是否有一种简单的方法可以在子容器调整大小时调整父容器(例如Group)的大小?
下面是一个小应用示例。当我把200x200'食物'放在'胃'胃和胃里它包含100x100'身体'应调整大小以容纳食物。
有什么想法吗?
(来自这个要点http://gist.github.com/301292)
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/halo"
minWidth="1024"
minHeight="768"
creationComplete="application1_creationCompleteHandler(event)">
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
protected function application1_creationCompleteHandler(event:FlexEvent):void {
}
protected function eatFoodTrigger_clickHandler(event:MouseEvent):void {
var food:Border = new Border();
food.setStyle('backgroundColor', 0x15DCA9);
food.width = 200;
food.height = 200;
stomach.addElement(food);
}
]]>
</fx:Script>
<s:Group verticalCenter="0" horizontalCenter="0">
<s:layout>
<s:VerticalLayout horizontalAlign="center" />
</s:layout>
<s:Label fontSize="24" text="The 100x100 pink/brown body has a stomach inside it.
Press eat and the stomach gets 200x200 'food' added to it.
I want the body and the stomach to expand to fit the food." width="200">
</s:Label>
<s:Border id="body"
backgroundColor="0x333333"
minWidth="100"
minHeight="100"
borderColor="0xFF4466"
borderWeight="5">
<s:Group id="stomach">
</s:Group>
</s:Border>
<s:Button id="eatFoodTrigger" click="eatFoodTrigger_clickHandler(event)" label="eat" />
</s:Group>
</s:Application>
答案 0 :(得分:1)
好吧这是flex 4 sdk中的一个错误,它已被修复。真棒。
来自:http://forums.adobe.com/thread/575252
你的例子最近适用于我 建立。也许这是一个旧的错误 建立。尝试一下新的夜晚 构建:
http://opensource.adobe.com/wiki/display/flexsdk/DownloadFlex4
-Ryan
答案 1 :(得分:1)
显然,这有点太晚了,但你可以覆盖addElementAt-method并添加一些功能来调整大小。下面,您可以看到应该/可以覆盖addElementAdd()。
//This would be placed in a custom component that extends Group. Your stomach would be this component.
override public function addElementAt(element:IVisualElement, index:int):IVisualElement
{
super.addElementAt(element, index);
ChangeWatcher.watch(element, "width", function():void{ resizeHandler(element) });
ChangeWatcher.watch(element, "height", function():void{ resizeHandler(element) });
}
private function resizeHandler(el:IVisualElement):void
{
var element:DisplayObject = el as DisplayObject;
//Rest of the resizing code.
}
我知道这适用于flex3和Canvas,因此它也适用于flex4和Group。