如何使用Canvas在另一个图像中绘制图像; 像这样,看看图片:
将它放在像这样的地图应用v2中
marker = gmap.addMarker(new MarkerOptions().title("test")
.position(new LatLng(0, 0))
.snippet("snipet test")
.icon(BitmapDescriptorFactory.fromBitmap(bitmap))
我已经在像这样的矩形中画了一张照片
InputStream inputStream = connection.getInputStream();
Bitmap bitmap = BitmapFactory.decodeStream(inputStream);//Convert to bitmap
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawOval(rectF, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
如何做到这一点 请帮帮我
答案 0 :(得分:0)
使用所需框架的形状为画布设置剪切路径:
Path frame = new Path();
frame.addCircle(centerX, centerY, radius, Direction.CW);
canvas.getClipBounds(oldClipBounds); //see below
canvas.clipPath(frame);
如果它在圆圈之外,那么之后在画布中绘制的所有内容都将不可见。
如果您需要额外的绘图,只能在此框架之外进行,您可以稍后通过以下方式保护它:
canvas.clipRect(oldClipBounds, Region.Op.REVERSE_DIFFERENCE);
答案 1 :(得分:0)
我找到了解决此问题的方法: 在将结果用精确尺寸调整大小后,将图像放在带有画布的圆圈中,并将其放在标记图像中。
public class IconMarker {
public IconMarker(){}
public Bitmap DrawMarker(String userid,int typeid,Resources rcs){
// image from database: ...InputStream inputStream = connection.getInputStream();
//Bitmap bitmap = BitmapFactory.decodeStream(inputStream);
Bitmap img1=new UserInfoBd().getPhotoProfil(userid);
if(img1==null) img1=BitmapFactory.decodeResource(rcs,R.drawable.espace_photo);
Bitmap.Config conf = Bitmap.Config.ARGB_8888;
Bitmap bmp = BitmapFactory.decodeResource(rcs,
typeid);
Bitmap output = Bitmap.createBitmap(bmp.getWidth(),
bmp.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas1 = new Canvas(output);
canvas1.drawBitmap(bmp, 0,0, null);
Bitmap output1 = Bitmap.createBitmap(img1.getWidth(),
img1.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output1);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, img1.getWidth(), img1.getHeight());
final RectF rectF = new RectF(rect);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawOval(rectF, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(img1, rect, rect, paint);
Bitmap img=getResizedBitmap(output1,bmp.getHeight()*3/4-4,bmp.getWidth()*3/4);
canvas1.drawBitmap(img,(float)4.7,(float)3.5,null);
return output;
}
public Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth) {
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
//为操作创建一个矩阵
Matrix matrix = new Matrix();
//调整比特地图
matrix.postScale(scaleWidth, scaleHeight);
//重新开始新的BITMAP
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, false);
return resizedBitmap;
}
}