这是问题
我有一台IP摄像机,使用RTSP协议传输h264视频, 我想要做的就是读取此流并将其传递给Open CV进行解码, 使用此功能
cv2.imdecode()
如何?
更新
我解决了这个问题
这是解决方案:Convert YUVj420p pixel format to RGB888 using gstreamer
答案 0 :(得分:1)
import gi
gi.require_version('Gst', '1.0')
from gi.repository import GObject, Gst
import numpy as np
import cv2
GObject.threads_init()
Gst.init(None)
def YUV_stream2RGB_frame(data):
w=640
h=368
size=w*h
stream=np.fromstring(data,np.uint8) #convert data form string to numpy array
#Y bytes will start form 0 and end in size-1
y=stream[0:size].reshape(h,w) # create the y channel same size as the image
#U bytes will start from size and end at size+size/4 as its size = framesize/4
u=stream[size:(size+(size/4))].reshape((h/2),(w/2))# create the u channel itssize=framesize/4
#up-sample the u channel to be the same size as the y channel and frame using pyrUp func in opencv2
u_upsize=cv2.pyrUp(u)
#do the same for v channel
v=stream[(size+(size/4)):].reshape((h/2),(w/2))
v_upsize=cv2.pyrUp(v)
#create the 3-channel frame using cv2.merge func watch for the order
yuv=cv2.merge((y,u_upsize,v_upsize))
#Convert TO RGB format
rgb=cv2.cvtColor(yuv,cv2.cv.CV_YCrCb2RGB)
#show frame
cv2.imshow("show",rgb)
cv2.waitKey(5)
def on_new_buffer(appsink):
sample = appsink.emit('pull-sample')
#get the buffer
buf=sample.get_buffer()
#extract data stream as string
data=buf.extract_dup(0,buf.get_size())
YUV_stream2RGB_frame(data)
return False
def Init():
CLI="rtspsrc name=src location=rtsp://192.168.1.20:554/live/ch01_0 latency=10 !decodebin ! appsink name=sink"
#simplest way to create a pipline
pipline=Gst.parse_launch(CLI)
#getting the sink by its name set in CLI
appsink=pipline.get_by_name("sink")
#setting some important properties of appsnik
appsink.set_property("max-buffers",20) # prevent the app to consume huge part of memory
appsink.set_property('emit-signals',True) #tell sink to emit signals
appsink.set_property('sync',False) #no sync to make decoding as fast as possible
appsink.connect('new-sample', on_new_buffer) #connect signal to callable func
def run():
pipline.set_state(Gst.State.PLAYING)
GObject.MainLoop.run()
Init()
run()