我试图在SVG环境中创建多手势导航。我已经能够通过Hammer.js提供的示例成功实现拖放,并通过应用转换CSS3属性来缩放和旋转。
转换似乎有效,但是当我进行第二次转换/旋转并且原点似乎丢失并且两个运动之间存在跳跃时,问题会附加。
这是一个有问题实现的jsfiddle。您可以按住maj按钮尝试多点触控(旋转/缩放)。
canvas = {
posX: 0,
posY: 0,
lastPosX: 0,
lastPosY: 0,
xImage: 0,
yImage: 0,
xLast: 0,
yLast: 0,
newPosX: 0,
newPosY: 0,
anchorX: 0,
anchorY: 0,
lastAnchorX: 0,
lastAnchorY: 0,
bufferX: 0,
bufferY: 0,
scale: 1,
lastScale: undefined,
rotation: 0,
last_rotation: undefined,
dragReady: 0,
transformOrigin: '',
initTouch: function () {
Hammer.plugins.showTouches();
Hammer.plugins.fakeMultitouch();
var hammertime = Hammer(document.getElementById('container'), {
transform_always_block: true,
transform_min_scale: 1,
drag_block_horizontal: true,
drag_block_vertical: true,
drag_min_distance: 0
});
var posX = 0,
posY = 0,
lastPosX = 0,
lastPosY = 0,
bufferX = 0,
bufferY = 0,
scale = 1,
last_scale,
rotation = 1,
last_rotation,
dragReady = 0;
hammertime.on('touch drag dragend transform', function (ev) {
elemRect = document.getElementById('viewport');
canvas.manageMultitouch(ev);
});
},
manageMultitouch: function (ev) {
switch (ev.type) {
case 'touch':
canvas.last_scale = canvas.scale;
canvas.last_rotation = canvas.rotation;
break;
case 'drag':
canvas.posX = ev.gesture.deltaX + canvas.lastPosX;
canvas.posY = ev.gesture.deltaY + canvas.lastPosY;
break;
case 'transform':
canvas.rotation = canvas.last_rotation + ev.gesture.rotation;
canvas.scale = Math.max(1, Math.min(canvas.last_scale * ev.gesture.scale, 10));
canvas.anchorX = (ev.gesture.center.pageX - canvas.lastPosX);
canvas.anchorY = (ev.gesture.center.pageY - canvas.lastPosY);
canvas.transformOrigin = canvas.anchorX + " " + canvas.anchorY;
break;
case 'dragend':
canvas.lastPosX = canvas.posX;
canvas.lastPosY = canvas.posY;
break;
}
var transform =
"translate3d(" + canvas.posX + "px," + canvas.posY + "px, 0) " +
"scale3d(" + canvas.scale + "," + canvas.scale + ", 0) " +
"rotate(" + canvas.rotation + "deg) ";
elemRect.style.transform = transform;
elemRect.style.oTransform = transform;
elemRect.style.msTransform = transform;
elemRect.style.mozTransform = transform;
elemRect.style.webkitTransform = transform;
elemRect.style.webkitTransformOrigin = canvas.transformOrigin;
}
}
$(document).ready(function () {
canvas.initTouch();
});
答案 0 :(得分:0)
根据我的理解,您的问题是,您正在修改转换中心(transform-origin)。我理解你想要实现的目标,即让新的修改应用于夹点/旋转手势的中心。但是,通过更改转换中心,您还可以更改先前应用的所有转换的中心,从而产生跳跃行为。
要实现您想要的功能,您可能需要执行一些矩阵运算并使用css matrix属性。从理论上讲,我猜你是:
希望这有帮助
本杰明