我正在开发一个ASP.NET 3.5 Web应用程序,我允许我的用户上传jpeg,gif,bmp或png图像。如果上传的图片尺寸大于103 x 32,我想将上传的图片大小调整为103 x 32.我已经阅读了一些博文和文章,并且还尝试了一些代码示例,但似乎没有什么工作正常。有没有人成功做到这一点?
答案 0 :(得分:41)
这是我使用的代码。它支持旋转,并且还将图像分辨率设置为72dpi @ 24位颜色的JPEG标准(默认情况下,GDI +以96dpi @ 32位颜色保存图像)。它还修复了一些人在调整图像大小时遇到的黑/灰边框问题。
/// <summary>
/// Resizes and rotates an image, keeping the original aspect ratio. Does not dispose the original
/// Image instance.
/// </summary>
/// <param name="image">Image instance</param>
/// <param name="width">desired width</param>
/// <param name="height">desired height</param>
/// <param name="rotateFlipType">desired RotateFlipType</param>
/// <returns>new resized/rotated Image instance</returns>
public static Image Resize(Image image, int width, int height, RotateFlipType rotateFlipType)
{
// clone the Image instance, since we don't want to resize the original Image instance
var rotatedImage = image.Clone() as Image;
rotatedImage.RotateFlip(rotateFlipType);
var newSize = CalculateResizedDimensions(rotatedImage, width, height);
var resizedImage = new Bitmap(newSize.Width, newSize.Height, PixelFormat.Format32bppArgb);
resizedImage.SetResolution(72, 72);
using (var graphics = Graphics.FromImage(resizedImage))
{
// set parameters to create a high-quality thumbnail
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.SmoothingMode = SmoothingMode.AntiAlias;
graphics.CompositingQuality = CompositingQuality.HighQuality;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
// use an image attribute in order to remove the black/gray border around image after resize
// (most obvious on white images), see this post for more information:
// http://www.codeproject.com/KB/GDI-plus/imgresizoutperfgdiplus.aspx
using (var attribute = new ImageAttributes())
{
attribute.SetWrapMode(WrapMode.TileFlipXY);
// draws the resized image to the bitmap
graphics.DrawImage(rotatedImage, new Rectangle(new Point(0, 0), newSize), 0, 0, rotatedImage.Width, rotatedImage.Height, GraphicsUnit.Pixel, attribute);
}
}
return resizedImage;
}
/// <summary>
/// Calculates resized dimensions for an image, preserving the aspect ratio.
/// </summary>
/// <param name="image">Image instance</param>
/// <param name="desiredWidth">desired width</param>
/// <param name="desiredHeight">desired height</param>
/// <returns>Size instance with the resized dimensions</returns>
private static Size CalculateResizedDimensions(Image image, int desiredWidth, int desiredHeight)
{
var widthScale = (double)desiredWidth / image.Width;
var heightScale = (double)desiredHeight / image.Height;
// scale to whichever ratio is smaller, this works for both scaling up and scaling down
var scale = widthScale < heightScale ? widthScale : heightScale;
return new Size
{
Width = (int) (scale * image.Width),
Height = (int) (scale * image.Height)
};
}
答案 1 :(得分:34)
我有一段时间遇到同样的问题并以这种方式处理:
private Image RezizeImage(Image img, int maxWidth, int maxHeight)
{
if(img.Height < maxHeight && img.Width < maxWidth) return img;
using (img)
{
Double xRatio = (double)img.Width / maxWidth;
Double yRatio = (double)img.Height / maxHeight;
Double ratio = Math.Max(xRatio, yRatio);
int nnx = (int)Math.Floor(img.Width / ratio);
int nny = (int)Math.Floor(img.Height / ratio);
Bitmap cpy = new Bitmap(nnx, nny, PixelFormat.Format32bppArgb);
using (Graphics gr = Graphics.FromImage(cpy))
{
gr.Clear(Color.Transparent);
// This is said to give best quality when resizing images
gr.InterpolationMode = InterpolationMode.HighQualityBicubic;
gr.DrawImage(img,
new Rectangle(0, 0, nnx, nny),
new Rectangle(0, 0, img.Width, img.Height),
GraphicsUnit.Pixel);
}
return cpy;
}
}
private MemoryStream BytearrayToStream(byte[] arr)
{
return new MemoryStream(arr, 0, arr.Length);
}
private void HandleImageUpload(byte[] binaryImage)
{
Image img = RezizeImage(Image.FromStream(BytearrayToStream(binaryImage)), 103, 32);
img.Save("IMAGELOCATION.png", System.Drawing.Imaging.ImageFormat.Gif);
}
我刚才读到这是获得最高质量的方法。
答案 2 :(得分:2)
与实际调整位图大小相关的代码如下:
public static Bitmap ResizeBitmap( Bitmap originalBitmap, int requiredHeight, int requiredWidth )
{
int[] heightWidthRequiredDimensions;
// Pass dimensions to worker method depending on image type required
heightWidthRequiredDimensions = WorkDimensions(originalBitmap.Height, originalBitmap.Width, requiredHeight, requiredWidth);
Bitmap resizedBitmap = new Bitmap( heightWidthRequiredDimensions[1],
heightWidthRequiredDimensions[0] );
const float resolution = 72;
resizedBitmap.SetResolution( resolution, resolution );
Graphics graphic = Graphics.FromImage( (Image) resizedBitmap );
graphic.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
graphic.DrawImage( originalBitmap, 0, 0, resizedBitmap.Width, resizedBitmap.Height );
graphic.Dispose();
originalBitmap.Dispose();
//resizedBitmap.Dispose(); // Still in use
return resizedBitmap;
}
private static int[] WorkDimensions(int originalHeight, int originalWidth, int requiredHeight, int requiredWidth )
{
int imgHeight = 0;
int imgWidth = 0;
imgWidth = requiredHeight;
imgHeight = requiredWidth;
int requiredHeightLocal = originalHeight;
int requiredWidthLocal = originalWidth;
double ratio = 0;
// Check height first
// If original height exceeds maximum, get new height and work ratio.
if ( originalHeight > imgHeight )
{
ratio = double.Parse( ( (double) imgHeight / (double) originalHeight ).ToString() );
requiredHeightLocal = imgHeight;
requiredWidthLocal = (int) ( (decimal) originalWidth * (decimal) ratio );
}
// Check width second. It will most likely have been sized down enough
// in the previous if statement. If not, change both dimensions here by width.
// If new width exceeds maximum, get new width and height ratio.
if ( requiredWidthLocal >= imgWidth )
{
ratio = double.Parse( ( (double) imgWidth / (double) originalWidth ).ToString() );
requiredWidthLocal = imgWidth;
requiredHeightLocal = (int) ( (double) originalHeight * (double) ratio );
}
int[] heightWidthDimensionArr = { requiredHeightLocal, requiredWidthLocal };
return heightWidthDimensionArr;
}
}
此博客文章包含图像大小调整和压缩(如果需要)
的完整源代码http://blog.bombdefused.com/2010/08/bulk-image-optimizer-in-c-full-source.html
答案 3 :(得分:0)
我通过创建图像的位图然后调整位图大小来成功完成了这个...我不确定这是否是最好或最有效的方法,但它适用于我。
在我的情况下,我需要将图像的高度和宽度减半。
这就是我的所作所为。
private Image getImageFromBytes(byte[] myByteArray)
{
System.IO.MemoryStream newImageStream = new System.IO.MemoryStream(myByteArray, 0, myByteArray.Length);
Image image = Image.FromStream(newImageStream, true);
Bitmap resized = new Bitmap(image, image.Width / 2, image.Height / 2);
image.Dispose();
newImageStream.Dispose();
return resized;
}
答案 4 :(得分:0)
public static System.Drawing.Image ScaleImage(System.Drawing.Image image, int maxImageHeight)
{
/* we will resize image based on the height/width ratio by passing expected height as parameter. Based on Expected height and current image height, new ratio will be arrived and using the same we will do the resizing of image width. */
var ratio = (double)maxImageHeight / image.Height;
var newWidth = (int)(image.Width * ratio);
var newHeight = (int)(image.Height * ratio);
var newImage = new Bitmap(newWidth, newHeight);
using (var g = Graphics.FromImage(newImage))
{
g.DrawImage(image, 0, 0, newWidth, newHeight);
}
return newImage;
}
答案 5 :(得分:0)
decimal size = Math.Round(((decimal)fUpload.PostedFile.ContentLength / (decimal)1024), 2);
DirectoryInfo dir = new DirectoryInfo(MapPath("Images"));
FileInfo[] files = dir.GetFiles();
foreach (FileInfo info in files)
{
decimal size2 = Math.Round(((decimal)info.Length / (decimal)1024), 2);
string Image_name = info.Name.ToString();
string targetPath = Server.MapPath("Images/" + Image_name);
string strm = Server.MapPath("Images/" + Image_name);
var targetFile = targetPath;
ReduceImageSize(0.5, strm, targetFile, Image_name);
}
答案 6 :(得分:0)
// Fixed Size Image Generate Code
protected void btnUpload_Click(object sender, EventArgs e)
{
decimal size = Math.Round(((decimal)fUpload.PostedFile.ContentLength / (decimal)1024), 2);
DirectoryInfo dir = new DirectoryInfo(MapPath("Images"));
FileInfo[] files = dir.GetFiles();
foreach (FileInfo info in files)
{
decimal size2 = Math.Round(((decimal)info.Length / (decimal)1024), 2);
string Image_name = info.Name.ToString();
string targetPath = Server.MapPath("Images/" + Image_name);
string strm = Server.MapPath("Images/" + Image_name);
var targetFile = targetPath;
ReduceImageSize(0.5, strm, targetFile, Image_name);
}
}
public void ReduceImageSize(double scaleFactor, String sourcePath, string targetPath, string Image_name)
{
// Fixed Size Image Generate Code
public void ReduceImageSize(double scaleFactor, String sourcePath, string targetPath, string Image_name)
{
using (var image = System.Drawing.Image.FromFile(sourcePath))
{
//var newWidth = (int)(image.Width * scaleFactor);
//var newHeight = (int)(image.Height * scaleFactor);
var newWidth = (int)(500 * scaleFactor);
var newHeight = (int)(500 * scaleFactor);
var thumbnailImg = new Bitmap(newWidth, newHeight);
var thumbGraph = Graphics.FromImage(thumbnailImg);
thumbGraph.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
thumbGraph.SmoothingMode = SmoothingMode.HighQuality;
thumbGraph.InterpolationMode = InterpolationMode.HighQualityBicubic;
var imageRectangle = new System.Drawing.RectangleF (0, 0, newWidth, newHeight);
thumbGraph.DrawImage(image, imageRectangle);
MemoryStream s = new MemoryStream();
thumbnailImg.Save(s, System.Drawing.Imaging.ImageFormat.Png);
s.Position = 0;
byte[] image2 = new byte[525000];// 512kb =525000
s.Read(image2, 0, image2.Length);
Guid guid = Guid.NewGuid();
string Server_MapPath = Server.MapPath("~/Image Compress/" + Image_name + guid.ToString() + ".PNG");//Your Compressor Image Save Path
System.IO.FileStream fs = new System.IO.FileStream(Server_MapPath, System.IO.FileMode.Create, System.IO.FileAccess.ReadWrite);
fs.Write(image2, 0, image2.Length);
}
}