如何摆脱烧制锅炉板代码的事件?

时间:2014-04-23 14:28:10

标签: c# multithreading events extension-methods

我正在开发一个事件驱动的应用程序并运行多线程,因此我有很多事件被解雇并以“保存方式”解雇它们“我按照以下方式执行此操作:

public static void OnEVENT(EventArgs args)
{
    var theEvent = EVENT;
    if (theEvent != null)
        theEvent(this, args);
}

此模式在我的应用程序中重复多次。

有没有办法摆脱这种模式的重复并以通用的方式实现这一点?

1 个答案:

答案 0 :(得分:0)

我创建了一个包含多个扩展程序的Helper类,因此我根本不需要OnEVENT方法,只需调用EVENT.Raise(this, args);

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;

namespace System
{
    /// <summary>Collection of common extensions.</summary>
    public static class EventExtensions
    {
        /// <summary>Raises the specified event.</summary>
        /// <param name="theEvent">The event.</param>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The <see cref="EventArgs"/> instance containing the event data.</param>
        public static void Raise(this EventHandler theEvent, object sender, EventArgs args = null)
        {
            if (theEvent != null)
                theEvent(sender, args);
        }
        /// <summary>Raises the specified event.</summary>
        /// <typeparam name="T">The type of the event argument.</typeparam>
        /// <param name="theEvent">The event.</param>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The arguments.</param>
        public static void Raise<T>(this EventHandler<T> theEvent, object sender, T args) where T : EventArgs
        {
            if (theEvent != null)
                theEvent(sender, args);
        }
        /// <summary>Raises the specified event.</summary>
        /// <typeparam name="T">The value type contained in the EventArgs.</typeparam>
        /// <param name="theEvent">The event.</param>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The arguments.</param>
        public static void Raise<T>(this EventHandler<EventArgs<T>> theEvent, object sender, T args)
        {
            if (theEvent != null)
                theEvent(sender, new EventArgs<T>(args));
        }
        /// <summary>Raises the specified event.</summary>
        /// <typeparam name="T">The value type contained in the EventArgs.</typeparam>
        /// <param name="theEvent">The event.</param>
        /// <param name="sender">The sender.</param>
        /// <param name="newValue">The new value.</param>
        /// <param name="oldValue">The old value.</param>
        public static void Raise<T>(this EventHandler<ValueChangedEventArgs<T>> theEvent, object sender, T newValue, T oldValue)
        {
            if (theEvent != null)
                theEvent(sender, new ValueChangedEventArgs<T>(newValue, oldValue));
        }

        /// <summary>Raises the specified event for every handler on its own thread.</summary>
        /// <typeparam name="T">The value type contained in the EventArgs.</typeparam>
        /// <param name="theEvent">The event.</param>
        /// <param name="sender">The sender.</param>
        /// <param name="args">The arguments.</param>
        public static void RaiseAsync<T>(this EventHandler<EventArgs<T>> theEvent, object sender, T args)
        {
            if (theEvent != null)
            {
                var eventArgs = new EventArgs<T>(args);
                foreach (EventHandler<EventArgs<T>> action in theEvent.GetInvocationList())
                    action.BeginInvoke(sender, eventArgs, null, null);
            }
        }
    }
}

和那里使用的ValueChangedEventArgs类:

/// <summary>EventArgs for notifying about changed values.</summary>
/// <typeparam name="T">The type of the contained value.</typeparam>
public class ValueChangedEventArgs<T> : EventArgs
{
    /// <summary>Initializes a new instance of the <see cref="ValueChangedEventArgs{T}" /> class.</summary>
    /// <param name="newValue">The new value.</param>
    /// <param name="oldValue">The old value.</param>
    public ValueChangedEventArgs(T newValue, T oldValue)
    {
        NewValue = newValue;
        OldValue = oldValue;
    }

    /// <summary>Gets the new value.</summary>
    /// <value>The new value.</value>
    public T NewValue { get; private set; }
    /// <summary>Gets the old value.</summary>
    /// <value>The old value.</value>
    public T OldValue { get; private set; }
}