我在Sprite Kit中完成了游戏,现在正试图在GameCenter的排行榜中存储高分。我遵循了一些非spritekit项目的教程。我的错误的步骤:
我的日志:
2014-04-21 19:51:26.893 Sharky[3417:60b] Missed Method 2014-04-21 19:51:27.683 Sharky[3417:60b] -[NSMethodSignature copyWithZone:]: unrecognized selector sent to instance 0xacbdc20 2014-04-21 19:51:27.685 Sharky[3417:60b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSMethodSignature copyWithZone:]: unrecognized selector sent to instance 0xacbdc20' *** First throw call stack: ( 0 CoreFoundation 0x0009c1e4 __exceptionPreprocess + 180 1 libobjc.A.dylib 0x019978e5 objc_exception_throw + 44 2 CoreFoundation 0x00139243 -[NSObject(NSObject) doesNotRecognizeSelector:] + 275 3 CoreFoundation 0x0008c50b ___forwarding___ + 1019 4 CoreFoundation 0x0008c0ee _CF_forwarding_prep_0 + 14 5 libobjc.A.dylib 0x019a9bcd -[NSObject copy] + 41 6 SpriteKit 0x01481f4c -[SKNode runAction:] + 55 7 Sharky 0x0000595c -[MyScene touchesBegan:withEvent:] + 476 8 SpriteKit 0x014702bf -[SKView touchesBegan:withEvent:] + 824 9 UIKit 0x00576c0b -[UIWindow _sendTouchesForEvent:] + 386 10 UIKit 0x005779d1 -[UIWindow sendEvent:] + 1117 11 UIKit 0x005495f2 -[UIApplication sendEvent:] + 242 12 UIKit 0x00533353 _UIApplicationHandleEventQueue + 11455 13 CoreFoundation 0x0002577f __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15 14 CoreFoundation 0x0002510b __CFRunLoopDoSources0 + 235 15 CoreFoundation 0x000421ae __CFRunLoopRun + 910 16 CoreFoundation 0x000419d3 CFRunLoopRunSpecific + 467 17 CoreFoundation 0x000417eb CFRunLoopRunInMode + 123 18 GraphicsServices 0x03a7f5ee GSEventRunModal + 192 19 GraphicsServices 0x03a7f42b GSEventRun + 104 20 UIKit 0x00535f9b UIApplicationMain + 1225 21 Sharky 0x0000a472 main + 130 22 libdyld.dylib 0x023e4701 start + 1 23 ??? 0x00000001 0x0 + 1 ) libc++abi.dylib: terminating with uncaught exception of type NSException (lldb)
有没有人知道最新情况?或者是否有人有关于如何将GameCenter排行榜集成到精灵工具包项目中的分步教程?