我想做的问题是: Cascade Saves with Fluent NHibernate AutoMapping
使用Fluent Nhibernate映射使用一次调用为所有类和关系类型全局打开“级联”,而不是单独为每个映射设置它。
早期问题的答案看起来很棒,但我担心Fluent Nhibernate API去年改变了它的.WithConvention语法并且打破了答案......或者我错过了什么。
我不断收到一堆未找到与IOneToOnePart,IManyToOnePart及其所有版本相关的名称空间错误:
“找不到类型或命名空间名称'IOneToOnePart'(您是否缺少using指令或程序集引用?)”
我已经尝试了官方示例dll,RTM dll和最新版本,但似乎没有一个让VS 2008看到所需的命名空间。
第二个问题是我想将该类与我的AutoPersistenceModel一起使用 但我不确定这条线在哪里: .ConventionDiscovery.AddFromAssemblyOf() 在我的工厂创建方法。
private static ISessionFactory CreateSessionFactory()
{
return Fluently.Configure()
.Database(SQLiteConfiguration.Standard.UsingFile(DbFile))
.Mappings(m => m.AutoMappings
.Add(AutoMap.AssemblyOf<Shelf>(type => type.Namespace.EndsWith("Entities"))
.Override<Shelf>(map =>
{
map.HasManyToMany(x => x.Products).Cascade.All();
})
)
)//emd mappings
.ExposeConfiguration(BuildSchema)
.BuildSessionFactory();//finalizes the whole thing to send back.
}
以下是我正在尝试的类和使用语句
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using FluentNHibernate.Conventions;
using FluentNHibernate.Cfg;
using FluentNHibernate.Cfg.Db;
using NHibernate;
using NHibernate.Cfg;
using NHibernate.Tool.hbm2ddl;
using FluentNHibernate.Mapping;
namespace TestCode
{
public class CascadeAll : IHasOneConvention, IHasManyConvention, IReferenceConvention
{
public bool Accept(IOneToOnePart target)
{
return true;
}
public void Apply(IOneToOnePart target)
{
target.Cascade.All();
}
public bool Accept(IOneToManyPart target)
{
return true;
}
public void Apply(IOneToManyPart target)
{
target.Cascade.All();
}
public bool Accept(IManyToOnePart target)
{
return true;
}
public void Apply(IManyToOnePart target)
{
target.Cascade.All();
}
}
}
答案 0 :(得分:18)
我发现在整个项目中执行此操作的最简单方法是使用 DefaultCascade :
.Conventions.Add( DefaultCascade.All() );
转到维基上的"The Simplest Conventions"部分,以及其他人的列表。
修改强> 以下是Wiki的列表:
Table.Is(x => x.EntityType.Name + "Table")
PrimaryKey.Name.Is(x => "ID")
AutoImport.Never()
DefaultAccess.Field()
DefaultCascade.All()
DefaultLazy.Always()
DynamicInsert.AlwaysTrue()
DynamicUpdate.AlwaysTrue()
OptimisticLock.Is(x => x.Dirty())
Cache.Is(x => x.AsReadOnly())
ForeignKey.EndsWith("ID")
警告 - Wiki中的某些方法名称可能有误。我用我可以验证的内容(即DefaultCascade和DefaultLazy)编辑了Wiki,但不能保证其余的。但是如果需要,你应该能够用Intellisense找出正确的名称。
答案 1 :(得分:2)
以下是与“入门指南”https://github.com/jagregory/fluent-nhibernate/wiki/Getting-started
类似的完整工作示例 //=====CONSOLE MAIN
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FluentNHibernate.Cfg;
using FluentNHibernate.Cfg.Db;
using NHibernate;
using NHibernate.Cfg;
using NHibernate.Tool.hbm2ddl;
using System.IO;
using FluentNHibernate.Automapping;
using App4.Entities;
using System.Diagnostics;
namespace App4
{
class Program
{
static void Main(string[] args)
{
// create our NHibernate session factory
var sessionFactory = CreateSessionFactory();
using (var session = sessionFactory.OpenSession())
{
// populate the database
using (var transaction = session.BeginTransaction())
{
// create a couple of Stores each with some Products and Employees
var topShelf = new Shelf();
var sw = new Stopwatch();
sw.Start();
for (var i = 0; i < 1000; i++)
{
var potatoes = new Product { Name = "Potatoes" + i.ToString(), Price = 3.60 + i };
var meat = new Product { Name = "Meat" + i.ToString(), Price = 4.49 + i };
//session.SaveOrUpdate(potatoes); //===<<cascading save handles this :-)
//session.SaveOrUpdate(meat);
topShelf.Products.Add(meat);
topShelf.Products.Add(potatoes);
}
sw.Stop();
session.SaveOrUpdate(topShelf);
//session.SaveOrUpdate(superMart);
transaction.Commit();
Console.WriteLine("Add Items: " + sw.ElapsedMilliseconds);
}
}
using (var session = sessionFactory.OpenSession())
{
// retreive all stores and display them
using (session.BeginTransaction())
{
var shelves = session.CreateCriteria(typeof(Shelf)).List<Shelf>();
foreach (var store in shelves)
{
WriteShelfPretty(store);
}
}
}
Console.ReadLine();
}
private const string DbFile = "FIVEProgram.db";
private static ISessionFactory CreateSessionFactory()
{
return Fluently.Configure()
.Database(SQLiteConfiguration.Standard.UsingFile(DbFile))
.Mappings(m => m.AutoMappings
.Add(AutoMap.AssemblyOf<Shelf>(type => type.Namespace.EndsWith("Entities"))
.Override<Shelf>(map =>
{
map.HasManyToMany(x => x.Products);//.Cascade.All();
})
.Conventions.AddFromAssemblyOf<CascadeAll>()
)
) //emd mappings
.ExposeConfiguration(BuildSchema)//Delete and remake db (see function below)
.BuildSessionFactory();//finalizes the whole thing to send back.
}
private static void BuildSchema(Configuration config)
{
// delete the existing db on each run
if (File.Exists(DbFile))
File.Delete(DbFile);
// this NHibernate tool takes a configuration (with mapping info in)
// and exports a database schema from it
new SchemaExport(config)
.Create(false, true);
}
private static void WriteShelfPretty(Shelf shelf)
{
Console.WriteLine(shelf.Id);
Console.WriteLine(" Products:");
foreach (var product in shelf.Products)
{
Console.WriteLine(" " + product.Name);
}
Console.WriteLine();
}
}
}
//Data Classes
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace App4.Entities
{
public class Product
{
public virtual int Id { get; private set; }
public virtual string Name { get; set; }
public virtual double Price { get; set; }
}
public class Shelf
{
public virtual int Id { get; private set; }
public virtual IList<Product> Products { get; private set; }
public Shelf()
{
Products = new List<Product>();
}
}
}
//Cascade All Helper Class
using FluentNHibernate.Conventions;
using FluentNHibernate.Conventions.AcceptanceCriteria;
using FluentNHibernate.Conventions.Inspections;
using FluentNHibernate.Conventions.Instances;
using System;
using System.Collections.Generic;
namespace App4
{
public class CascadeAll :
IHasOneConvention, //Actually Apply the convention
IHasManyConvention,
IReferenceConvention,
IHasManyToManyConvention,
IHasOneConventionAcceptance, //Test to see if we should use the convention
IHasManyConventionAcceptance, //I think we could skip these since it will always be true
IReferenceConventionAcceptance, //adding them for reference later
IHasManyToManyConventionAcceptance
{
//One to One
public void Accept(IAcceptanceCriteria<IOneToOneInspector> criteria)
{
//criteria.Expect(x => (true));
}
public void Apply(IOneToOneInstance instance)
{
instance.Cascade.All();
}
//One to Many
public void Accept(IAcceptanceCriteria<IOneToManyCollectionInspector> criteria)
{
//criteria.Expect(x => (true));
}
public void Apply(IOneToManyCollectionInstance instance)
{
instance.Cascade.All();
}
//Many to One
public void Accept(IAcceptanceCriteria<IManyToOneInspector> criteria)
{
// criteria.Expect(x => (true));
}
public void Apply(IManyToOneInstance instance)
{
instance.Cascade.All();
}
//Many to Many
public void Accept(IAcceptanceCriteria<IManyToManyCollectionInspector> criteria)
{
// criteria.Expect(x => (true));
}
public void Apply(IManyToManyCollectionInstance instance)
{
instance.Cascade.All();
}
}
}
答案 2 :(得分:1)
约定的签名已更改。你没有使用像ReSharper这样的东西吗?这将指出你的结论。
您可以阅读有关新conventions on the wiki。
的更多信息