Akka演员 - 创造演员池

时间:2014-04-01 21:47:27

标签: scala akka actor

我在Scala中创建了以下Akka Actor代码。创建单个workerActor时,代码工作正常。但是当我尝试使用循环逻辑创建一个worker actor池时,代码会无声地失败。知道如何解决这个问题吗?如何获得更多要打印的调试信息?

import scala.collection.immutable.Map
import scala.collection.mutable.ArrayBuffer

import akka.actor.actorRef2Scala
import akka.actor.ActorSystem
import akka.actor.Props
import scala.concurrent.Await
import scala.concurrent.duration._
import akka.pattern.ask
import akka.util.Timeout
import akka.actor._
import org.junit._
import org.junit.Assert._
import messaging.actors._
import akka.routing.RoundRobinRouter
import akka.routing._

class MainEngineActorTest {

  @Test
  def testMainActor () = {
  val _system = ActorSystem("MainEngineActor")
  val master = _system.actorOf(Props[MainEngineActor], name = "EngineActor")

  println ("Created Main Engine Actor")


  implicit val timeout = Timeout(5 seconds)

  val userID = new UserID ("test1")

  println ("Sending messages")

  for (i <- ( 1 to 10)) {
      master ! "Hello"
      master ! "World"
  }

  }
}

class MainEngineActor extends Actor with ActorLogging{

  // works if we create only a single workerActor
  //val workerActors = context.actorOf(Props[WorkerActor], name = "WorkerActors")

  // Doesn't work when we create a pool of worker actors - how do we fix this? 
  // why doesn't this work and why aren't any error messages printed?
  val workerActors = context.actorOf(RoundRobinPool(5).props(Props[WorkerActor]), name = "WorkerActors")

   def receive: Receive = {     
     case request => {       
       workerActors forward request
     }    
  }
}  

class WorkerActor extends Actor {

   def receive: Receive = {               
     case request => {
       println ("RequestReceived =" + request)
     }
   }
}

1 个答案:

答案 0 :(得分:3)

尝试创建这样的游戏池:

val workerActors = context.actorOf(Props[WorkerActor].withRouter(RoundRobinPool(5)), name = "WorkerActors")

此外,当将其作为Junit测试运行时,程序将在子actor有机会接收消息之前终止。我通过在将Thread.sleep(5000)Hello消息发送到World的循环之后添加master来验证这一点。然后我稍微调整了你的代码,使用来自akka-testkit的Akka&#39; TestActorRef,它将强制所有内容使用CallingThreadDispatcher在整个测试过程中获得同步执行,一切都按预期工作。我更改的两行是:

implicit val _system = ActorSystem("MainEngineActor")
val master = TestActorRef(new MainEngineActor())