使用C#在Windows x64上删除文件以回收站

时间:2010-02-26 15:23:36

标签: c# 64-bit recycle-bin

我有这个类似乎在非64位上工作得很好。

using System;
using System.Runtime.InteropServices;

namespace DeleteToRecycleBin
{
/// <summary>
/// Send files directly to the recycle bin.
/// </summary>
public class RecybleBin
{

    /// <summary>
    /// Possible flags for the SHFileOperation method.
    /// </summary>
    [Flags]
    public enum FileOperationFlags: ushort 
    {
        /// <summary>
        /// Do not show a dialog during the process
        /// </summary>
        FOF_SILENT =                0x0004,
        /// <summary>
        /// Do not ask the user to confirm selection
        /// </summary>
        FOF_NOCONFIRMATION =        0x0010,
        /// <summary>
        /// Delete the file to the recycle bin.  (Required flag to send a file to the bin
        /// </summary>
        FOF_ALLOWUNDO =             0x0040,
        /// <summary>
        /// Do not show the names of the files or folders that are being recycled.
        /// </summary>
        FOF_SIMPLEPROGRESS =        0x0100,
        /// <summary>
        /// Surpress errors, if any occur during the process.
        /// </summary>
        FOF_NOERRORUI =             0x0400,
        /// <summary>
        /// Warn if files are too big to fit in the recycle bin and will need
        /// to be deleted completely.
        /// </summary>
        FOF_WANTNUKEWARNING =       0x4000,
    }

    /// <summary>
    /// File Operation Function Type for SHFileOperation
    /// </summary>
    public enum FileOperationType: uint
    {
        /// <summary>
        /// Move the objects
        /// </summary>
        FO_MOVE =                   0x0001,
        /// <summary>
        /// Copy the objects
        /// </summary>
        FO_COPY =                   0x0002,
        /// <summary>
        /// Delete (or recycle) the objects
        /// </summary>
        FO_DELETE =                 0x0003,
        /// <summary>
        /// Rename the object(s)
        /// </summary>
        FO_RENAME =                 0x0004,
    }



    /// <summary>
    /// SHFILEOPSTRUCT for SHFileOperation from COM
    /// </summary>
    [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto, Pack = 1)]
    private struct SHFILEOPSTRUCT
    {

        public IntPtr hwnd;
        [MarshalAs(UnmanagedType.U4)]
        public FileOperationType wFunc;
        public string pFrom;
        public string pTo;
        public FileOperationFlags fFlags;
        [MarshalAs(UnmanagedType.Bool)]
        public readonly bool fAnyOperationsAborted;
        public readonly IntPtr hNameMappings;
        public readonly string lpszProgressTitle;
    }

    [DllImport("shell32.dll", CharSet = CharSet.Auto)]
    private static extern int SHFileOperation(ref SHFILEOPSTRUCT FileOp);

    /// <summary>
    /// Send file to recycle bin
    /// </summary>
    /// <param name="path">Location of directory or file to recycle</param>
    /// <param name="flags">FileOperationFlags to add in addition to FOF_ALLOWUNDO</param>
    public static bool Send(string path, FileOperationFlags flags)
    {
        try
        {
            SHFILEOPSTRUCT fs = new SHFILEOPSTRUCT
                                    {
                                        wFunc = FileOperationType.FO_DELETE,
                                        pFrom = path + '\0' + '\0',
                                        fFlags = FileOperationFlags.FOF_ALLOWUNDO | flags
                                    };

            // important to double-terminate the string.
            SHFileOperation(ref fs);
            return true;
        }
        catch (Exception)
        {
            return false;
        }
    }

    /// <summary>
    /// Send file to recycle bin.  Display dialog, display warning if files are too big to fit (FOF_WANTNUKEWARNING)
    /// </summary>
    /// <param name="path">Location of directory or file to recycle</param>
    public static bool Send(string path) {
        return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_WANTNUKEWARNING);
    }

    /// <summary>
    /// Send file silently to recycle bin.  Surpress dialog, surpress errors, delete if too large.
    /// </summary>
    /// <param name="path">Location of directory or file to recycle</param>
    public static bool SendSilent(string path)
    {
        return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_NOERRORUI | FileOperationFlags.FOF_SILENT);

    }
}

}

有什么方法可以修复它,所以它在x64上运行良好吗?我已经尝试过ushort到ulong和其他几个修改,但它不起作用。

我知道还有其他解决方案需要引用Microsoft.VisualBasic但我更喜欢p / invoke方式。

正确的答案是:

在x64下,必须在没有Pack = 1参数的情况下声明SHFILEOPSTRUCT,否则它将失败。如果您希望代码与平台无关,那么这是一个真正的痛苦,因为您必须声明两个单独的结构,一个包含Pack = 1,另一个结构不包含。然后,您必须声明两个不同的SHFileOperation调用,每个结构一个。然后你必须根据你是在32位还是64位运行来决定调用哪一个。

2 个答案:

答案 0 :(得分:7)

看起来很奇怪,.NET已经有了删除回收站的功能......但是它们位于Microsoft.VisualBasic命名空间中。具体而言,Microsoft.VisualBasic.FileIO

using Microsoft.VisualBasic.FileIO;

// class declaration, method start here

// Send file to recycle bin without dialog
FileSystem.DeleteFile("pathToFile", UIOption.OnlyErrorDialogs, RecycleOption.SendToRecycleBin);

// Send file to recycle bin without dialog
FileSystem.DeleteFile("pathToFile", UIOption.AllDialogs, RecycleOption.SendToRecycleBin);

// Directories are the same, but with DeleteDirectory instead

答案 1 :(得分:2)

你看过PInvoke网站了吗?它对FILEOPSTRUCT类型有一个略微不同的定义,强制Unicode为一件事。我想知道charset = auto是否令人困惑......就像它在32位上默认使用ANSI,但是在64位上使用Unicode并且在中间某处出现了错误。

EDIT; 此外,Visual Basic参考方法是一个简单的...我知道人们厌恶它出于某种原因,但相关的DLL仍然是核心框架的一部分,所以你不会添加任何新的依赖。< / p>