我正在关注URL以设置我的应用程序,最初使用apk,我将提供一个数据库,稍后我将更新数据库表。
我可以轻松地将数据库放到资产文件夹中,然后将该数据库复制到工作目录,但每当我尝试使用
将值放入其中时ContentValues values = new ContentValues();
values.put("id", 16);
values.put("name", "satya");
values.put("state", "hello");
sampleDB.insert("list", null, values);
使用以下代码在 OPEN_READWRITE 模式下打开数据库。
sampleDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
尝试插入时也没有例外。请告诉我。
注意:现在它显示SQLiteDatabase抛出SQLiteReadOnlyDatabaseException,我已经读过我们无法更改资产中导出的数据库表值。这是真的吗?
答案 0 :(得分:-1)
你在哪里复制?在默认情况下,Android在/ data / data / [your_package_name] / databases文件夹中创建数据库。尝试复制那里。
修改强>
尝试将其打包到SQLiteOpenHelper类,如下所示:
public class DataBaseHelper extends SQLiteOpenHelper {
// The Android's default system path of your application database.
private static String DB_PATH = "/data/data/com.example.testdatabasecopy/databases/";
private static String DB_NAME = "mydatabase.sqlite";
private SQLiteDatabase myDataBase;
private Context mContext;
public DataBaseHelper(Context context) {
super(context, DB_NAME, null, 1);
if (android.os.Build.VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN_MR1) {
DB_PATH = context.getApplicationInfo().dataDir + "/databases/";
} else {
DB_PATH = "/data/data/" + context.getPackageName() + "/databases/";
}
this.mContext = context;
}
/**
* Creates a empty database on the system and rewrites it with your own database.
* */
public void createDataBase() throws IOException {
boolean dbExist = checkDataBase();
if (dbExist) {
// do nothing - database already exist
} else {
// By calling this method and empty database will be created into the default system path
// of your application so we are gonna be able to overwrite that database with our database.
this.getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
throw new Error("Error copying database");
}
}
}
/**
* Check if the database already exist to avoid re-copying the file each time you open the application.
*
* @return true if it exists, false if it doesn't
*/
private boolean checkDataBase() {
SQLiteDatabase checkDB = null;
try {
String myPath = DB_PATH + DB_NAME;
checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
} catch (Exception e) {
e.printStackTrace();
// database does't exist yet.
}
if (checkDB != null) {
checkDB.close();
}
return checkDB != null ? true : false;
}
/**
* Copies your database from your local assets-folder to the just created empty database in the system folder, from where it can be accessed and handled. This is done by
* transfering bytestream.
* */
private void copyDataBase() throws IOException {
// Open your local db as the input stream
InputStream myInput = mContext.getAssets().open(DB_NAME);
// Path to the just created empty db
String outFileName = DB_PATH + DB_NAME;
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
}
public void openDataBase() throws SQLException {
// Open the database
String myPath = DB_PATH + DB_NAME;
myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READWRITE);
}
@Override
public synchronized void close() {
if (myDataBase != null)
myDataBase.close();
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
}
// Add your public helper methods to access and get content from the database.
// You could return cursors by doing "return myDataBase.query(....)" so it'd be easy
// to you to create adapters for your views.
}
然后:
DataBaseHelper myDbHelper = new DataBaseHelper(this);
myDbHelper = new DataBaseHelper(this);
try {
myDbHelper.createDataBase();
} catch (IOException ioe) {
throw new Error("Unable to create database");
}
try {
myDbHelper.openDataBase();
} catch (SQLException sqle) {
throw sqle;
}