使用Processing,我正在开发一个项目,可以随机地将txt文件中的视频剪辑和字符串配对。每当我运行程序时,最终它会停止并且我收到一堆相同的错误:
JNA:回调org.gstreamer.elements.AppSink $ 3@1bf404f扔了 以下异常:java.lang.OutofMemoryError:Java堆空间
我怀疑我处理Movie对象的创建和取消分配存在内存泄漏问题,但我无法弄清楚错误是什么。 setup()
是我首先实例化Movie对象以准备第一次迭代的地方。在我的draw()
中,对我来说,看起来我每次重新实例化时都会将Movie对象重置为null,在我看来应该注意内存问题,但似乎并非如此。
有人能提供解决方案吗?在我的偏好中,我的内存增加到256 MB,但我知道增加内存只会延迟不可避免的错误。谢谢!
这是我的代码:
import processing.video.*;
PFont font;
String[] posts; // strings loaded in setup()
String[] videos = {"1a.mov", "2a.mov", "3a.mov", "4a.mov", "5a.mov", "6a.mov",
"7a.mov", "8a.mov", "9a.mov"}; // video clips
String post;
Post first; // First post
Post p; // Next iteration of posts
Movie myMovie;
String clip;
int count; // Iteration counter
int a = 0; // image()
float duration = 0; // Movie duration
float time = 0; // Movie time
void setup(){
size(displayWidth, displayHeight);
background(0);
posts = loadStrings("posts.txt"); // load strings from file
font = loadFont("HelveticaNeue-Bold-48.vlw"); // load font
post = posts[int(random(posts.length))]; // use random post
textFont(font); // Set text font
textSize(50);
textAlign(CENTER);
fill(255, 248, 43); // Yellow fill
if (frame != null){
frame.setResizable(true); // resizable window
}
/** Random generation of initial clip and post */
clip = videos[int(random(videos.length))];
myMovie = new Movie(this, clip);
makeTint();
myMovie.play();
count++;
first = new Post(post);
println("Playing clip: " + clip + " w/ post: " + "\"" + post + "\"");
println("Iteration: " + count + "\n");
}
/** Will generate random clips and posts after initial clip **/
void draw(){
if (a == 0){
image(myMovie, 0, 0);
}
image(myMovie, 0, 0);
duration = myMovie.duration();
time = myMovie.time();
/** If clip is at end **/
if ((duration - time) < 0.1){
first = null; // Remove first post
/** Reset clip **/
clip = null;
myMovie = null;
clip = videos[int(random(videos.length))];
myMovie = new Movie(this, clip);
count++;
makeTint();
myMovie.play();
/** Reset post **/
p = null;
post = posts[int(random(posts.length))];
println("Playing clip: " + clip + " w/ post: " + "\"" + post + "\"");
println("Post length: " + post.length());
println("Iteration: " + count + "\n");
}
p = new Post(post);
}
/** Method needed to play clips **/
void movieEvent(Movie m){
m.read();
}
/** Class for displaying post **/
class Post{
/*******************************************\
* Function: Post Object Constructor
* Parameter Description:
*-----------------------------------------
* t, text to display
\*******************************************/
Post(String t){
text(t, width/2, height - 150);
}
}
答案 0 :(得分:1)
Movie
有一个dispose()
方法,似乎可以清除所有gstreamer分配。我怀疑这可能是原因。
在代码中尝试在设置myMovie.dispose();
之前调用myMovie = null
。
有时您需要深入了解源代码以查看所有可用内容:https://github.com/processing/processing/blob/master/java/libraries/video/src/processing/video/Movie.java
**同时增加应用程序内存对于一般用途来说是完全合理的。 256MB很小,我的设置为1024MB。但是我在提高之前先解决这个漏洞。
答案 1 :(得分:0)
I'm facing the same problem, and for me at least the disposte()
method didn't solve the issue.
By testing and checking the memory used, I saw that the stop()
and loop()
functions keep increasing the memory.
The solution I found, is to use jump(0)
once the video was over instead of loop()
function and pause()
and jump(0)
instead of the stop()
.
This stopped the memory leak for me.