我不确定我的问题是否正确,但最初我在主要运行了5次。但我觉得do / while循环可以做同样的事情。但是现在我无法将阵列shotMade从shotsMade [0]更改为shotsMade [1]等,并将shotCount存储到它。它只会存储while循环的最后一次运行。我可以更改什么使这两个项目增加,以便方法仍然正确计算数据
import java.util.*;
public class Final {
public static void main(String[] args) {
int myGameCounter = 1;
int [] shotsMade = new int [5];
System.out.print("Enter Player's Free Throw Percentage: ");
Scanner input = new Scanner(System.in);
int percent = input.nextInt();
//Game
do{
System.out.println("Game " + myGameCounter + ":");
Random r = new Random();
myGameCounter++;
int shotCount = 0;
for (int i = 0; i < 10; ++i){
boolean in = tryFreeThrow(percent);
if (in) {
shotCount++;
System.out.print("In" + " ");
}
else {
System.out.print("Out" + " ");
}
}
System.out.println("");
System.out.println("Free throws made: " + shotCount + " out of 10");
System.out.println("");
shotsMade[0]= shotCount;// I need shotsMade[0] to change each loop, shotsMade[1], shotsMade[2], shotsMade[3], shotsMade[4]
} while (myGameCounter <=5);
System.out.println("");
System.out.println("Summary:");
System.out.println("Best game free throws made: " + max(shotsMade));
System.out.println("Worst game free throws made: " + min(shotsMade));
System.out.println("Total Free Throws Made: " + sum(shotsMade) + " " + "out of 50");
System.out.println("Average Free Throw Percentage: " + average(shotsMade) +"%");
}
public static boolean tryFreeThrow(int percent) {
Random r = new Random();
int number = r.nextInt(100);
if (number > percent){
return false;
}
return true;
}
public static int average (int nums[]) {
int total = 0;
for (int i=0; i<nums.length; i++) {
total = total + nums[i];
}
int average = total*10 / nums.length;
return average;
}
public static int sum(int nums[]) {
int sum = 0;
for (int i=0; i<nums.length; ++i) {
sum += nums[i];
}
return (int)sum;
}
public static int max(int nums[]) {
int max = nums[0];
for (int i=1; i<nums.length; i++) {
if (nums[i] > max)
max = nums[i];
}
return max;
}
public static int min(int nums[]) {
int min = nums[0];
for (int i=1; i<nums.length; i++) {
if (nums[i] < min)
min = nums[i];
}
return min;
}
}
答案 0 :(得分:0)
两件事:
在您设置myGameCounter++;
shotsMade[]
否则,您在第一场比赛结束前将游戏计数器增加到2。 它应该看起来像:
shotsMade[myGameCounter-1]= shotCount;
myGameCounter++;
} while (myGameCounter <=5);
设置shotsMade[myGameCounter-1]= shotCount;
而不是shotsMade[0]= shotCount;
否则,您将覆盖shotsMade[0]
这样,您将重新使用计数器作为数组的索引。由于myGameCounter
在每次游戏后(在您更改第1点之后)将增加1,并且从1开始,因此使用myGameCounter - 1
将为您的数组shotsMade
生成正确的索引。