SpriteKit应用程序崩溃在iPhone 5s上有奇怪的错误

时间:2014-03-15 03:38:24

标签: ios xcode sprite-kit crash-reports testflight

我的游戏在大多数经过测试的设备上都经过了良好的测试,除了它在我可以访问的唯一iPhone 5S上崩溃。我尝试过几件事,其中包括通过TestFlight删除和重新安装,以及在安装新版本之前安装旧版本。

崩溃日志是这样的:

    SIGSEGV
    ArcadeDefense_iOS-[TFEventManager _getOldQueuePaths]

    Occurrences15
    Users1
    #   Binary Image Name   Address Symbol
    0   ArcadeDefense_iOS   0x10013de63 -[TFNetworkManager sendFile:toURL:withPriority:]
    1   ArcadeDefense_iOS   0x10013d537 -[TFEventManager _getOldQueuePaths]
    2   libsystem_platform.dylib    0x1912ffb1b _sigtramp
    3   SpriteKit   0x187532393 
    4   ArcadeDefense_iOS   0x1000d7d4b +[ALWrapper getSource3i:parameter:v1:v2:v3:] in ALWrapper.m on Line 1017
    5   ArcadeDefense_iOS   0x1000eff27 -[OALAudioTrack setSuspended:] in OALAudioTrack.m on Line 530
    6   ArcadeDefense_iOS   0x1000fc9d3 -[OALAudioTracks setPaused:] in OALAudioTracks.m on Line 123
    7   ArcadeDefense_iOS   0x1000fc543 +[OALAudioTracks allocWithZone:] in OALAudioTracks.m on Line 61
    8   ArcadeDefense_iOS   0x1000f718b -[OALAction runWithTarget:] in OALAction.m on Line 79
    9   Foundation  0x1852042cf __NSFireDelayedPerform
    10  CoreFoundation  0x18464ef53 
    11  CoreFoundation  0x18464ebc3 
    12  CoreFoundation  0x18464c8eb 
    13  CoreFoundation  0x18458d6cf CFRunLoopRunSpecific
    14  GraphicsServices    0x18a271c0b GSEventRunModal
    15  UIKit   0x1876befdb UIApplicationMain
    16  ArcadeDefense_iOS   0x1000f12f3 -[OALAudioTrack playAtTime:] in OALAudioTrack.m on Line 794
    17  libdyld.dylib   0x191187a9f 
    18      0xffffffffffffffff  

我不确定如何解析它,但似乎它遇到了方法调用的问题

 [TFEventManager _getOldQueuePaths]

我之前从未听说过,谷歌也没有帮助。求救!

0 个答案:

没有答案