使用ReactiveCocoa枚举对象之间延迟的数组

时间:2014-04-01 17:30:12

标签: objective-c reactive-cocoa

我目前正在做这样的事情,以便在修改数组时逐步遍历数组:

    [[[[RACObserve(self, match.moves) combinePreviousWithStart:@[] reduce:^id(NSArray * previous, NSArray * current) {
        NSArray * newMoves = current;
        if (previous.count > 0) {
            newMoves = _.tail(current, current.count - previous.count);
        }
        return [newMoves.rac_sequence.signal flattenMap:^RACSignal*(CCXMove * move) {
            return [RACSignal return:move];
        }];
    }] concat] delay:1] subscribeNext:^(id move) {
        @strongify(self);
        NSLog(@"next %lu called", (unsigned long)[self.match.moves indexOfObjectIdenticalTo:move]);
    }];

然而,看起来延迟工作的方式是当前next调用只会延迟1秒而不是在前一次执行完成后至少1秒内发生的每个next的预期效果。输出:

    2014-04-01 21:38:15.820 RACPlayground[74040:60b] self.match.moves updated
    2014-04-01 21:38:16.823 RACPlayground[74040:1303] next 0 called
    2014-04-01 21:38:16.824 RACPlayground[74040:1303] next 1 called
    2014-04-01 21:38:16.824 RACPlayground[74040:1303] next 2 called
    …

正在修改的阵列和第一个下一个呼叫之间有1秒的延迟,但随后所有后续呼叫都是立即呼叫而不是延迟。

为后代编辑,Dave Lee的帮助下面是一个有效的解决方案:

    [[[RACObserve(self, match.moves) combinePreviousWithStart:@[] reduce:^id(NSArray * previous, NSArray * current) {
        NSArray * newMoves = current;
        if (previous.count > 0) {
            newMoves = _.tail(current, current.count - previous.count);
        }
        RACSignal *emptyDelay = [[RACSignal empty] delay:1];
        RACSequence *delayedMoves = [newMoves.rac_sequence map:^(CCXMove *move) {
            return [emptyDelay concat:[RACSignal return:move]];
        }];
        return [RACSignal concat:delayedMoves];
    }] concat] subscribeNext:^(CCXMove * move) {
        @strongify(self);
        NSLog(@"processing move %lu", (unsigned long)[self.match.moves indexOfObjectIdenticalTo:move]);
    }];

    NSLog(@"appending a two objects one at a time");
    self.match.moves = [self.match.moves arrayByAddingObject:@1];
    self.match.moves = [self.match.moves arrayByAddingObject:@2];

    NSLog(@"appending two objects at the same time");
    self.match.moves = [self.match.moves arrayByAddingObjectsFromArray:@[@3, @4]];

输出:

    2014-04-01 23:31:34.042 RACPlayground[79495:60b] appending a two objects one at a time
    2014-04-01 23:31:34.044 RACPlayground[79495:60b] appending two objects at the same time
    2014-04-01 23:31:35.044 RACPlayground[79495:1303] processing move 0
    2014-04-01 23:31:36.045 RACPlayground[79495:1303] processing move 1
    2014-04-01 23:31:37.046 RACPlayground[79495:1303] processing move 2
    2014-04-01 23:31:38.047 RACPlayground[79495:1303] processing move 3

1 个答案:

答案 0 :(得分:5)

经过一些不太正确的答案之后,这是一个你可以做出的改变(我认为)实际上会做你所问的:

RACSignal *emptyDelay = [[RACSignal empty] delay:1];
RACSequence *delayedMoves = [newMoves.rac_sequence map:^(CCXMove *move) {
    return [emptyDelay concat:[RACSignal return:move]];
}];
return [RACSignal concat:delayedMoves];