我已经阅读了很多类似问题的答案,但似乎这些答案都没有解决我的问题。
我将一个SQLite数据库复制到"资产"我的应用程序的文件夹,我使用在网站上找到的代码导入它(我没有理解这段代码中的所有内容):
package com.example.quizone_2;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import android.content.Context;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;
public class DataBase extends SQLiteOpenHelper{
//The Android's default system path of your application database.
private static String DB_PATH = "/data/data/com.example.quizone_2/databases/";
private static String DB_NAME = "QuizOne_DB";
private SQLiteDatabase myDataBase;
private final Context myContext;
/**
* Constructor
* Takes and keeps a reference of the passed context in order to access to the application assets and resources.
* @param context
*/
public DataBase(Context context) {
super(context, DB_NAME, null, 1);
this.myContext = context;
}
/**
* Creates a empty database on the system and rewrites it with your own database.
* */
public void createDataBase() throws IOException{
boolean dbExist = checkDataBase();
if(dbExist){
//Do nothing - database already exist
}else{
//By calling this method and empty database will be created into the default system path
//of your application so we are gonna be able to overwrite that database with our database.
this.getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each time you open the application.
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase(){
SQLiteDatabase checkDB = null;
try{
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}catch(SQLiteException e){
//database does't exist yet.
}
if(checkDB != null){
checkDB.close();
}
return checkDB != null ? true : false;
}
/**
* Copies your database from your local assets-folder to the just created empty database in the
* system folder, from where it can be accessed and handled.
* This is done by transfering bytestream.
* */
private void copyDataBase() throws IOException{
//Open your local db as the input stream
InputStream myInput = myContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
//Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
//transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer))>0){
myOutput.write(buffer, 0, length);
}
//Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException{
//Open the database
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);
}
@Override
public synchronized void close() {
if(myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
// Add your public helper methods to access and get content from the database.
// You could return cursors by doing "return myDataBase.query(....)" so it'd be easy
// to you to create adapters for your views.
}
我的数据库包含一个包含问题和答案的表。
现在,我想要的是搜索要在活动中显示的随机问题,然后将答案(真或假)与数据库中的答案进行比较。
问题是我在网上找不到类似的东西,首先是因为我的数据库是导入的而不是在应用程序中创建的,其次是因为我还没有真正理解如何从我的数据库中读取数据。更不用说我甚至不知道如何随机搜索。
如果你完整地阅读了这个问题,谢谢你,我希望有人可以帮助我,因为我不知道从哪里开始。
非常感谢
答案 0 :(得分:0)
一种选择: 1)为表中的每个问题分配一个数字id。 (从1到n,其中n是问题数) 2)在您的活动中生成1到n之间的随机数。您可以使用Math.round((Math.random()* n)+1)来执行此操作。 3)然后查询您的表,其中数字id(点1)等于随机数。