我正在使用GDI +将图像绘制到我的客户区域,这在我使用AnimateWindow显示对话框之前效果很好。在这种情况下,GDI +完成的绘图未显示。有没有解决的办法?我正在使用Win32 C ++。到目前为止我的代码:
BOOL CALLBACK MyClass::DlgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
switch(msg)
{
case TRACK_CHANGED:
if(IsWindowVisible(hWnd)) {
RedrawWindow(hWnd, NULL, NULL, RDW_INVALIDATE);
}
else {
//ShowWindow(hWnd, SW_SHOW);
AnimateWindow(hWnd, 200, AW_ACTIVATE | AW_BLEND);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
OnPaint(hdc);
EndPaint(hWnd, &ps);
return FALSE;
break;
case WM_CLOSE:
//ShowWindow(hWnd, SW_HIDE);
AnimateWindow(hWnd, 200, AW_HIDE | AW_BLEND);
break;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDC_CLOSE:
//ShowWindow(hWnd, SW_HIDE);
AnimateWindow(hWnd, 200, AW_HIDE | AW_BLEND);
break;
}
break;
default:
return FALSE;
}
return TRUE;
}
void MyClass::OnPaint(HDC hdc)
{
Graphics graphics(hdc);
Image image(L"testImage.png");
graphics.DrawImage(&image, 0, 0);
}