假设我有一个1000循环,它会做一些事情。我可以通过一个按钮暂停'暂停'并使用按钮取消暂停'恢复'。
我是否需要为这种情况实施一个线程?
for (int i = 0; i < 1000; i++) {
// Do stuff
pause();
}
答案 0 :(得分:2)
如果我理解正确,答案是否定的,你不需要实现额外的线程。如果您遵循GUI程序的常用模式,那么此线程将在与主GUI线程不同的线程中运行,这就足够了。
您需要检查for循环的每次迭代,用户暂停系统并等待恢复。这可以通过简单的通知信号模式来完成。 For instance
答案 1 :(得分:0)
您可以使用boolean
标志:
public volatile boolean paused = false;
public final int littleTime = 100; //ms
for (int i = 0; i < 1000; ++i) {
// Do stuff
pause();
}
public void pause() {
paused = true;
while (paused)
try {
Thread.sleep(littleTime);
} catch (InterruptedException e) {}
}
public void resume() {
paused = false;
}
答案 2 :(得分:0)
如果已暂停
,请指定一个布尔值volatile boolean isPause = false;
for (int i = 0; i < 1000; i++) {
// Do stuff if not passed
if(!isPause)
doStuff();
}
注意:点击isPause
按钮时,将true
标记设置为Pause
。点击isPause
按钮后,将Resume
标记重置为false。我还将boolean
标记为volatile
,以便始终从主内存(无缓存)读取变量,因为在这种情况下读取和写入都是原子的
答案 3 :(得分:0)
我认为你需要一个线程,因为你显示的这个循环必须在一个工作线程中运行,而按钮和处理按钮按下事件的代码必须在GUI线程中运行。所以从GUI线程中你想要暂停你的工作线程。
答案 4 :(得分:0)
这实现了一个可暂停的线程。请参阅顶部有关如何使用它的注释。请参阅main
方法中的使用示例。
/**
* PauseableThread is a Thread with pause/resume and cancel methods.
*
* The meat of the process must implement `step`.
*
* You can either extend this and implement `step` or use the factory.
*
* I cannot extend Thread because my resume will clash.
*
*/
public abstract class PauseableThread implements Runnable {
// The lock.
private final ReadWriteLock pause = new ReentrantReadWriteLock();
private final Lock readLock = pause.readLock();
private final Lock writeLock = pause.writeLock();
// Flag to cancel the wholeprocess.
private volatile boolean cancelled = false;
// The exception that cause it to finish.
private Exception thrown = null;
// The thread that is me.
private Thread me = null;
@Override
// The core run mechanism.
public void run() {
// Track my current thread.
me = Thread.currentThread();
try {
while (!finished()) {
// Block here if we're paused.
blockIfPaused();
// Don't do any more work if we've been asked to stop.
if (!finished()) {
// Do my work.
step();
}
}
} catch (Exception ex) {
// Just fall out when exception is thrown.
thrown = ex;
}
}
// Have we finished yet?
private boolean finished() {
return cancelled || !me.isInterrupted();
}
// Block if pause has been called without a matching resume.
private void blockIfPaused() throws InterruptedException {
try {
// Grab a write lock. Will block if a read lock has been taken.
writeLock.lockInterruptibly();
} finally {
// Release the lock immediately to avoid blocking when pause is called.
writeLock.unlock();
}
}
// Pause the work. NB: MUST be balanced by a resume.
public void pause() {
// We can wait for a lock here.
readLock.lock();
}
// Resume the work. NB: MUST be balanced by a pause.
public void resume() {
// Release the lock.
readLock.unlock();
}
// Stop.
public void cancel() {
// Stop everything.
cancelled = true;
}
// Stop immediately (if param is true).
public void cancel(boolean interrupt) {
if (interrupt) {
// Interrupt me.
me.interrupt();
} else {
// Or cancel me.
cancel();
}
}
// Wait for completion.
public void await() throws InterruptedException {
// Wait 'till we've finished. NB: Will wait forever if you haven't instigated a cancel of some kind.
while (me.isAlive()) {
Thread.sleep(0);
}
}
// Start - like a thread.
public void start() {
// Wrap me in a thread and fire the sucker up!
new Thread(this).start();
}
// Get the exception that was thrown to stop the thread or null if the thread was cancelled.
public Exception getThrown() {
return thrown;
}
// Expose my Thread.
public Thread getThread() {
return me;
}
// Create this method to do stuff.
// Calls to this method will stop when pause is called.
// Any thrown exception stops the whole process.
public abstract void step() throws Exception;
// Factory to wrap a Stepper in a PauseableThread
public static PauseableThread make(Stepper stepper) {
StepperThread pauseableStepper = new StepperThread(stepper);
// That's the thread they can pause/resume.
return pauseableStepper;
}
// One of these must be used.
public interface Stepper {
// A Stepper has a step method.
// Any exception thrown causes the enclosing thread to stop.
public void step() throws Exception;
}
// Holder for a Stepper.
private static class StepperThread extends PauseableThread {
// The actual stepper I am proxying.
private final Stepper stepper;
StepperThread(Stepper stepper) {
this.stepper = stepper;
}
@Override
public void step() throws Exception {
stepper.step();
}
}
// !!!! Testing only below !!!!
// My test counter.
static int n = 0;
// Test/demo.
public static void main(String[] args) throws InterruptedException {
try {
// Simple stepper that just increments n.
Stepper s = new Stepper() {
@Override
public void step() throws Exception {
n += 1;
Thread.sleep(1);
}
};
PauseableThread pt = PauseableThread.make(s);
// Start it up.
pt.start();
Thread.sleep(1000);
pt.pause();
System.out.println("Paused: " + n);
Thread.sleep(1000);
System.out.println("Resuminng: " + n);
pt.resume();
Thread.sleep(1000);
pt.cancel();
System.out.println("Finished: " + n);
// Start again to test agressive cancelling.
pt.await();
n = 0;
pt = PauseableThread.make(s);
// Start it up.
pt.start();
Thread.sleep(1000);
pt.pause();
System.out.println("Paused: " + n);
Thread.sleep(1000);
System.out.println("Resuminng: " + n);
pt.resume();
Thread.sleep(1000);
// Cancel aggressively.
pt.cancel(true);
System.out.println("Finished: " + n);
System.out.println("thrown: " + pt.getThrown());
} catch (InterruptedException e) {
}
}
}