我不能在每个对象中添加2件以上的东西。例如。我有一个xCord,一个yCord,一个半径,一个圆周和一个区域。当我将对象添加到一起时,只有xCords和yCords一起添加。剩下的就停留在他们的目标上。
circleT.h文件,也是我的编译器较旧,因此由于某种原因它无法处理cpp中的模板。如果你想知道的话,一切都在头文件中。
// MATHEMATICAL OPERATORS
// BINARY operators
template<typename T>
CircleT<T> CircleT<T>::operator+(const CircleT<T>& rhs)
{
CircleT temp;
CircleT tempC;
temp.xCord = this->xCord + rhs.xCord;
temp.yCord = this->yCord + rhs.yCord;
temp.radius = this->radius + rhs.radius;
return temp;
}
template<typename T>
CircleT<T> CircleT<T>::operator-(const CircleT<T>& rhs)
{
CircleT temp;
temp.xCord = this->xCord - rhs.xCord;
temp.yCord = this->yCord - rhs.yCord;
return temp;
}
template<typename T>
CircleT<T> CircleT<T>::operator*(const CircleT<T>& rhs)
{
CircleT temp;
temp.xCord = this->xCord * rhs.xCord;
temp.yCord = this->yCord * rhs.yCord;
return temp;
}
template<typename T>
CircleT<T> CircleT<T>::operator/(const CircleT<T>& rhs)
{
CircleT temp;
temp.xCord = this->xCord / rhs.xCord;
temp.yCord = this->yCord / rhs.yCord;
return temp;
}
// UNARY operators
template<typename T>
CircleT<T>& CircleT<T>::operator+=(const CircleT<T>& rhs)
{
this->xCord += rhs.xCord;
this->yCord += rhs.yCord;
return *this;
}
template<typename T>
CircleT<T>& CircleT<T>::operator-=(const CircleT<T>& rhs)
{
this->xCord -= rhs.xCord;
this->yCord -= rhs.yCord;
return *this;
}
template<typename T>
CircleT<T>& CircleT<T>::operator*=(const CircleT<T>& rhs)
{
this->xCord *= rhs.xCord;
this->yCord *= rhs.yCord;
return *this;
}
template<typename T>
CircleT<T>& CircleT<T>::operator/=(const CircleT<T>& rhs)
{
this->xCord /= rhs.xCord;
this->yCord /= rhs.yCord;
return *this;
}
template<typename T>
CircleT<T>& CircleT<T>::operator=(const CircleT<T>& rhs)
{
this->xCord = rhs.xCord;
this->yCord = rhs.yCord;
return *this;
}
template<typename T>
CircleT<T> CircleT<T>::operator++(int ignoreThis)
{
// this is the ** POST ** increment
double tempxCord = xCord;
double tempyCord = yCord;
xCord++;
yCord++;
return CircleT();
}
template<typename T>
CircleT<T> CircleT<T>::operator++()
{
// this is the ** PRE ** increment
xCord++;
yCord++;
return CircleT();
}
template<typename T>
CircleT<T> CircleT<T>::operator--(int ignoreThis)
{
// this is the ** POST ** increment
double tempxCord = xCord;
double tempyCord = yCord;
xCord--;
yCord--;
return CircleT();
}
template<typename T>
CircleT<T> CircleT<T>::operator--()
{
// this is the ** PRE ** increment
xCord--;
yCord--;
return CircleT();
}
// LOGICAL operators
template<typename T>
bool CircleT<T>::operator==(const CircleT<T>& rhs)
{
return ( this->xCord == rhs.xCord && this->yCord == rhs.yCord );
}
template<typename T>
bool CircleT<T>::operator!=(const CircleT<T>& rhs)
{
return ( this->xCord != rhs.xCord && this->yCord != rhs.yCord );
}
template<typename T>
bool CircleT<T>::operator<(const CircleT<T>& rhs)
{
double areaL = this->xCord * this->yCord;
double areaR = rhs.xCord * rhs.yCord;
return ( areaL < areaR );
}
template<typename T>
bool CircleT<T>::operator<=(const CircleT<T>& rhs)
{
double areaL = this->xCord * this->yCord;
double areaR = rhs.xCord * rhs.yCord;
return ( areaL <= areaR );
}
template<typename T>
bool CircleT<T>::operator>(const CircleT<T>& rhs)
{
double areaL = this->xCord * this->yCord;
double areaR = rhs.xCord * rhs.yCord;
return ( areaL > areaR );
}
template<typename T>
bool CircleT<T>::operator>=(const CircleT<T>& rhs)
{
double areaL = this->xCord * this->yCord;
double areaR = rhs.xCord * rhs.yCord;
return ( areaL >= areaR );
}
答案 0 :(得分:1)
您的operator =
函数仅复制x和y坐标,而不是半径。因此,即使+运算符有效,分配也不会。