我正在开发一个针对Windows Phone和Surface pro 2应用的项目,我正在寻找从.txt文件中读取文本。
我是Windows应用程序开发的新手,我接管了另一个人的项目。
我暂时没有改变他的代码,但有些事情我不明白,主要的问题是,当我使用应用程序时,当我调用方法时,这个被阻止了> OpenStreamForWriteAsync()
以下是代码:
public async void FillIn()
{
Stream stream1 = null;
StorageFolder storageFolder = KnownFolders.DocumentsLibrary; // Gets Documents library
//The following structure code in comment is from me, is it necessary to
//do all these verification or "StorageFolder storageFolder =
//KnownFolders.DocumentsLibrary;" is enough ?
//try
//{
// folder = await KnownFolders.DocumentsLibrary.GetFolderAsync(AppFolderName);
//}
//catch (Exception)
//{
// // Folder does not exist, but we cannot await in a catch block, so we can not create it here.
//}
//if (folder == null)
//{
// folder = await KnownFolders.DocumentsLibrary.CreateFolderAsync(AppFolderName, CreationCollisionOption.OpenIfExists);
//}
// Test if the file exist
StorageFile report1 = null;
try
{
report1 = await storageFolder.GetFileAsync("report_final.txt"); // Take the .txt file.
}
catch { }
if (report1 == null)
{
// Could not find file
}
// PROBLEM IS HERE
stream1 = await report1.OpenStreamForWriteAsync(); // the app is blocked at this line
using (StreamReader sr1 = new StreamReader(stream1))
{
Texte = sr1.ReadToEnd();
sr1.Dispose(); // the guy before me use this but when we use "using"
//isn't it suppose to call "Dispose" at the end automatically ??
}
}
感谢您的帮助,如果您不了解某些内容,请随时向我提出更多信息。