我有一个奇怪的问题。我一直在互联网上搜索一个好的快速高斯模糊算法。我终于找到了一个!
所以我所做的就是在一个新项目中尝试它 - 它运作得很好。
当我打算将该类导入我的主项目然后尝试它时,我得到了System.OverflowException
。我觉得这很奇怪,它在一个项目中有效,但在另一个项目中却没有。
这是算法:
(我调用函数几乎一样。我尝试用同样的方式调用它,但我仍然有例外)
public static void FastBlur(Bitmap SourceImage, int radius)
{
var rct = new Rectangle(0, 0, SourceImage.Width, SourceImage.Height);
var dest = new int[rct.Width * rct.Height];
var source = new int[rct.Width * rct.Height];
var bits = SourceImage.LockBits(rct, ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
Marshal.Copy(bits.Scan0, source, 0, source.Length);
SourceImage.UnlockBits(bits);
if (radius < 1) return;
int w = rct.Width;
int h = rct.Height;
int wm = w - 1;
int hm = h - 1;
int wh = w * h;
int div = radius + radius + 1;
var r = new int[wh];
var g = new int[wh];
var b = new int[wh];
int rsum, gsum, bsum, x, y, i, p1, p2, yi;
var vmin = new int[max(w, h)];
var vmax = new int[max(w, h)];
var dv = new int[256 * div];
for (i = 0; i < 256 * div; i++)
{
dv[i] = (i / div);
}
int yw = yi = 0;
for (y = 0; y < h; y++)
{ // blur horizontal
rsum = gsum = bsum = 0;
for (i = -radius; i <= radius; i++)
{
int p = source[yi + min(wm, max(i, 0))];
rsum += (p & 0xff0000) >> 16;
gsum += (p & 0x00ff00) >> 8;
bsum += p & 0x0000ff;
}
for (x = 0; x < w; x++)
{
r[yi] = dv[rsum];
g[yi] = dv[gsum];
b[yi] = dv[bsum];
if (y == 0)
{
vmin[x] = min(x + radius + 1, wm);
vmax[x] = max(x - radius, 0);
}
p1 = source[yw + vmin[x]];
p2 = source[yw + vmax[x]];
rsum += ((p1 & 0xff0000) - (p2 & 0xff0000)) >> 16;
gsum += ((p1 & 0x00ff00) - (p2 & 0x00ff00)) >> 8;
bsum += (p1 & 0x0000ff) - (p2 & 0x0000ff);
yi++;
}
yw += w;
}
for (x = 0; x < w; x++)
{ // blur vertical
rsum = gsum = bsum = 0;
int yp = -radius * w;
for (i = -radius; i <= radius; i++)
{
yi = max(0, yp) + x;
rsum += r[yi];
gsum += g[yi];
bsum += b[yi];
yp += w;
}
yi = x;
for (y = 0; y < h; y++)
{
dest[yi] = (int)(0xff000000u | (uint)(dv[rsum] << 16) | (uint)(dv[gsum] << 8) | (uint)dv[bsum]); // <--- Here's where I get the exception
if (x == 0)
{
vmin[y] = min(y + radius + 1, hm) * w;
vmax[y] = max(y - radius, 0) * w;
}
p1 = x + vmin[y];
p2 = x + vmax[y];
rsum += r[p1] - r[p2];
gsum += g[p1] - g[p2];
bsum += b[p1] - b[p2];
yi += w;
}
}
// copy back to image
var bits2 = SourceImage.LockBits(rct, ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
Marshal.Copy(dest, 0, bits2.Scan0, dest.Length);
SourceImage.UnlockBits(bits);
}
以下是我如何调用该功能:
public Bitmap DownloadBlurredImage(List<string> uris, int blurradius)
{
Uri urlUri = new Uri(uris.ElementAt(0));
if (RandomSelect == true)
{
Random r = new Random();
urlUri = new Uri(uris.ElementAt(r.Next(0, uris.Count - 1)));
}
WebRequest webRequest = WebRequest.CreateDefault(urlUri);
webRequest.ContentType = "image/jpeg";
WebResponse webResponse = webRequest.GetResponse();
Stream mystream;
if ((mystream = webResponse.GetResponseStream()) != null)
{
Bitmap b = new Bitmap(mystream);
imageFilters.FastBlur(b, 10); //<--- here's where I'm calling
return b;
}
else
{
return null;
}
}
有谁知道为什么这会起作用?我自己也没有任何线索......
答案 0 :(得分:1)
您使用带符号的'整数'来保存无符号数据 - 如果MSB已设置,则会发生溢出。使用无符号整数(例如dest
),或环绕unchecked { }
指令。