JavaFX2 WebView和内存映像

时间:2014-04-10 09:47:45

标签: java image webview javafx

问题在于:我有几张图片,想在JavaFX WebView中显示HTML时使用它们。

当前的实现非常明显:有一个文件,链接到HTML内容。我假设WebView不会从JEditorPane回退,并且只会执行单个I / O操作,即使图像在整个内容中被引用了10 000次。

但是,拥有一个Image实例并在遇到相关的<img>代码时将其提供给WebView会很棒。

我已经看到有一个很好的半解决方案涉及URL处理,但问题仍然存在:你有一个Image实例,你转换为存储格式(BMP,PNG与专有扩展等等)并将其保存在内存中。但是,这意味着每次WebView需要图像分辨率时,它必须手动从二进制数据中解析图像。最后,您只需要将文件映射到内存以及内部Image实例而不是共享Image实例。

使用JEditorPane,您可以将Image推送到其图像缓存并解决此类问题。不幸的是,自Java 7以来,该组件无法使用且无可置疑。

基本上,WebView / WebEngine是否有机会维护这样的缓存/等价物并且有预先填充它的方法吗?

1 个答案:

答案 0 :(得分:2)

    /**
     * Encodes the image as a whole into PNG, then into Base64 and finally into an URI suitable for the HTML {@code <img>} tag.
     * 
     * @param image an image
     * @return image as URI (image within the URI)
     * @throws IIOException if there is a fault with an image writer
     * @throws IOException in case of a general I/O error
     */
    public static final String getImageSrcForWebEngine(RenderedImage image) throws IIOException, IOException
    {
        final ByteArrayOutputStream output = new ByteArrayOutputStream();
        ImageIO.write(image, "PNG", output);
        return "data:base64," + Base64.getMimeEncoder().encodeToString(output.toByteArray());
    }

使用示例:

RenderedImage image = […];
String tag = "<img src=\"" + getImageSrcForWebEngine(image) + "\" border=\"0\" />";

SSCCE:

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.awt.image.RenderedImage;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.Base64;

import javax.imageio.IIOException;
import javax.imageio.ImageIO;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.web.WebView;
import javafx.stage.Stage;

public class WebViewWithMemoryImages extends Application
{
    private static String IMAGE_IN_MEMORY;

    @Override
    public void start(Stage primaryStage)
    {
        WebView webView = new WebView();
        webView.getEngine().loadContent("<html><body><img src=\"" + IMAGE_IN_MEMORY + "\"></body></html>");
        primaryStage.setScene(new Scene(webView, 420, 420));
        primaryStage.show();
    }

    public static void main(String[] args) throws Exception
    {
        BufferedImage image = new BufferedImage(400, 400, BufferedImage.TYPE_INT_BGR);
        Graphics2D g = image.createGraphics();
        try
        {
            g.setColor(Color.RED);
            g.fillRect(0, 0, 400, 400);
            g.setColor(Color.WHITE);
            g.fillRect(50, 50, 300, 300);
            g.setColor(Color.BLACK);
            g.fillRect(100, 100, 200, 200);
            g.drawString("No image files were used in this WebView.", 90, 70);
        }
        finally
        {
            g.dispose();
        }
        IMAGE_IN_MEMORY = getImageSrcForWebEngine(image);

        launch(args);
    }

    public static String getImageSrcForWebEngine(RenderedImage image) throws IIOException, IOException
    {
        final ByteArrayOutputStream output = new ByteArrayOutputStream();
        ImageIO.write(image, "PNG", output);
        return "data:base64," + Base64.getMimeEncoder().encodeToString(output.toByteArray());
    }
}