
if(analyzeonce==true)
{
analyzer.analyzelines();
analyzeonce=false;
}
repaint(); // run the paint method.
//sleep
try {
thread.sleep(100);
}
catch (Exception e){ }
}//while
}// run()
}
现在我的分析器类:
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import java.awt.image.BufferedImage;
import java.awt.Toolkit;
public class Analyzer
{
public int[][] pictureRGB;
//VARIABLE DECLARATION SECTION
//Here's where you state which variables you are going to use.
public String name; //use this format public datatype variablename;
public boolean isAlive;
public int health;
public int strength;
public String theGlove;
public int dx, dy;
public BufferedImage analyzing, bgrab;
public int imagewidth, imageheight;
public int linecounter = 0;
public int boxcounter = 0;
public boolean endline = false;
public Line lines[];
public Box boxes[];
public int totalboxes;
public boolean donean = false;
// METHOD DEFINITION SECTION
// Constructor Definition
// A constructor "builds" the object when called and give the variable initial values.
// This constructor build Heroes with all the same initial values.
public Analyzer(BufferedImage grab, int xtotalboxes)
{
//BufferedImage bgrab = (BufferedImage) grab;
//bgrab = new BufferedImage(1200,1200, BufferedImage.TYPE_INT_ARGB);
//bgrab.getGraphics().drawImage(grab,0,0,bgrab.getWidth(),bgrab.getHeight(),null);
analyzing = grab;
totalboxes = xtotalboxes;
imagewidth=analyzing.getWidth();
System.out.println(imagewidth+" Is the image's Width");
imageheight=analyzing.getHeight();
System.out.println(imagewidth+" Is the image's Height");
pictureRGB= new int[imagewidth] [imageheight];
lines = new Line[10];
boxes = new Box[20];
isAlive = true;
health = 200;
strength = 20;
for(int xpos = 1; xpos<imagewidth-1;xpos++)
{
for(int ypos = 1; ypos<imageheight-1; ypos++)
{
pictureRGB[xpos][ypos]=analyzing.getRGB(xpos,ypos);
//System.out.println(pictureRGB[xpos][ypos]);
}
}
}
public void analyzelines()
{
for(boxcounter=0; boxcounter<boxes.length; boxcounter++)
{
int tempx = 0;
int tempy = 0;
int tempw = 0;
int temph = 0;
//int pxpos = 0;
//int pypos = 0;
boolean startline=false;
boolean foundw = false;
boolean foundh = false;
if(donean==false)
{
for(int ypos = 1; ypos<imageheight-1; ypos++)
{
for(int xpos = 1; xpos<imagewidth-1;xpos++)
{
if(boxcounter>0)
{
if(pictureRGB[xpos][ypos]==-3584 && startline==false && boxes[boxcounter-1].rect.contains(new Point(xpos,ypos))==false && boxes[boxcounter-1].rect.intersects(new Rectangle(xpos-2,ypos-2,4,4))==false && isEqual(new Rectangle(xpos-2,ypos-2,4,4))==false)
{
System.out.println("--------------------------------START BOX --------------");
System.out.println("The top left corner of the box is: ("+xpos+","+ypos+")");
startline=true;
tempx=xpos;
tempy=ypos;
//System.out.println(tempx+"<<TEMPX TEMPY>>"+tempy);
}
if(startline==true && pictureRGB[xpos+1][ypos]!=pictureRGB[xpos][ypos] && foundw==false && foundh==false && boxes[boxcounter-1].rect.contains(new Point(xpos,ypos))==false && isEqual(new Rectangle(xpos-2,ypos-2,4,4))==false)
{
tempw=xpos-tempx;
System.out.println("XPOS EQ = "+xpos+" - "+tempx+" = "+ tempw);
foundw = true;
//System.out.println(tempw+"<<TEMPw TEMPx>>"+tempx+"<<<<XPOS>>>>>>>>>>>>>"+xpos);
}
if(startline==true && pictureRGB[xpos][ypos+1]!=pictureRGB[xpos][ypos] && foundh==false && foundw==true && boxes[boxcounter-1].rect.contains(new Point(xpos,ypos))==false && pictureRGB[xpos-1][ypos]==pictureRGB[xpos][ypos] && pictureRGB[xpos+1][ypos]!=pictureRGB[xpos][ypos] && isEqual(new Rectangle(xpos-2,ypos-2,4,4))==false)
{
temph=ypos-tempy;
System.out.println("YPOS EQ = "+ypos+" - "+tempy+" = "+ temph);
foundh=true;
System.out.println("The Width is: "+tempw+" The height is: "+temph+" boxcounter="+boxcounter);
boxes[boxcounter]= new Box(tempx, tempy, tempw, temph);
System.out.println("--------------------------------NEXT BOX ---------------");
//System.out.println("BOX WIDTH"+boxes[boxcounter].width + "BOX COUNTER=="+boxcounter);
}
}
if(boxcounter==0)
{
if(pictureRGB[xpos][ypos]==-3584 && startline==false)
{
System.out.println("The top left corner of the box is: ("+xpos+","+ypos+")");
startline=true;
tempx=xpos;
tempy=ypos;
}
if(startline==true && pictureRGB[xpos+1][ypos]!=pictureRGB[xpos][ypos] && foundw==false && foundh==false)
{
tempw=xpos-tempx;
foundw = true;
}
if(startline==true && pictureRGB[xpos][ypos+1]!=pictureRGB[xpos][ypos] && foundh==false && foundw==true)
{
temph=ypos-tempy;
foundh=true;
System.out.println("The Width is: "+tempw+" The height is: "+temph+" boxcounter="+boxcounter);
boxes[boxcounter]= new Box(tempx, tempy, tempw, temph);
//System.out.println("BOX WIDTH"+boxes[boxcounter].width);
}
}
}
}
if(boxcounter>=(totalboxes))
{
donean=true;
}
}
//System.out.println("The black lines width is: "+(lines[linecounter].endx-lines[linecounter].startx));
}
}
public boolean isEqual(Rectangle c1)
{
boolean returned = false;
for(int i = 0; i<boxcounter; i++)
{
if(c1.intersects(boxes[i].rect) || boxes[i].rect.contains(new Point(c1.x, c1.y)))
{
returned=true;
}
}
return(returned);
}
/*
public static BufferedImage toBufferedImage(Image img)
{
if (img instanceof BufferedImage)
{
return (BufferedImage) img;
}
// Create a buffered image with transparency
BufferedImage bimage = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB);
// Draw the image on to the buffered image
Graphics2D bGr = bimage.createGraphics();
bGr.drawImage(img, 0, 0, null);
bGr.dispose();
// Return the buffered image
return bimage;
}
*/
public void move()
{
}
//Other methods
//You can define what this type of object can do here.
}
我的线条和盒子类非常直接,只是我用xposes和yposes,宽度和高度制作的一些类