我正在尝试将我的图书馆中的符号添加到舞台上。出于某种原因,当我运行代码时,舞台上没有出现任何对象,但我也没有收到任何错误。我无法提供所有的代码,因为它非常长,但我会为阅读的人提供足够的知识,以便对我正在尝试做的事情有所了解。
基本上,主as3文件的开头如下:
包{
import flash.display.*;
import flash.events.*;
import flash.ui.*;
import flash.media.*;
import flash.net.*;
public class NewFrogMod extends MovieClip
{
var oneHit:Boolean;
var twoHit:Boolean;
var threeHit:Boolean;
var fourHit:Boolean;
var fiveHit:Boolean;
var sixHit:Boolean;
var sevenHit:Boolean;
var eightHit:Boolean;
var nineHit:Boolean;
var tenHit:Boolean;
var elevenHit:Boolean;
var twelveHit:Boolean;
var thirteenHit:Boolean;
var fourteenHit:Boolean;
var score:uint;
var frog1:Frog;
var truck1:Truck;
var truck2:Truck;
var truck3:Truck;
var car1:Car;
var car2:Car;
var log1:Logs;
var log2:Logs;
var log3:Logs;
var log4:Logs;
var turtle1:Turtles;
var turtle2:Turtles;
var z1:Zfrog;
var z2:Zfrog;
var z3:Zfrog;
var z4:Zfrog;
var z5:Zfrog;
public function NewFrogMod()
{
var score = 0;
frog1 = new Frog();
truck1 = new Truck();
truck2= new Truck();
truck3 = new Truck();
car1 = new Car();
car2 = new Car();
log1 = new Logs();
log2 = new Logs();
log3 = new Logs();
log4 = new Logs();
turtle1 = new Turtles();
turtle2 = new Turtles();
z1 = new Zfrog();
z2 = new Zfrog();
z3 = new Zfrog();
z4 = new Zfrog();
z5 = new Zfrog();
addChild(frog1);
addChild(truck1);
addChild(truck2);
addChild(car1);
addChild(car2);
addChild(log1);
addChild(log2);
addChild(log3);
addChild(turtle1);
addChild(turtle2);
addChild(z1);
addChild(z2);
addChild(z3);
addChild(z4);
addChild(z5);
frog1.x = 238;
frog1.y = 373;
truck1.x = 0;
truck1.y = 252;
truck2.x = 205;
truck2.y = 252;
car1.x = 82;
car1.y = 175;
car2.x = 363;
car2.y = 175;
log1.x = 22;
log1.y = 51;
log2.x = 355;
log2.y = 51;
log3.x = 43;
log3.y = 102;
log4.x = 292;
log4.y = 102;
turtle1.x = 241;
turtle1.y = 81;
turtle2.x = 508;
turtle2.y = 125;
z1.x = 200;
z1.y = 250;
z2.x = 300;
z2.y = 350;
z3.x = 100;
z3.y = 150;
z4.x = 100;
z4.y = 250;
z5.x = 200;
z5.y = 150;
之后还有更多......
现在,为了让您了解我如何设置对象,以下是其中一些对象的代码:
包{
import flash.display.MovieClip;
import flash.events.Event;
public class Car extends NewFrogMod{
public function Car()
{
addEventListener(Event.ENTER_FRAME, Enter4);
}
function Enter4(event:Event):void
{
this.x += 3;
}
}
}
包{
import flash.display.MovieClip;
import flash.events.Event;
public class Truck extends NewFrogMod{
public function Truck()
{
addEventListener(Event.ENTER_FRAME, Enter5);
}
function Enter5(event:Event):void {
if(this.hitTestObject(frog1))
{
health1.width -= 5;
}
}
}
}
我也尝试使用这些文件扩展MovieClip,这也不起作用。任何肝脏都是非常重要的。谢谢!
答案 0 :(得分:0)
确保添加了movieclip的父类NewFrogMod已经添加到舞台中。
同时确保每个库符号,例如卡车,已与其班级相关联:
或者,将NewFrogMod指定为主时间轴的文档类:
答案 1 :(得分:0)
我认为您可能在指定位置之前添加了对象。尝试将addChild函数移动到x和y坐标下方。