我实际上想制作一个侧边栏应用程序,为自己保留桌面空间。 appBar本身不是问题。但是我希望它是透明的。
实施例:
在上图中,您可以看到stardock如何保留它的桌面空间,但我的背景图像仍然完全可见,应用程序本身也是透明的。
当我运行我的appBar时,背景会自动变黑并且背景会随之缩放。显然我无法将其截图,所以我无法举例说明它的外观。
以下是我的AppBar的代码:(注意:代码设置为1920px偏移,因此它将停靠在我的第二台显示器上(没有时间进行抽象编码。)
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Threading;
namespace ProjectSideBar
{
public enum ABEdge : int
{
Left = 0,
Top,
Right,
Bottom,
None
}
internal static class AppBarFunctions
{
[StructLayout(LayoutKind.Sequential)]
private struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential)]
private struct APPBARDATA
{
public int cbSize;
public IntPtr hWnd;
public int uCallbackMessage;
public int uEdge;
public RECT rc;
public IntPtr lParam;
}
[StructLayout(LayoutKind.Sequential)]
private struct MONITORINFO
{
public int cbSize;
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
private enum ABMsg : int
{
ABM_NEW = 0,
ABM_REMOVE,
ABM_QUERYPOS,
ABM_SETPOS,
ABM_GETSTATE,
ABM_GETTASKBARPOS,
ABM_ACTIVATE,
ABM_GETAUTOHIDEBAR,
ABM_SETAUTOHIDEBAR,
ABM_WINDOWPOSCHANGED,
ABM_SETSTATE
}
private enum ABNotify : int
{
ABN_STATECHANGE = 0,
ABN_POSCHANGED,
ABN_FULLSCREENAPP,
ABN_WINDOWARRANGE
}
[DllImport("SHELL32", CallingConvention = CallingConvention.StdCall)]
private static extern uint SHAppBarMessage(int dwMessage, ref APPBARDATA pData);
[DllImport("User32.dll", CharSet = CharSet.Auto)]
private static extern int RegisterWindowMessage(string msg);
[DllImport("User32.dll", CharSet = CharSet.Auto)]
private static extern IntPtr MonitorFromWindow(IntPtr hwnd, uint dwFlags);
[DllImport("User32.dll", CharSet = CharSet.Auto)]
private static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO mi);
private const int MONITOR_DEFAULTTONEAREST = 0x2;
private const int MONITORINFOF_PRIMARY = 0x1;
private class RegisterInfo
{
public int CallbackId { get; set; }
public bool IsRegistered { get; set; }
public Window Window { get; set; }
public ABEdge Edge { get; set; }
public WindowStyle OriginalStyle { get; set; }
public Point OriginalPosition { get; set; }
public Size OriginalSize { get; set; }
public ResizeMode OriginalResizeMode { get; set; }
public IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam,
IntPtr lParam, ref bool handled)
{
if (msg == CallbackId)
{
if (wParam.ToInt32() == (int)ABNotify.ABN_POSCHANGED)
{
ABSetPos(Edge, Window);
handled = true;
}
}
return IntPtr.Zero;
}
}
private static Dictionary<Window, RegisterInfo> s_RegisteredWindowInfo
= new Dictionary<Window, RegisterInfo>();
private static RegisterInfo GetRegisterInfo(Window appbarWindow)
{
RegisterInfo reg;
if (s_RegisteredWindowInfo.ContainsKey(appbarWindow))
{
reg = s_RegisteredWindowInfo[appbarWindow];
}
else
{
reg = new RegisterInfo()
{
CallbackId = 0,
Window = appbarWindow,
IsRegistered = false,
Edge = ABEdge.Top,
OriginalStyle = appbarWindow.WindowStyle,
OriginalPosition = new Point(appbarWindow.Left, appbarWindow.Top),
OriginalSize =
new Size(appbarWindow.ActualWidth, appbarWindow.ActualHeight),
OriginalResizeMode = appbarWindow.ResizeMode,
};
s_RegisteredWindowInfo.Add(appbarWindow, reg);
}
return reg;
}
private static void RestoreWindow(Window appbarWindow)
{
RegisterInfo info = GetRegisterInfo(appbarWindow);
appbarWindow.WindowStyle = info.OriginalStyle;
appbarWindow.ResizeMode = info.OriginalResizeMode;
appbarWindow.Topmost = false;
Rect rect = new Rect(info.OriginalPosition.X, info.OriginalPosition.Y,
info.OriginalSize.Width, info.OriginalSize.Height);
appbarWindow.Dispatcher.BeginInvoke(DispatcherPriority.ApplicationIdle,
new ResizeDelegate(DoResize), appbarWindow, rect);
}
public static void SetAppBar(Window appbarWindow, ABEdge edge)
{
RegisterInfo info = GetRegisterInfo(appbarWindow);
info.Edge = edge;
APPBARDATA abd = new APPBARDATA();
abd.cbSize = Marshal.SizeOf(abd);
abd.hWnd = new WindowInteropHelper(appbarWindow).Handle;
if (edge == ABEdge.None)
{
if (info.IsRegistered)
{
SHAppBarMessage((int)ABMsg.ABM_REMOVE, ref abd);
info.IsRegistered = false;
}
RestoreWindow(appbarWindow);
return;
}
if (!info.IsRegistered)
{
info.IsRegistered = true;
info.CallbackId = RegisterWindowMessage("AppBarMessage");
abd.uCallbackMessage = info.CallbackId;
uint ret = SHAppBarMessage((int)ABMsg.ABM_NEW, ref abd);
HwndSource source = HwndSource.FromHwnd(abd.hWnd);
source.AddHook(new HwndSourceHook(info.WndProc));
}
appbarWindow.WindowStyle = WindowStyle.None;
appbarWindow.ResizeMode = ResizeMode.NoResize;
appbarWindow.Topmost = true;
ABSetPos(info.Edge, appbarWindow);
}
private delegate void ResizeDelegate(Window appbarWindow, Rect rect);
private static void DoResize(Window appbarWindow, Rect rect)
{
appbarWindow.Width = rect.Width;
appbarWindow.Height = rect.Height;
appbarWindow.Top = rect.Top;
appbarWindow.Left = rect.Left;
}
private static void GetActualScreenData(ABEdge edge, Window appbarWindow, ref int leftOffset, ref int topOffset, ref int actualScreenWidth, ref int actualScreenHeight)
{
IntPtr handle = new WindowInteropHelper(appbarWindow).Handle;
IntPtr monitorHandle = MonitorFromWindow(handle, MONITOR_DEFAULTTONEAREST);
MONITORINFO mi = new MONITORINFO();
mi.cbSize = Marshal.SizeOf(mi);
if (GetMonitorInfo(monitorHandle, ref mi))
{
if (mi.dwFlags == MONITORINFOF_PRIMARY)
{
return;
}
leftOffset = mi.rcWork.left;
topOffset = mi.rcWork.top;
actualScreenWidth = mi.rcWork.right - leftOffset;
actualScreenHeight = mi.rcWork.bottom - mi.rcWork.top;
}
}
private static void ABSetPos(ABEdge edge, Window appbarWindow)
{
APPBARDATA barData = new APPBARDATA();
barData.cbSize = Marshal.SizeOf(barData);
barData.hWnd = new WindowInteropHelper(appbarWindow).Handle;
barData.uEdge = (int)edge;
int leftOffset = 1920;
int topOffset = 0;
int actualScreenWidth = (int)SystemParameters.PrimaryScreenWidth;
int actualScreenHeight = (int)SystemParameters.PrimaryScreenHeight;
GetActualScreenData(edge, appbarWindow, ref leftOffset, ref topOffset, ref actualScreenWidth, ref actualScreenHeight);
if (barData.uEdge == (int)ABEdge.Left || barData.uEdge == (int)ABEdge.Right)
{
barData.rc.top = topOffset;
barData.rc.bottom = actualScreenHeight;
if (barData.uEdge == (int)ABEdge.Left)
{
barData.rc.left = leftOffset;
barData.rc.right = (int)Math.Round(appbarWindow.ActualWidth) + leftOffset;
}
else
{
barData.rc.right = actualScreenWidth + leftOffset;
barData.rc.left = barData.rc.right - (int)Math.Round(appbarWindow.ActualWidth);
}
}
else
{
barData.rc.left = leftOffset;
barData.rc.right = actualScreenWidth + leftOffset;
if (barData.uEdge == (int)ABEdge.Top)
{
barData.rc.top = topOffset;
barData.rc.bottom = (int)Math.Round(appbarWindow.ActualHeight) + topOffset;
}
else
{
barData.rc.bottom = actualScreenHeight + topOffset;
barData.rc.top = barData.rc.bottom - (int)Math.Round(appbarWindow.ActualHeight);
}
}
SHAppBarMessage((int)ABMsg.ABM_QUERYPOS, ref barData);
SHAppBarMessage((int)ABMsg.ABM_SETPOS, ref barData);
Rect rect = new Rect((double)barData.rc.left, (double)barData.rc.top,
(double)(barData.rc.right - barData.rc.left), (double)(barData.rc.bottom - barData.rc.top));
//This is done async, because WPF will send a resize after a new appbar is added.
//if we size right away, WPFs resize comes last and overrides us.
appbarWindow.Dispatcher.BeginInvoke(DispatcherPriority.ApplicationIdle,
new ResizeDelegate(DoResize), appbarWindow, rect);
}
}
}
以下是我主窗口的代码:
<Window x:Class="ProjectSideBar.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Loaded="Window_Loaded" Height="1080" Width="300" ResizeMode="NoResize" ShowInTaskbar="False" Background="{x:Null}">
<Grid>
<Label Content="My application" HorizontalAlignment="Left" Margin="27,40,0,0" VerticalAlignment="Top" Foreground="White"/>
</Grid>
有没有人有关于如何让它像stardock一样的想法? 此外,我不了解窗口处理的工作原理,我也不了解我使用的大部分代码。如果有人能解释(或提供一些阅读材料)窗口处理的内容以及如何使用它们会很棒。
在奖励中,我会制作一个ClassLibrary并上传它供所有人使用。
提前致谢。
答案 0 :(得分:1)
编辑1
关于什么是窗口句柄有一些问题:
Difference between HANDLE and HWND in Windows API?
现在,如果我们查看Windows Data Types:
HWND
A handle to a window.
This type is declared in WinDef.h as follows:
typedef HANDLE HWND;
HANDLE
A handle to an object.
This type is declared in WinNT.h as follows:
typedef PVOID HANDLE;
PVOID
A pointer to any type.
This type is declared in WinNT.h as follows:
typedef void *PVOID;
换句话说,它是一个无效指针,它指的是某种类型未知的东西,这是故意的。
以下是一些解释:What is a void pointer in C++?
窗口的HWND或句柄指向此类:Windows
在.NET框架中,您无法直接访问此类型,您可以使用自己使用该类型的Form
或Window
。现在,当您必须执行某些较低级别的操作时,可以在Window
上执行它们,因此您需要指定要执行此操作的HWND。现在在.NET中,您通常将其表示为IntPtr。
修改强> 实际上有背景但由于某些原因,WPF应用程序是黑色的。
我的建议仍然适用。
我的appBar背景变黑了
因为你保留了那个没有任何东西的空间,因此它是黑色的。
可能的解决方案:
除非他们告诉你如何,否则我们无法告诉Stardock怎么做。
如果MSDN中没有任何内容和/或您无法使用C#,那么可能就是他们的做法。
答案 1 :(得分:1)