以下代码既不产生声音也不打印堆栈跟踪。如果我调试,踩过clip.start()
将会在短时间内播放声音。有没有人知道我做错了什么?感谢。
import java.net.URL;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.DataLine;
public class Driver {
public static void main(String[] args) {
try {
URL url = new URL("http://api.voicerss.org/?KEY=b1a362bc35014e9c9dcd8d3536aac7ad&SRC=This%20is%20a%20test&HL=en-gb&C=WAV&F=48khz_16bit_stereo");
AudioInputStream sound = AudioSystem.getAudioInputStream(url);
DataLine.Info info = new DataLine.Info (Clip.class, sound.getFormat());
Clip clip = (Clip) AudioSystem.getLine(info);
clip.open(sound);
clip.start();
while(clip.isRunning());
} catch (Exception e) {
e.printStackTrace();
}
}
}
此外,将while(clip.isRunning(());
更改为while(clip.isRunning()) System.out.println("running");
不会产生任何输出。
答案 0 :(得分:0)
关于线程问题..
当我试图在Event Dispatch Thread中运行它时,运行正常..
你可以从这个讨论中了解EDT:
注意:我希望其他人可能会找到更好的解决方案..
import java.io.IOException;
import java.net.URL;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
import javax.swing.SwingUtilities;
public class Driver {
@SuppressWarnings("empty-statement")
public static void main(String[] args) {
try {
URL url = new URL("http://api.voicerss.org/?KEY=b1a362bc35014e9c9dcd8d3536aac7ad&SRC=Your%20a%20fag&HL=en-gb&C=WAV&F=48khz_16bit_stereo");
AudioInputStream sound = AudioSystem.getAudioInputStream(url);
DataLine.Info info = new DataLine.Info (Clip.class, sound.getFormat());
final Clip clip = (Clip)AudioSystem.getLine(info);
clip.open(sound);
clip.setFramePosition(0);
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
clip.start();
}
});
} catch (IOException | LineUnavailableException | UnsupportedAudioFileException e) {
e.printStackTrace();
}
}
}