在JavaScript中的岩石,纸,剪刀,蜥蜴,Spock

时间:2014-03-25 00:35:43

标签: javascript

我是JavaScript的新手。我刚开始学习它,我决定制作一个摇滚,纸,剪刀,蜥蜴,Spock'游戏。这是代码:

var userChoice = prompt("Do you choose rock, paper, scissors, lizard, or spock?")
var computerChoice = Math.random();
if (computerChoice < 0.2) {
    computerChoice = "rock";
} else if (computerChoice <= 0.4) {
    computerChoice = "paper";
} else if (computerChoice <= 0.6) {
    computerChoice = "scissors";
} else if (computerChoice <= 0.8) {
    computerChoice = "lizard";
} else {
    computerChoice = "spock";
}

alert("The computer chose " + computerChoice);

var compare = function(choice1, choice2){
    if (choice1 === choice2) {
        alert("And... It's a tie!");
    }

//If the user chose rock...
else if (choice1 === "rock") {
    if (choice2 === "scissors") {
        alert("Rock wins!");
    } else if (choice2 === "paper") {
        alert("Paper wins!");
    } else if (choice2 === "lizard") {
        alert("Rock wins!");
    } else {
        alert("Spock wins!");
    }
}

//If the user chose paper...
else if (choice1 === "paper") {
    if (choice2 === "scissors") {
        alert("Scissors wins!");
    } else if (choice2 === "rock") {
        alert("Paper wins!");
    } else if (choice2 === "lizard") {
        alert("Lizard wins!");
    } else {
        alert("Paper wins!");
    }
}

//If the user chose scissors...
else if (choice1 === "scissors") {
    if (choice2 === "paper") {
        alert("Scissors wins!");
    } else if (choice2 === "rock") {
        alert("Rock wins!");
    } else if (choice2 === "lizard") {
        alert("Scissors wins!");
    } else {
        alert("Spock wins!");
    }
}

//If the user chose lizard...
else if (choice1 === "lizard") {
    if (choice2 === "scissors") {
        alert("Scissors wins!");
    } else if (choice2 === "rock") {
        alert("Rock wins!");
    } else if (choice2 === "paper") {
        alert("Lizard wins!");
    } else {
        alert("Lizard wins!");
    }
}

//If the user chose spock...
else if (choice1 === "spock") {
    if (choice2 === "scissors") {
        alert("Spock wins!");
    } else if (choice2 === "rock") {
        alert("Spock wins!");
    } else if (choice2 === "lizard") {
        alert("Lizard wins!");
    } else {
        alert("Paper wins!");
    }
}
};
compare(userChoice, computerChoice);

我想在代码中添加两件主要内容,但我不知道如何:

  1. 目前,如果用户输入了“摇滚乐”等内容。如果没有首都,它就不会被认为是五种有效投入之一(岩石,纸张,剪刀,蜥蜴和spock)。有没有办法让它如果用户输入有大写字母(或字母)的有效内容,它仍然有效?

  2. 我想添加一些东西,以便每当有人放入无效的东西时(例如&#34; sloth&#34;)它会提醒他们他们的输入是无效的并且会再次要求他们放入摇滚,纸,剪刀,蜥蜴或spock。

6 个答案:

答案 0 :(得分:4)

让我们以此为导向。它将减少逻辑中的重复:

//Set up the choices with what they can beat
//This is a hash table of objects you can referecne by name
var choices  =  {rock : {name: "Rock", defeats: ["scissors","lizard"]},
                 paper: {name: "Paper", defeats: ["rock", "spock"]},
                 scissors: {name: "Scissors", defeats: ["paper", "lizard"]},
                 lizard: {name: "Lizard", defeats:["paper","spock"]},
                 spock: {name: "Spock", defeats:["scissors","rock"]}
                };


//Get the computers choice
var computerChoice = Math.random();
if (computerChoice < 0.2) {
    computerChoice = "rock";
} else if (computerChoice <= 0.4) {
    computerChoice = "paper";
} else if (computerChoice <= 0.6) {
    computerChoice = "scissors";
} else if (computerChoice <= 0.8) {
    computerChoice = "lizard";
} else {
    computerChoice = "spock";
}


//Get the users choice, normalising to lower case    
var userChoice = prompt("Do you choose rock, paper, scissors, lizard, or spock?").toLowerCase();

alert("The computer chose " + computerChoice);    

//Check for a tie
if(computerChoice == userChoice){
    alert("It's a tie");
//Check for a valid choice
}else if(choices[userChoice] === undefined){
    alert("Invalid Choice");
}else{
    //Get the chosen one as an object
    userChoice = choices[userChoice];



    //Check For a win
    /*var victory = false;
    for(var i = 0; i < userChoice.defeats.length; i++){
        if(computerChoice == userChoice.defeats[i])
        {
            victory = true;
            break;
        }
    }*/

    //Improved check, inspired by Mke Spa Guy
    var victory = userChoice.defeats.indexOf(computerChoice) > -1;

    //Display result
    if(victory) {
        alert("Vitory! " + userChoice.name + " wins!")
    }else{
        alert("Defeat, " + computerChoice + " wins!");
    }   
}

多数民众赞成,Spocks&#39;你的叔叔。

Demo

Demo with full action:例如:Paper Covers Rock;

更多阅读:

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Introduction_to_Object-Oriented_JavaScript

https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Working_with_Objects

http://www.mojavelinux.com/articles/javascript_hashes.html

答案 1 :(得分:4)

用数学简化结果函数。 http://jsfiddle.net/afrievalt/qBbJn/

var options = ["paper", "rock", "lizard", "spock", "scissors"],
  result = [" ties ", " beats ", " loses to "],
  bigBang = function(choice1, choice2) {
      var index1 = options.indexOf(choice1), //spock => 3
          index2 = options.indexOf(choice2), //rock=> 1
          dif = index2 - index1; // 1 - 3 => -2
      if(dif < 0) { // -2 < 0 => truthy
          dif += options.length; // -2 + 5 => 3
      }
      while(dif > 2) { //3 > 2 => truthy
          dif -= 2; // 3 - 2 => 1
      }
      return choice1 + result[dif] + choice2; //spock beats rock
  };

  bigBang("spock", "paper");  // spock losses to paper 

  var i = Math.floor(Math.random() * 5),
      randomChoice = options[i];
  bigBang(randomChoice, userChoice);

这个功能也可以用于选项= [“cockroach”,“nuke”,“shoe”],(从70年代表演)或任何奇数长度数组,如选项= [“水”,“火”,“纸” “,”摇滚“,”树“,”金属“,”泥“] // todo:如果任何index = -1

则抛出错误

答案 2 :(得分:1)

我会编写一个函数来获取正确的响应,而不是全部内联..这只是我...

function getUserChoice(){
    var invalidPin = true;
    var response;
    while(invalidPin){
        response = prompt("choose your thing..");
            if(response == "rock" || response == "paper" || response == "scizerz"){
                invalidPin = false;
            }
        }
    }
    return response;
}

然后您只需调用函数

即可获得用户的选择
var userChoice = getUserChoice();

答案 3 :(得分:0)

我会做类似以下的事情(请注意语法可能稍微偏离):

var compare = function (choice1, choice2)
{
    switch (choice1.tolower())
    {
        case "rock"
            RockPicked(choice2);
            break;
        case "scissors"
            ScissorsPicked(choice2);
            break;
        ....
        ....
        case default
            alert ("Selection was invalid")
            break;
    }

}

// if the user picked rock then we compare the computers choice and decide winner
var RockPicked = function(choice2)
{
    if (choice2 === "scissors") 
    {
        alert("Rock wins!");
    } 
    else if (choice2 === "paper") 
    {
        alert("Paper wins!");
    } 
    else if (choice2 === "lizard") 
    {
        alert("Rock wins!");
    } 
    else 
    {
        alert("Spock wins!");
    }
}

答案 4 :(得分:0)

正如一些用户所提到的,比较最好的选择是将输入转换为小写。

对于第二点,我将输入解析包装在一个循环中,如下所示:

while(true){
    var input = getInput();

    if(isValid(input)){
        // check for the winner
        break;
    }else{
        // tell the user that their input is invalid
    }
}

答案 5 :(得分:0)

如果您自己使用这样的组合表 -
https://commons.wikimedia.org/wiki/File:Normal_form_matrix_of_Rock-paper-scissors-lizard-Spock.jpg

我使用2而不是-1(0 - Tie; 1 - row win; 2 - row looses)

然后您的代码变为:

    var options=["Rock","Paper","Scissors","Lizard","Spock"]
    var outcomes=[[0,2,1,1,2],[1,0,2,2,1],[2,1,0,1,2],[2,1,2,0,1],[1,2,1,2,0]]

    function RPSLS(user){

    var computer=Math.floor(Math.random()*5);

    if (outcomes[user][computer]==0){alert("Tie");}
    if (outcomes[user][computer]==1){alert("User Wins");}
    if (outcomes[user][computer]==2){alert("Computer Wins");}
    txt1.value=options[user];
    txt2.value=options[computer];}

然后输出的HMTL部分:

    Please choose:<br>
    <button onclick="RPSLS(0)">Rock</button>
    <button onclick="RPSLS(1)">Paper</button>
    <button onclick="RPSLS(2)">Scissors</button>
    <button onclick="RPSLS(3)">Lizard</button>
    <button onclick="RPSLS(4)">Spock</button>
    <button onclick="RPSLS(Math.floor(Math.random()*4))">Random    Game</button><P>
    <textarea id="txt1"></textarea><textarea id="txt1"></textarea>