在cameraPreview上叠加图像

时间:2014-03-17 12:30:36

标签: android camera overlay

引言

我有一个自定义相机应用程序,我在自定义surfaceView上显示相机预览。我需要实现的是,从图像资源创建一个叠加图像,它将显示在cameraPreview上,例如过滤器。

我一直在搜索不同主题的内容,但我还没有找到适用于我的应用的内容。

APPROACH

我一直试图将图像设置为bitamp,使用onDraw()方法和其他选项,但我还没有实现显示图像。

这是我的代码:

CODE

public class CameraActivity extends Activity implements PictureCallback {

    private Button btnPhoto;
    CameraPreview cameraPreview;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        cameraPreview = (CameraPreview) findViewById(R.id.camera_preview);
        btnPhoto = (Button)findViewById(R.id.buttonTakePhoto);

        btnPhoto.setOnClickListener(new OnClickListener() {
            @Override
            public void onClick(View v) {
                takePhoto();
            }
        });
    }

    public void takePhoto() {
        cameraPreview.getCamera().takePicture(null, null, this);
    }
    //...
}

_

public class CameraPreview extends FrameLayout implements SurfaceHolder.Callback {

    private SurfaceView surfaceView;
    private Camera camera;

    public CameraPreview(Context context, AttributeSet attrs) {
        super(context, attrs);

        createCamera();

        surfaceView = new SurfaceView(context);
        addView(surfaceView);

        SurfaceHolder holder = surfaceView.getHolder();
        holder.addCallback(this);

        holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
        holder.setKeepScreenOn(true);
    }

    private void createCamera() {
        //...
            try {
                this.camera = Camera.open(activeCameraId);
            } catch (Exception e) {
                return;
            }
        //...
    }

    public Camera getCamera() {
        return camera;
    }


    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        //...
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        //...
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
        //...
    }
}

_

<com.uax.cameratakephoto.CameraPreview
    android:id="@+id/camera_preview"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:layout_centerInParent="true" />

<Button  //THIS IS THE BUTTON TO TAKE THE PHOTO
    android:id="@+id/buttonTakePhoto"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentRight="true"
    android:layout_centerVertical="true"
    android:background="@android:drawable/ic_menu_camera" />

<ImageView  //THIS IS A SMALL PREVIEW OF THE LAST PHOTO TAKEN
    android:id="@+id/imageView"
    android:layout_width="50dp"
    android:layout_height="50dp"
    android:layout_alignParentBottom="true"
    android:layout_centerHorizontal="true" />

2 个答案:

答案 0 :(得分:2)

做这样的事情 通过扩展SurfaceView

创建相机预览类
public class CameraPreview extends SurfaceView implements SurfaceHolder.Callback {
    private SurfaceHolder mHolder;
    private Camera mCamera;
    private String TAG = "CameraPreview";

    public CameraPreview(Context context, Camera camera) {
        super(context);
        mCamera = camera;

        // Install a SurfaceHolder.Callback so we get notified when the
        // underlying surface is created and destroyed.
        mHolder = getHolder();
        mHolder.addCallback(this);
        // deprecated setting, but required on Android versions prior to 3.0
        mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
    }

    @Override
    public void surfaceCreated(SurfaceHolder holder) {
        // The Surface has been created, now tell the camera where to draw the
        // preview.
        try {
            mCamera.setPreviewDisplay(holder);
            mCamera.startPreview();
        } catch (IOException e) {
            Log.d(TAG, "Error setting camera preview: " + e.getMessage());
        }
    }

    @Override
    public void surfaceDestroyed(SurfaceHolder holder) {
        try {
            mCamera.stopPreview();
        } catch (Exception e) {
            // ignore: tried to stop a non-existent preview
        }
        mCamera.release();
    }

    @Override
    public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
        // If your preview can change or rotate, take care of those events here.
        // Make sure to stop the preview before resizing or reformatting it.

        if (mHolder.getSurface() == null) {
            // preview surface does not exist
            return;
        }

        // stop preview before making changes
        try {
            mCamera.stopPreview();
        } catch (Exception e) {
            // ignore: tried to stop a non-existent preview
        }

        // set preview size and make any resize, rotate or
        // reformatting changes here

        // start preview with new settings
        StartPreview();
    }

    public void StartPreview() {
        try {
            mCamera.setPreviewDisplay(mHolder);
            mCamera.startPreview();
        } catch (Exception e) {
            Log.d(TAG, "Error starting camera preview: " + e.getMessage());
        }
    }
}

然后在你的活动中 声明预览对象并初始化Camera Object

private CameraPreview preview;

之后

   // Create our Preview view and set it as the content of ur activity.
    preview = new CameraPreview(this, camera);

    // Create Frame layout
    FrameLayout previewLayout = new FrameLayout(this);

    // Create camera layout params
    LinearLayout.LayoutParams previewlayoutParams = new LinearLayout.LayoutParams(
    LinearLayout.LayoutParams.WRAP_CONTENT,    LinearLayout.LayoutParams.MATCH_PARENT, Gravity.LEFT);

// Add preview to previewLayout
previewLayout.addView(preview, 0);

Bitmap overlayBitmap = getBitmap();
if (overlayBitmap != null) {
Matrix matrix = new Matrix();
matrix.postRotate(180);

Bitmap rotatedBitmap = Bitmap.createBitmap(overlayBitmap, 0, 0, overlayBitmap.getWidth(),
overlayBitmap.getHeight(), matrix, true);

ImageView oImageView = new ImageView(this);
oImageView.setImageBitmap(rotatedBitmap);
previewLayout.addView(oImageView, 1);
}

// Add previewLayout to main layout
linearLayout.addView(previewLayout, previewlayoutParams);

那是它。

答案 1 :(得分:1)

我做了同样的事情,但在相机预览上使用TextView。诀窍是将其从XML布局中删除并将其附加到Camera的父级上。

答案根本不直观,但我发现了如何做到这一点。 与线性布局不同,声明顺序不会在相对布局中定义Z顺序。 通过声明两个视图,我能够在Camera Preview上覆盖textview 在XML中,并以编程方式将它们覆盖在我的Activity的onCreate方法上。

假设您有一个带有TextView的XML,其中有一个漂亮的透明背景,您希望覆盖在Camera Preview框架布局上,因为为什么不呢?,它看起来很酷!:

<RelativeLayout>
      <TextView
        android:id="@+id/txtnombotiga"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Ola ke ase"
        android:textColor="#000000"
        android:textSize="16sp"    
        android:background="#55ffffff" 
       />
  <FrameLayout
      android:id="@+id/cameraPreview"
      android:layout_width="match_parent"
      android:layout_height="240dp">     
  </FrameLayout>
</RelativeLayout>

如果这样,相机会覆盖你的文字,无论如何:( 要解决它,让我们进行编程,并且: 1)从其父布局中分离TextView 2)首先安装相机后,将其连接到相机的相框布局

继承代码

的OnCreate(){ ... blaa blaaa ......

//Create camera instance and reference to our frame Layout
mPreview = new CameraPreview(this, mCamera, previewCb, autoFocusCB);        
FrameLayout preview = (FrameLayout) findViewById(R.id.cameraPreview);
//Add camera to the Frame Layout
preview.addView(mPreview);
//Get reference to the TextView you want to overlay and type something funny
TextView txt=(TextView)findViewById(R.id.txtnombotiga);     
txt.setText("ola keee aseee!");
//1) Step 1, here comes the magic! dettach the textView from its original Layout
((ViewGroup)txt.getParent()).removeView(txt);
//1) Step 2, voila! attach it to the View, order matters here so it will appear on 
//top of the camera!
preview.addView(txt);

这是执行此操作的一般方法,如果您需要更多详细信息,请通知我。 我需要在工作中遵守最后期限,因此我会使用我想到的第一个解决方案,有时候不是最优雅或最有效的,如果您知道更好的方法,请与我们分享!