为什么我不能处理()?

时间:2014-03-19 05:45:22

标签: java swing jframe jpanel jbutton

我陷入两难境地。我正在尝试制作游戏,并且在设置中有一个按钮可将屏幕设置为全屏并返回默认状态。我这样做的方式是我有一个名为Screen的JFrame类(我知道它更有效地捆绑你的swing组件)和一个名为MainMenu的JPanel类。现在,在MainMenu类中,我有所有基本按钮,什么不是。为了将屏幕设置为全屏,我创建了一个名为isFullscreen的布尔值。当按下名为Fullscreen的Jbutton时,此布尔值会发生变化,因此Screen类可以处理JFrame并以全屏模式重新创建它。

这是我的代码:

的MainMenu

    public class MainMenu extends JPanel {

Kingdomcraft kd;
MainMenu mm;
Screen screen;
JButton playSP;
JButton playMP;
JButton settings;
JButton fullscreen;
JButton quit;
JButton createWorld;
JButton addServer;
JSlider sound;
JSlider light;
JList worldList;
JList serverList;
JTextField worldName;
JTextField serverName;
JTextField serverIP;
JButton addNewWorld;
JButton addNewServer;

private Preferences prefs;
private int soundLevel;
private int lightLevel;

public boolean isFullscreen;
public static boolean serverNameFilled = false;
public static boolean serverIPFilled = false;

public void run() {

    kd = new Kingdomcraft();
    mm = new MainMenu();
    screen = new Screen();
    playSP = new JButton("Singleplayer");
    playMP = new JButton("Multiplayer");
    settings = new JButton("Settings");
    fullscreen = new JButton("Fullscreen");
    quit = new JButton("Quit");
    createWorld = new JButton("Create World");
    addServer = new JButton("Add Server");
    sound = new JSlider();
    light = new JSlider();
    prefs = Preferences.userNodeForPackage(MainMenu.class);
    soundLevel = prefs.getInt("SOUND_LEVEL", 50);
    lightLevel = prefs.getInt("LIGHT_LEVEL", 100);
    isFullscreen = prefs.getBoolean("FULLSCREEN", false);
    worldList = new JList();
    serverList = new JList();
    worldName = new JTextField();
    serverName = new JTextField();
    serverIP = new JTextField();
    addNewWorld = new JButton("Add");
    addNewServer = new JButton("Add");

    if (kd.inMainMenu) {

        add(playSP);

        playSP.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(sound);
                remove(light);
                remove(fullscreen);
                remove(addServer);
                remove(serverName);
                remove(serverIP);
                remove(addNewServer);
                repaint();
                add(createWorld);

                createWorld.setSize(110, 25);
                createWorld.setLocation(playSP.getX() - (playSP.getWidth() / 2) - 5, playSP.getY() + 35);

                createWorld.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        add(worldName);

                        worldName.setSize(110, 25);
                        worldName.setLocation(createWorld.getX(), createWorld.getY() + 35);

                        worldName.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                add(addNewWorld);

                                addNewWorld.setSize(110, 25);
                                addNewWorld.setLocation(worldName.getX(), worldName.getY() + 35);
                            }
                        });
                    }
                });
            }
        });

        add(playMP);

        playMP.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(sound);
                remove(light);
                remove(fullscreen);
                remove(createWorld);
                remove(worldName);
                remove(addNewWorld);
                repaint();

                add(addServer);

                addServer.setSize(100, 25);
                addServer.setLocation(playMP.getX() - (playMP.getWidth() / 2) - 5, playMP.getY() + 35);

                addServer.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        add(serverName);

                        serverName.setSize(100, 25);
                        serverName.setLocation(addServer.getX(), addServer.getY() + 35);

                        serverName.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                MainMenu.serverNameFilled = true;
                            }
                        });

                        add(serverIP);

                        serverIP.setSize(100, 25);
                        serverIP.setLocation(serverName.getX(), serverName.getY() + 35);

                        serverIP.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                MainMenu.serverIPFilled = true;
                            }
                        });

                        if (serverNameFilled && serverIPFilled) {

                            add(addNewServer);

                            addNewServer.setSize(100, 25);
                            addNewServer.setLocation(serverIP.getX(), serverIP.getY() + 35);

                            addNewServer.addActionListener(new ActionListener() {

                                public void actionPerformed(ActionEvent e) {

                                }
                            });
                        }
                    }
                });
            }
        });

        add(settings);

        settings.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(createWorld);
                remove(addServer);
                remove(worldName);
                remove(serverName);
                remove(serverIP);
                remove(addNewWorld);
                remove(addNewServer);
                repaint();
                add(sound);

                sound.setSize(settings.getWidth(), settings.getHeight());
                sound.setLocation(settings.getX() + (settings.getWidth() / 2) + 5, settings.getY() + 35);
                sound.setOpaque(false);
                sound.setMinimum(0);
                sound.setMaximum(100);
                sound.setValueIsAdjusting(true);
                sound.setValue(soundLevel);
                sound.setToolTipText("Audio: " + soundLevel + "%");
                sound.addChangeListener(new ChangeListener() {

                    public void stateChanged(ChangeEvent e) {

                        soundLevel = sound.getValue();

                        sound.setToolTipText("Audio: " + soundLevel + "%");

                        prefs.putInt("SOUND_LEVEL", soundLevel);
                    }
                });

                add(light);

                light.setSize(settings.getWidth(), settings.getHeight());
                light.setLocation(sound.getX(), sound.getY() + 35);
                light.setOpaque(false);
                light.setMinimum(50);
                light.setMaximum(150);
                light.setValueIsAdjusting(true);
                light.setValue(lightLevel);
                light.setToolTipText("Brightness: " + lightLevel + "%");
                light.addChangeListener(new ChangeListener() {

                    public void stateChanged(ChangeEvent e) {

                        lightLevel = light.getValue();

                        light.setToolTipText("Brightness: " + lightLevel + "%");

                        prefs.putInt("LIGHT_LEVEL", lightLevel);
                    }
                });

                add(fullscreen);

                fullscreen.setSize(100, settings.getHeight());
                fullscreen.setLocation(settings.getX() + (settings.getWidth() / 2) - 50, light.getY() + 35);

                fullscreen.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        if (!isFullscreen) {

                            isFullscreen = true;

                        } else if(isFullscreen) {

                            isFullscreen = false;
                        }

                        prefs.putBoolean("FULLSCREEN", isFullscreen);

                        screen.dispose();
                        screen.run();
                    }
                });
            }
        });

        add(quit);

        quit.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                System.exit(ABORT);
            }
        });
    }

    revalidate();
}
    }

Screen类:

    public class Screen extends JFrame {

private Kingdomcraft kd;
private MainMenu mm;
private Dimension min = new Dimension(800, 600);
private ImageIcon img;
private GraphicsDevice gd;
private GraphicsEnvironment ge;

public void run() {

    kd = new Kingdomcraft();
    mm = new MainMenu();
    img = new ImageIcon("assets/textures/items/ItemSwordIron.png");
    ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    gd = ge.getDefaultScreenDevice();

    add(kd);
    setContentPane(mm);
    setMinimumSize(min);
    setTitle("Kingdomcraft");
    setIconImage(img.getImage());
    setBackground(Color.BLACK);
    setLocation(WIDTH / 2, HEIGHT / 2);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setVisible(true);
    pack();

    mm.setOpaque(false);
    mm.run();

    if (mm.isFullscreen) {

        setResizable(false);
        gd.setFullScreenWindow(this);
        repaint();
    }

}

    }

虽然您大致只需要从MainMenu类和Screen类中查看此代码:

    add(fullscreen);

                fullscreen.setSize(100, settings.getHeight());
                fullscreen.setLocation(settings.getX() + (settings.getWidth() / 2) - 50, light.getY() + 35);

                fullscreen.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        if (!isFullscreen) {

                            isFullscreen = true;

                        } else if(isFullscreen) {

                            isFullscreen = false;
                        }

                        prefs.putBoolean("FULLSCREEN", isFullscreen);

                        screen.dispose();
                        screen.run();
                            }

我的问题是,无论我尝试搜索多长时间,它都不会处理屏幕类,尽管它会创建一个具有正确屏幕大小的新窗口。我不想要多个窗口。

我尝试了什么:

在Screen类中创建一个方法,该方法处理屏幕并进入JButton并添加screen.end();没运气。请帮帮我......

编辑:

新代码:

屏幕类:

    public class Screen {

private MainMenu mm;
private Dimension min = new Dimension(800, 600);
private ImageIcon img;
private GraphicsDevice gd;
private GraphicsEnvironment ge;

public static JFrame frame;

public void run() {

    mm = new MainMenu();
    img = new ImageIcon("assets/textures/items/ItemSwordIron.png");
    ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
    gd = ge.getDefaultScreenDevice();
    frame = new JFrame();

    frame.add(new Kingdomcraft());
    frame.setContentPane(mm);
    frame.setMinimumSize(min);
    frame.setTitle("Kingdomcraft");
    frame.setIconImage(img.getImage());
    frame.setBackground(Color.BLACK);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setVisible(true);
    frame.pack();

    mm.setOpaque(false);
    mm.run();

    if (mm.isFullscreen) {

        frame.setResizable(false);
        gd.setFullScreenWindow(frame);
        frame.repaint();
    }

}

    }

的MainMenu:

    public class MainMenu extends JPanel {

Screen screen;
JButton playSP;
JButton playMP;
JButton settings;
JButton fullscreen;
JButton quit;
JButton createWorld;
JButton addServer;
JSlider sound;
JSlider light;
JTextField worldName;
JTextField serverName;
JTextField serverIP;
JButton addNewWorld;
JButton addNewServer;

private Preferences prefs;
private int soundLevel;
private int lightLevel;

public boolean isFullscreen;
public static boolean serverNameFilled = false;
public static boolean serverIPFilled = false;

public void run() {

    screen = new Screen();
    playSP = new JButton("Singleplayer");
    playMP = new JButton("Multiplayer");
    settings = new JButton("Settings");
    fullscreen = new JButton("Fullscreen");
    quit = new JButton("Quit");
    createWorld = new JButton("Create World");
    addServer = new JButton("Add Server");
    sound = new JSlider();
    light = new JSlider();
    prefs = Preferences.userNodeForPackage(MainMenu.class);
    soundLevel = prefs.getInt("SOUND_LEVEL", 50);
    lightLevel = prefs.getInt("LIGHT_LEVEL", 100);
    isFullscreen = prefs.getBoolean("FULLSCREEN", false);
    worldName = new JTextField();
    serverName = new JTextField();
    serverIP = new JTextField();
    addNewWorld = new JButton("Add");
    addNewServer = new JButton("Add");

    if (new Kingdomcraft().inMainMenu) {

        add(playSP);

        playSP.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(sound);
                remove(light);
                remove(fullscreen);
                remove(addServer);
                remove(serverName);
                remove(serverIP);
                remove(addNewServer);
                repaint();
                add(createWorld);

                createWorld.setSize(110, 25);
                createWorld.setLocation(playSP.getX() - (playSP.getWidth() / 2) - 5, playSP.getY() + 35);

                createWorld.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        add(worldName);

                        worldName.setSize(110, 25);
                        worldName.setLocation(createWorld.getX(), createWorld.getY() + 35);

                        worldName.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                add(addNewWorld);

                                addNewWorld.setSize(110, 25);
                                addNewWorld.setLocation(worldName.getX(), worldName.getY() + 35);
                            }
                        });
                    }
                });
            }
        });

        add(playMP);

        playMP.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(sound);
                remove(light);
                remove(fullscreen);
                remove(createWorld);
                remove(worldName);
                remove(addNewWorld);
                repaint();

                add(addServer);

                addServer.setSize(100, 25);
                addServer.setLocation(playMP.getX() - (playMP.getWidth() / 2) - 5, playMP.getY() + 35);

                addServer.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        add(serverName);

                        serverName.setSize(100, 25);
                        serverName.setLocation(addServer.getX(), addServer.getY() + 35);

                        serverName.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                MainMenu.serverNameFilled = true;
                            }
                        });

                        add(serverIP);

                        serverIP.setSize(100, 25);
                        serverIP.setLocation(serverName.getX(), serverName.getY() + 35);

                        serverIP.addActionListener(new ActionListener() {

                            public void actionPerformed(ActionEvent e) {

                                MainMenu.serverIPFilled = true;
                            }
                        });

                        if (serverNameFilled && serverIPFilled) {

                            add(addNewServer);

                            addNewServer.setSize(100, 25);
                            addNewServer.setLocation(serverIP.getX(), serverIP.getY() + 35);

                            addNewServer.addActionListener(new ActionListener() {

                                public void actionPerformed(ActionEvent e) {

                                }
                            });
                        }
                    }
                });
            }
        });

        add(settings);

        settings.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                remove(createWorld);
                remove(addServer);
                remove(worldName);
                remove(serverName);
                remove(serverIP);
                remove(addNewWorld);
                remove(addNewServer);
                repaint();
                add(sound);

                sound.setSize(settings.getWidth(), settings.getHeight());
                sound.setLocation(settings.getX() + (settings.getWidth() / 2) + 5, settings.getY() + 35);
                sound.setOpaque(false);
                sound.setMinimum(0);
                sound.setMaximum(100);
                sound.setValueIsAdjusting(true);
                sound.setValue(soundLevel);
                sound.setToolTipText("Audio: " + soundLevel + "%");
                sound.addChangeListener(new ChangeListener() {

                    public void stateChanged(ChangeEvent e) {

                        soundLevel = sound.getValue();

                        sound.setToolTipText("Audio: " + soundLevel + "%");

                        prefs.putInt("SOUND_LEVEL", soundLevel);
                    }
                });

                add(light);

                light.setSize(settings.getWidth(), settings.getHeight());
                light.setLocation(sound.getX(), sound.getY() + 35);
                light.setOpaque(false);
                light.setMinimum(50);
                light.setMaximum(150);
                light.setValueIsAdjusting(true);
                light.setValue(lightLevel);
                light.setToolTipText("Brightness: " + lightLevel + "%");
                light.addChangeListener(new ChangeListener() {

                    public void stateChanged(ChangeEvent e) {

                        lightLevel = light.getValue();

                        light.setToolTipText("Brightness: " + lightLevel + "%");

                        prefs.putInt("LIGHT_LEVEL", lightLevel);
                    }
                });

                add(fullscreen);

                fullscreen.setSize(100, settings.getHeight());
                fullscreen.setLocation(settings.getX() + (settings.getWidth() / 2) - 50, light.getY() + 35);

                fullscreen.addActionListener(new ActionListener() {

                    public void actionPerformed(ActionEvent e) {

                        if (!isFullscreen) {

                            isFullscreen = true;

                        } else if(isFullscreen) {

                            isFullscreen = false;
                        }

                        prefs.putBoolean("FULLSCREEN", isFullscreen);

                        Screen.frame.dispose();
                        screen.run();
                    }
                });
            }
        });

        add(quit);

        quit.addActionListener(new ActionListener() {

            public void actionPerformed(ActionEvent e) {

                System.exit(ABORT);
            }
        });
    }

    revalidate();
}
    }

1 个答案:

答案 0 :(得分:1)

正如this answer中所述,您正在创建多个类的实例,以及一些希望彼此了解彼此的方式......

new Screen(); new Screen()会为您的班级创建两个不同的实例,每个实例都是自己的JFrame,它们彼此无关......

Kingdomcraft ...

开始
private Screen screen;

public Kingdomcraft() {
    EventQueue.invokeLater(new Runnable() {
        @Override
        public void run() {
            screen = new Screen(Kingdomcraft.this);
        }
    });
}

//...

public static void main(String[] args) {

    Kingdomcraft kd = new Kingdomcraft();
    // This does nothing...
    //Screen screen = new Screen();
    kd.start();
    //screen.run();

}

从此课程中删除所有new Screen()new MainMenu() ...

Screen ...

public class Screen extends JFrame {

    private Kingdomcraft kd;
    private MainMenu mm;
    private Dimension min = new Dimension(800, 600);
    private ImageIcon img;

    public Screen(Kingdomcraft kingdomcraft) {
        kd = kingdomcraft;

        mm = new MainMenu(this);
        //...
    }

    public Kingdomcraft getKingdomcraft() {
        return kd;
    }

从此课程中删除所有new Kingdomcraft()new Screen()。对于内部类,您需要将screen的引用更改为thisScreen.this ...

同样,您可以将Kingdomcraft的引用与屏幕一起传递给MainMenu,但这只是另一种方式...

MainMenu

public class MainMenu extends JPanel {

    Screen screen;
    //...

    public MainMenu(Screen srn) {

        this.screen = srn;
        //...
        if (screen.getKingdomcraft().inMainMenu) {

您必须从此课程中删除所有new Kingdomcraft()new Screen()new MainMenu() ...