为什么没有boost :: intrusive :: map?

时间:2014-05-13 14:00:10

标签: c++ boost map intrusive-containers

增强文档(http://www.boost.org/doc/libs/1_55_0/doc/html/intrusive.html)指出侵入式容器是为list(单/双链接),setmultiset实现的。 我找不到地图的实现。有没有更深层次的理由,还是只是等待实施?

2 个答案:

答案 0 :(得分:6)

这是因为map<Key, Value>实际上是set<std::pair<Key const, Value>>,而Boost.Intrusive和Boost.MultiIndex集允许您使用其中一个值成员作为键。换句话说,map如果find可以接受可比较的密钥,而不是搜索which has been a long-standing unresolved issue with std::map and std::set的整个值,则无需{{1}}:

  

关联容器查找函数(find,lower_bound,upper_bound,   equal_range)只接受key_type的参数,要求用户构造   (隐式地或显式地)key_type的对象来进行查找。   这可能很昂贵,例如构造一个大对象来搜索集合   当比较器函数只查看对象的一个​​字段时。那里   用户之间的强烈愿望是能够使用其他类型进行搜索   与key_type相当。

答案 1 :(得分:3)

version 1.59 Boost.Intrusive supports map-like associative containers以来。它比标准的类地图容器更灵活,因为程序员不必定义任何std::pair类似的结构来定义key_typemapped_type。新的选项key_of_value被添加到侵入式集接口中,用于定义值的哪一部分应被视为key_type以及如何获取它。这样做是为了在使用Boost.Intrusive时简化类似地图的使用。从Boost文档中获取的示例代码:

#include <boost/static_assert.hpp>
#include <boost/type_traits/is_same.hpp>
#include <boost/intrusive/set.hpp>
#include <boost/intrusive/unordered_set.hpp>
#include <vector>
#include <cassert>

using namespace boost::intrusive;

class MyClass : public set_base_hook<>
              , public unordered_set_base_hook<>
{
   public:
   int first;
   explicit MyClass(int i) : first(i){}
};

//key_of_value function object, must:
//- be default constructible (and lightweight)
//- define the key type using "type"
//- define an operator() taking "const value_type&" and
//    returning "const type &"
struct first_int_is_key
{
   typedef int type;

   const type & operator()(const MyClass& v) const
   {  return v.first;  }
};

//Define omap like ordered and unordered classes 
typedef set< MyClass, key_of_value<first_int_is_key> > OrderedMap;
typedef unordered_set< MyClass, key_of_value<first_int_is_key> > UnorderedMap;

int main()
{
   BOOST_STATIC_ASSERT((boost::is_same<  OrderedMap::key_type, int>::value));
   BOOST_STATIC_ASSERT((boost::is_same<UnorderedMap::key_type, int>::value));

   //Create several MyClass objects, each one with a different value
   //and insert them into the omap
   std::vector<MyClass> values;
   for(int i = 0; i < 100; ++i)  values.push_back(MyClass(i));

   //Create ordered/unordered maps and insert values
   OrderedMap   omap(values.begin(), values.end());
   UnorderedMap::bucket_type buckets[100];
   UnorderedMap umap(values.begin(), values.end(), UnorderedMap::bucket_traits(buckets, 100));

   //Test each element using the key_type (int)
   for(int i = 0; i != 100; ++i){
      assert(omap.find(i) != omap.end());
      assert(umap.find(i) != umap.end());
      assert(omap.lower_bound(i) != omap.end());
      assert(++omap.lower_bound(i) == omap.upper_bound(i));
      assert(omap.equal_range(i).first != omap.equal_range(i).second);
      assert(umap.equal_range(i).first != umap.equal_range(i).second);
   }

   //Count and erase by key
   for(int i = 0; i != 100; ++i){
      assert(1 == omap.count(i));
      assert(1 == umap.count(i));
      assert(1 == omap.erase(i));
      assert(1 == umap.erase(i));
   }
   assert(omap.empty());
   assert(umap.empty());

   return 0;
}