我有这个类似乎在非64位上工作得很好。
using System;
using System.Runtime.InteropServices;
namespace DeleteToRecycleBin
{
/// <summary>
/// Send files directly to the recycle bin.
/// </summary>
public class RecybleBin
{
/// <summary>
/// Possible flags for the SHFileOperation method.
/// </summary>
[Flags]
public enum FileOperationFlags: ushort
{
/// <summary>
/// Do not show a dialog during the process
/// </summary>
FOF_SILENT = 0x0004,
/// <summary>
/// Do not ask the user to confirm selection
/// </summary>
FOF_NOCONFIRMATION = 0x0010,
/// <summary>
/// Delete the file to the recycle bin. (Required flag to send a file to the bin
/// </summary>
FOF_ALLOWUNDO = 0x0040,
/// <summary>
/// Do not show the names of the files or folders that are being recycled.
/// </summary>
FOF_SIMPLEPROGRESS = 0x0100,
/// <summary>
/// Surpress errors, if any occur during the process.
/// </summary>
FOF_NOERRORUI = 0x0400,
/// <summary>
/// Warn if files are too big to fit in the recycle bin and will need
/// to be deleted completely.
/// </summary>
FOF_WANTNUKEWARNING = 0x4000,
}
/// <summary>
/// File Operation Function Type for SHFileOperation
/// </summary>
public enum FileOperationType: uint
{
/// <summary>
/// Move the objects
/// </summary>
FO_MOVE = 0x0001,
/// <summary>
/// Copy the objects
/// </summary>
FO_COPY = 0x0002,
/// <summary>
/// Delete (or recycle) the objects
/// </summary>
FO_DELETE = 0x0003,
/// <summary>
/// Rename the object(s)
/// </summary>
FO_RENAME = 0x0004,
}
/// <summary>
/// SHFILEOPSTRUCT for SHFileOperation from COM
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto, Pack = 1)]
private struct SHFILEOPSTRUCT
{
public IntPtr hwnd;
[MarshalAs(UnmanagedType.U4)]
public FileOperationType wFunc;
public string pFrom;
public string pTo;
public FileOperationFlags fFlags;
[MarshalAs(UnmanagedType.Bool)]
public readonly bool fAnyOperationsAborted;
public readonly IntPtr hNameMappings;
public readonly string lpszProgressTitle;
}
[DllImport("shell32.dll", CharSet = CharSet.Auto)]
private static extern int SHFileOperation(ref SHFILEOPSTRUCT FileOp);
/// <summary>
/// Send file to recycle bin
/// </summary>
/// <param name="path">Location of directory or file to recycle</param>
/// <param name="flags">FileOperationFlags to add in addition to FOF_ALLOWUNDO</param>
public static bool Send(string path, FileOperationFlags flags)
{
try
{
SHFILEOPSTRUCT fs = new SHFILEOPSTRUCT
{
wFunc = FileOperationType.FO_DELETE,
pFrom = path + '\0' + '\0',
fFlags = FileOperationFlags.FOF_ALLOWUNDO | flags
};
// important to double-terminate the string.
SHFileOperation(ref fs);
return true;
}
catch (Exception)
{
return false;
}
}
/// <summary>
/// Send file to recycle bin. Display dialog, display warning if files are too big to fit (FOF_WANTNUKEWARNING)
/// </summary>
/// <param name="path">Location of directory or file to recycle</param>
public static bool Send(string path) {
return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_WANTNUKEWARNING);
}
/// <summary>
/// Send file silently to recycle bin. Surpress dialog, surpress errors, delete if too large.
/// </summary>
/// <param name="path">Location of directory or file to recycle</param>
public static bool SendSilent(string path)
{
return Send(path, FileOperationFlags.FOF_NOCONFIRMATION | FileOperationFlags.FOF_NOERRORUI | FileOperationFlags.FOF_SILENT);
}
}
}
有什么方法可以修复它,所以它在x64上运行良好吗?我已经尝试过ushort到ulong和其他几个修改,但它不起作用。
我知道还有其他解决方案需要引用Microsoft.VisualBasic但我更喜欢p / invoke方式。
正确的答案是:
在x64下,必须在没有Pack = 1参数的情况下声明SHFILEOPSTRUCT,否则它将失败。如果您希望代码与平台无关,那么这是一个真正的痛苦,因为您必须声明两个单独的结构,一个包含Pack = 1,另一个结构不包含。然后,您必须声明两个不同的SHFileOperation调用,每个结构一个。然后你必须根据你是在32位还是64位运行来决定调用哪一个。
答案 0 :(得分:7)
看起来很奇怪,.NET已经有了删除回收站的功能......但是它们位于Microsoft.VisualBasic
命名空间中。具体而言,Microsoft.VisualBasic.FileIO
。
using Microsoft.VisualBasic.FileIO;
// class declaration, method start here
// Send file to recycle bin without dialog
FileSystem.DeleteFile("pathToFile", UIOption.OnlyErrorDialogs, RecycleOption.SendToRecycleBin);
// Send file to recycle bin without dialog
FileSystem.DeleteFile("pathToFile", UIOption.AllDialogs, RecycleOption.SendToRecycleBin);
// Directories are the same, but with DeleteDirectory instead
答案 1 :(得分:2)
你看过PInvoke网站了吗?它对FILEOPSTRUCT类型有一个略微不同的定义,强制Unicode为一件事。我想知道charset = auto是否令人困惑......就像它在32位上默认使用ANSI,但是在64位上使用Unicode并且在中间某处出现了错误。
EDIT; 此外,Visual Basic参考方法是一个简单的...我知道人们厌恶它出于某种原因,但相关的DLL仍然是核心框架的一部分,所以你不会添加任何新的依赖。< / p>