我在PC上有一个c#服务器套接字,在与第一台PC相同的本地网络上的另一台PC上有一个客户端AS3套接字。 问题是当c#和AS3在同一台PC上时连接正常,但是当我在本地网络上的另一台PC上移动c#时,AS3无法到达它!
答案 0 :(得分:1)
请参阅以下代码:
package {
import flash.display.Sprite;
public class SocketExample extends Sprite {
private var socket:CustomSocket;
public function SocketExample() {
socket = new CustomSocket("localhost", 80);
}
}
}
import flash.errors.*;
import flash.events.*;
import flash.net.Socket;
class CustomSocket extends Socket {
private var response:String;
public function CustomSocket(host:String = null, port:uint = 0) {
super();
configureListeners();
if (host && port) {
super.connect(host, port);
}
}
private function configureListeners():void {
addEventListener(Event.CLOSE, closeHandler);
addEventListener(Event.CONNECT, connectHandler);
addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
addEventListener(ProgressEvent.SOCKET_DATA, socketDataHandler);
}
private function writeln(str:String):void {
str += "\n";
try {
writeUTFBytes(str);
}
catch(e:IOError) {
trace(e);
}
}
private function sendRequest():void {
trace("sendRequest");
response = "";
writeln("GET /");
flush();
}
private function readResponse():void {
var str:String = readUTFBytes(bytesAvailable);
response += str;
}
private function closeHandler(event:Event):void {
trace("closeHandler: " + event);
trace(response.toString());
}
private function connectHandler(event:Event):void {
trace("connectHandler: " + event);
sendRequest();
}
private function ioErrorHandler(event:IOErrorEvent):void {
trace("ioErrorHandler: " + event);
}
private function securityErrorHandler(event:SecurityErrorEvent):void {
trace("securityErrorHandler: " + event);
}
private function socketDataHandler(event:ProgressEvent):void {
trace("socketDataHandler: " + event);
readResponse();
}
}