我有一些代码,我用它从15秒开始倒计时15秒后回复“时间结束”。问题是如果有人点击两次,同一个Div中会有两个计数器。如果有人再次点击按钮,我需要重置计数器。
function startCountDown(i, p, f) {
// store parameters
var pause = p;
var fn = f;
// make reference to div
var countDownObj = document.getElementById("countDown");
if (countDownObj == null) {
// error
alert("div not found, check your id");
// bail
return;
}
countDownObj.count = function (i) {
// write out count
countDownObj.innerHTML = i;
if (i == 0) {
// execute function
fn();
// stop
return;
}
setTimeout(function () {
// repeat
countDownObj.count(i - 1);
},
pause);
}
// set it going
countDownObj.count(i);
}
function myFunction() {
alert("Time Over");
}
HTML:
<div id="TimerTitle">Timer</div>
<span id="countDown"></span>
<button onclick="startCountDown(15, 1000, myFunction);">
Start Time
</button>
答案 0 :(得分:1)
将超时设置为全局变量,如下所示:
timer = setTimeout(function(){countDownObj.count(i - 1);},pause);
在功能开始时清除超时
clearTimeout(timer)
代码:
var timer;
function startCountDown(i, p, f) {
// store parameters
if(timer){clearTimeout(timer)}
var pause = p;
var fn = f;
// make reference to div
var countDownObj = document.getElementById("countDown");
if (countDownObj == null) {
// error
alert("div not found, check your id");
// bail
return;
}
countDownObj.count = function (i) {
// write out count
countDownObj.innerHTML = i;
if (i == 0) {
// execute function
fn();
// stop
return;
}
timer = setTimeout(function(){countDownObj.count(i - 1);},pause);
}
// set it going
countDownObj.count(i);
}
function myFunction() {
alert("Time Over");
}
答案 1 :(得分:0)
setTimeout
会向可以与window.clearTimeout
一起使用的计时器返回 id 。最简单的解决方案是创建全局timerId
var timerId;
...
function startCountDown(i, p, f) {
...
if (timerId) { window.clearTimeout(timerId); }
timerId = window.setTimeout(...);
https://developer.mozilla.org/en-US/docs/Web/API/Window.setTimeout