JFrame - 只有一部分透明

时间:2014-05-08 12:16:28

标签: java swing user-interface awt

我想让JFrame的一部分透明化。 它应该看起来像OneNote Screen Clipper。我基本上有一个部分透明的JFrame的全屏叠加,然后在这个JFrame中我想通过拖动鼠标制作一些矩形并使这些矩形完全透明,如下所示:

---------------------------------------
|        partially transparent         |
|                                      |
|      -----------                     |
|      | fully   |                     |
|      | transp. |                     |
|      -----------                     |
----------------------------------------

我该怎么做?目前我有这个:

public class Overlay extends JFrame implements MouseMotionListener, MouseListener {

    private Rectangle2D.Double selection;
        private Point start;
        private Point end;

    public Overlay() {
        addMouseMotionListener(this);
        addMouseListener(this);
        setSize(Toolkit.getDefaultToolkit().getScreenSize());
        setAlwaysOnTop(true);
        setUndecorated(true);
        setOpacity(0.2f);
        setVisible(true);
        setDefaultCloseOperation(EXIT_ON_CLOSE);
    }

    @Override
    public void paint(Graphics g) {
        Graphics2D g2d = (Graphics2D) g;
        g2d.clearRect(0, 0, getWidth(), getHeight());

        if (selection != null) {

            Area outside = new Area(new Rectangle2D.Double(0, 0, getWidth(), getHeight()));
            outside.subtract(new Area(selection));


            g2d.setClip(outside);               
            g2d.setColor(new Color(0.5f,0.5f,0.5f, 0.5f));
            g2d.fillRect(0, 0, getWidth(), getHeight());
        }

    @Override
    public void mousePressed(MouseEvent e) {

        start = e.getLocationOnScreen();
    }

    @Override
    public void mouseDragged(MouseEvent e) {
        end = e.getLocationOnScreen();
        selection =  new Rectangle2D.Double(start.x, start.y, end.x - start.x, end.y - start.y);
        repaint();
    }
}

但这并不能正常工作,因为它会多次重新渲染背景,因此它会变得更暗/更不透明,而且它也会变得很慢......重绘时需要花费很多时间并且非常明显

2 个答案:

答案 0 :(得分:0)

作为quickfix,请致电

repaint((int) selection.x,(int) selection.y,(int) selection.width,(int) selection.height);

而不是repaint()

尽管如此,这不是最佳方式。

答案 1 :(得分:0)

我终于弄清楚了自己:

public class Overlay extends JFrame {
    private Point start = new Point();
    private Point end = new Point();

    public Overlay() {
        OverlayMouseAdapter listener = new OverlayMouseAdapter();
        addMouseMotionListener(listener);
        addMouseListener(listener);
        setSize(Toolkit.getDefaultToolkit().getScreenSize());
        setAlwaysOnTop(true);
        setUndecorated(true);
        setBackground(new Color(255, 255, 255, 180));
        setVisible(true);
        setDefaultCloseOperation(EXIT_ON_CLOSE);
    }

    @Override
    public void paint(Graphics g) {
        super.paint(g);
        Graphics2D g2d = (Graphics2D) g;


        g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.CLEAR,
                    0.1f));
        g2d.setColor(new Color(0, 0, 0, 255));
        g2d.fillRect(start.x, start.y, end.x -start.x, end.y-start.y);

        g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC));
        g2d.setColor(Color.BLACK);
        g2d.drawRect(start.x-1, start.y-1, end.x -start.x + 1, end.y-start.y+1);
    }

    private class OverlayMouseAdapter extends MouseAdapter {
        @Override
        public void mousePressed(MouseEvent e) {
            start = e.getLocationOnScreen();
        }

        @Override
        public void mouseDragged(MouseEvent e) {
            end = e.getLocationOnScreen();
            repaint();
        }
    }
}

我们可以使用te AlphaComposite.CLEAR来删除背景中的不透明度(至少这是它在这里做的)。