我有一个简单的xml布局,如下所示,只有FrameLayout内的TextureView。
以下主要活动:
public class MainActivity extends Activity
implements TextureView.SurfaceTextureListener {
private static final String TAG = "MainActivity";
// Local references to layout components
private TextureView mTxvCameraPreview;
// Camera manager
private CameraManager mCameraManager;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Initialize layout and components
setContentView(R.layout.activity_main);
mTxvCameraPreview = (TextureView)findViewById(R.id.txv_camera_preview);
// Camera managing
mCameraManager = new CameraManager(this);
mTxvCameraPreview.setSurfaceTextureListener(this);
}
@Override
protected void onResume() {
super.onResume();
if (mTxvCameraPreview.isAvailable())
mCameraManager.startPreview(mTxvCameraPreview.getSurfaceTexture());
}
@Override
protected void onPause() {
super.onPause();
mCameraManager.stopPreview();
}
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mCameraManager.startPreview(surface);
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
mCameraManager.stopPreview();
return true;
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {} // Unused
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {} // Unused
}
对于每一帧我都做了一些细化,没关系。 我想要的是添加一个按钮来停止相机并在TextureView中显示来自SD卡的文件加载。
这个伪代码可以是这样的:
public void onButtonClicked(View view) {
// stop the surface listener (it is needed?)
File imgFile = new File(“/sdcard/Images/elaboration_result.jpg”);
Bitmap myBitmap = BitmapFactory.decodeFile(imgFile.getAbsolutePath());
// show myBitmap on TextureView (if possible)
}
可以在不修改xml布局的情况下执行此操作吗? 提前谢谢!
答案 0 :(得分:2)
你手动NSManagedObject Class Reference,我很害怕。最好的办法是在TextureView上创建一个新的ImageView,并在需要时设置它的图像。
public void onButtonClicked(View view) {
// if we don't need to keep previewing new frames, stop the preview
mCameraManager.stopPreview();
// now, show our ImageView (which should be in front of the TextureView)
Bitmap myBitmap = BitmapFactory.decodeFile(file_path_here);
myImageView.setImageBitmap(myBitmap);
myImageView.setVisibility(View.VISIBLE);
}
答案 1 :(得分:0)
无需创建其他图片。只需使用
textureView.getBitmap(file.getAbsolutePath);