我想从不同的类(页面)更改图像源,包括设置弹出
我承认我必须将图像作为全局变量。但无法弄清楚如何做到这一点。还有其他办法吗?
答案 0 :(得分:5)
由于您希望更改影响所有页面 - 共享视图模型是您的最佳选择。首先创建视图模型类:
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace App.ViewModel
{
public sealed class MyViewModel : INotifyPropertyChanged
{
#region BindableBase implementation
/// <summary>
/// Multicast event for property change notifications.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
/// </summary>
/// <typeparam name="T">Type of the property.</typeparam>
/// <param name="storage">Reference to a property with both getter and setter.</param>
/// <param name="value">Desired value for the property.</param>
/// <param name="propertyName">Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.</param>
/// <returns>True if the value was changed, false if the existing value matched the
/// desired value.</returns>
protected bool SetProperty<T>(ref T storage, T value, [CallerMemberName] String propertyName = null)
{
if (object.Equals(storage, value)) return false;
storage = value;
this.OnPropertyChanged(propertyName);
return true;
}
/// <summary>
/// Notifies listeners that a property value has changed.
/// </summary>
/// <param name="propertyName">Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers
/// that support <see cref="CallerMemberNameAttribute"/>.</param>
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
var eventHandler = this.PropertyChanged;
if (eventHandler != null)
{
eventHandler(this, new PropertyChangedEventArgs(propertyName));
}
}
#endregion
#region MyImage
/// <summary>
/// Backing field for the MyImage property.
/// </summary>
private ImageSource myImage;
/// <summary>
/// Gets or sets a value indicating ....
/// </summary>
public string MyImage
{
get { return this.myImage; }
set { this.SetProperty(ref this.myImage, value); }
}
#endregion
}
}
然后在App.xaml中将其实例化为资源:
<Application
x:Class="App.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:viewModel="using:App.ViewModel">
<Application.Resources>
<viewModel:MyViewModel
x:Key="MyViewModel"/>
</Application.Resources>
</Application>
然后,您想要使用该图像的位置如下:
<Image
Source="{Binding MyImage, Source={StaticResource MyViewModel}"/>
然后,当您想要更改图像时,您可以执行以下操作:
((MyViewModel)App.Current.Resources["MyViewModel"]).MyImage = new BitmapImage();
答案 1 :(得分:1)
您是否使用ViewModel
课程来执行代码?
如果是,您可以创建一个BaseViewModel
类,并在那里放置您的全局属性。
所有viewmodel类都必须继承BaseViewModel。因此,您可以从任何视图模型中通过访问基类属性来更改或设置Image源。
Public class BaseViewModel
{
//place your global properties here
Public string Name {get;set;}
}
Public class ViewModel1:BaseViewModel
{
//you can access the global property here
void Method1()
{
Name="something";
}
}
Public class ViewModel2:BaseViewModel
{
//you can access the global property here
void Method2()
{
Name="something";
}
}
希望这有帮助。
感谢