如何在pygame的输入框程序中允许上限?

时间:2014-05-05 15:09:59

标签: python python-2.7 pygame user-input

我在互联网上找到了这个输入框模块,但它只允许小写没有鞋面。所以有人可以告诉我在模块中要改变什么以允许上限即可创建一个小型多人游戏,我需要登录系统和聊天框。

以下是我正在使用的代码示例

# by Timothy Downs, inputbox written for my map editor

# This program needs a little cleaning up
# It ignores the shift key
# And, for reasons of my own, this program converts "-" to "_"

# A program to get user input, allowing backspace etc
# shown in a box in the middle of the screen
# Called by:
# import inputbox
# answer = inputbox.ask(screen, "Your name")
#
# Only near the center of the screen is blitted to

import pygame, pygame.font, pygame.event, pygame.draw, string
from pygame.locals import *

def get_key():
  while 1:
    event = pygame.event.poll()
    if event.type == KEYDOWN:
      return event.key
    else:
      pass

def display_box(screen, message):
  "Print a message in a box in the middle of the screen"
  fontobject = pygame.font.Font(None,18)
  pygame.draw.rect(screen, (0,0,0),
                   ((screen.get_width() / 2) - 100,
                    (screen.get_height() / 2) - 10,
                    200,20), 0)
  pygame.draw.rect(screen, (255,255,255),
                   ((screen.get_width() / 2) - 102,
                    (screen.get_height() / 2) - 12,
                    204,24), 1)
  if len(message) != 0:
    screen.blit(fontobject.render(message, 1, (255,255,255)),
                ((screen.get_width() / 2) - 100, (screen.get_height() / 2) - 10))
  pygame.display.flip()

def ask(screen, question):
  "ask(screen, question) -> answer"
  pygame.font.init()
  current_string = []
  display_box(screen, question + ": " + string.join(current_string,""))
  while 1:
    inkey = get_key()
    if inkey == K_BACKSPACE:
      current_string = current_string[0:-1]
    elif inkey == K_RETURN:
      break
    elif inkey == K_MINUS:
      current_string.append("_")
    elif inkey <= 127:
      current_string.append(chr(inkey))
    display_box(screen, question + ": " + string.join(current_string,""))
  return string.join(current_string,"")

def main():
  screen = pygame.display.set_mode((320,240))
  print ask(screen, "Name") + " was entered"

if __name__ == '__main__': main()

THX!

1 个答案:

答案 0 :(得分:1)

如果您将相应的代码更改为:

elif inkey <= 127:
    if pygame.key.get_mods() & KMOD_SHIFT or  pygame.key.get_mods() & KMOD_CAPS: # if shift is pressed  or caps is on
        current_string.append(chr(inkey).upper()) # make string uppercase
    else:
        current_string.append(chr(inkey)) # else input is lower 

这应该有效。

如果您想了解有关键盘修改器状态的更多信息,请查看here