我正在使用AUGraph实现一个玩家(来自iPhonemixerEQgraphtest的示例)。我已经实现了转到下一首和之前的歌曲。但从昨天开始,我一直在使用UISlider在播放器中进行前进选项。任何人都可以告诉我如何实施前进选项。为了更好地理解,我已经包含了图像。
例如:如果我将滑块滑动到10秒,则必须从第10秒开始播放歌曲。任何想法/建议都可能非常好
答案 0 :(得分:1)
经过长时间的研究,我找到了解决方案
在AUGraphController.mm中,我更改了此代码
// the render notification is used to keep track of the frame number position in the source audio
static OSStatus renderNotification(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
{
Simple_PlayerAppDelegate *appDel = (Simple_PlayerAppDelegate*)[[UIApplication sharedApplication] delegate];
SourceAudioBufferDataPtr userData = (SourceAudioBufferDataPtr)inRefCon;
//NSLog(@"userdata out is %lu",(userData->frameNum/44100));
appDel.secondsFromLocalSong = (userData->frameNum/44100);
if (*ioActionFlags & kAudioUnitRenderAction_PostRender)
{
//printf("post render notification frameNum %ld inNumberFrames %ld\n", userData->frameNum, inNumberFrames);
if(appDel.skipSecondsFromLocalSong>0)
{
userData->frameNum = (appDel.skipSecondsFromLocalSong*userData->maxNumFrames);
appDel.skipSecondsFromLocalSong = 0;
}
else
userData->frameNum += inNumberFrames;
if (userData->frameNum >= userData->maxNumFrames) {
//userData->frameNum = 0;
SilenceData(ioData);
}
}
return noErr;
}