我之前发过一个问题,你帮助我并在我的项目中为我提供了很大帮助,并且正在寻找最后一块帮助。
我的笔记本电脑上运行了一个Java TCP Server,它只是不断读取通过该TCP端口给出的行。我100%肯定功能正在运行,我在没有Android应用程序的情况下进行了测试。
我的问题出在这段代码的某处:
public class MainActivity extends Activity {
private String serverIpAddress = "10.30.13.110";
private int serverPort = 50505;
private boolean connected = false;
private char launchercontrolcode;
Button button1;
ImageButton button2, button3, button4, button5, button6;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
button1 = (Button)findViewById(R.id.armbutton);
button1.setOnClickListener(onClickListener);
button2 = (ImageButton)findViewById(R.id.firebutton);
button2.setOnClickListener(onClickListener);
button3 = (ImageButton)findViewById(R.id.upbutton);
button3.setOnClickListener(onClickListener);
button4 = (ImageButton)findViewById(R.id.downbutton);
button4.setOnClickListener(onClickListener);
button5 = (ImageButton)findViewById(R.id.leftbutton);
button5.setOnClickListener(onClickListener);
button6 = (ImageButton)findViewById(R.id.rightbutton);
button6.setOnClickListener(onClickListener);
}
private OnClickListener onClickListener = new OnClickListener() {
@Override
public void onClick(final View v) {
switch(v.getId()){
case R.id.armbutton:
if (!connected) {
launchercontrolcode = 'A';
Thread cThread = new Thread(new ClientThread());
cThread.start();
for(int i =0 ; i<10; i++);
}
break;
case R.id.firebutton:
if (!connected) {
launchercontrolcode = 'F';
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
break;
case R.id.upbutton:
if (!connected) {
launchercontrolcode = 'U';
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
break;
case R.id.downbutton:
if (!connected) {
launchercontrolcode = 'D';
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
break;
case R.id.leftbutton:
if (!connected) {
launchercontrolcode = 'L';
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
break;
case R.id.rightbutton:
if (!connected) {
launchercontrolcode = 'R';
Thread cThread = new Thread(new ClientThread());
cThread.start();
}
break;
}
}
};
public class ClientThread implements Runnable {
public void run() {
try {
Socket socket = new Socket(serverIpAddress, serverPort);
connected = true;
Log.d("ClientActivity", "Client Connected");
try {
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println(launchercontrolcode);
Log.d("ClientActivity", "Cliend Sent Code");
out.flush();
out.close();
} catch (Exception e) {}
socket.close();
Log.d("ClientActivity", "Post-socket close");
} catch (Exception e) {
connected = false;
}
}
}
}
我的问题是,如果我按下第一个按钮,它会被发送到服务器正常;但是,当我按下第二(或X)时间时,由于某种原因它不会发送到服务器。我相信这个问题在于我的switch语句,但不确定它究竟是什么。
提前致谢:)
答案 0 :(得分:1)
问题是,一旦你进入那个线程..布尔连接设置为true但是当你完成并关闭所有连接时它仍然是真的..
为什么?因为它在捕获内部它永远不应该在那里..如果你想再次点击另一个按钮..你正在等待异常再次点击..
<强>溶液强>
public class ClientThread implements Runnable {
public void run() {
try {
Socket socket = new Socket(serverIpAddress, serverPort);
connected = true;
Log.d("ClientActivity", "Client Connected");
try {
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println(launchercontrolcode);
Log.d("ClientActivity", "Cliend Sent Code");
out.flush();
out.close();
} catch (Exception e) {}
socket.close();
Log.d("ClientActivity", "Post-socket close");
} catch (Exception e) {
}finally{
connected = false;
}
}
}
}