这是我的HTML5代码。每当我尝试运行这个文件时,我会得到一个内部没有矩形的黑色画布。但它在jsfiddle中完美无缺地工作。
<!DOCTYPE html>
<html>
<head>
<title>TEST</title>
<style>
body {
background-color:ivory;
}
#canvas {
border:10px solid red;
background-color:black;
}
</style>
</head>
<body>
<canvas id="canvas" width="400" height="300">
</canvas>
<script type="text/javascript">
var c = document.getElementById("canvas");
var ctx = c.getContext("2d");
var $canvas = $("#canvas");
var canvasOffset = $canvas.offset();
var offsetX = canvasOffset.left;
var offsetY = canvasOffset.top;
var scrollX = $canvas.scrollLeft();
var scrollY = $canvas.scrollTop();
var isDown = false;
var startX;
var startY;
var toggle=0;
var x=150;
var y=100;
var w=100;
var h=100;
var wasInside=false;
ctx.fillStyle = "#04B45F";
ctx.fillRect(x, y, w, h);
function changeColor() {
if (toggle == 0) {
ctx.fillStyle = "#FFFFFF";
toggle = 1;
} else {
ctx.fillStyle = "#04B45F";
toggle = 0;
}
ctx.fillRect(x, y, w, h);
}
function handleMouseMove(e) {
e.preventDefault();
var mx = parseInt(e.clientX - offsetX);
var my = parseInt(e.clientY - offsetY);
var isInsideNow = (mx > x && mx < x + w && my > y && my <= y + h);
if (isInsideNow && !wasInside) {
changeColor();
wasInside = true;
} else if (!isInsideNow && wasInside) {
wasInside = false;
}
}
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
</script>
</body>
</html>
这里是jsfiddle http://jsfiddle.net/9GcbH/4/的链接。我在我的系统中使用确切的代码。但这对我不起作用。我可以知道确切的原因以及如何克服它吗?
答案 0 :(得分:3)
您需要在远程CDN或本地
的头标记中包含js脚本<script src="http://code.jquery.com/jquery-latest.min.js" type="text/javascript"></script>
答案 1 :(得分:2)
您需要将jQuery代码包装在DOM ready handler $(function() {...});
中。
当您包含jQuery时,jsFiddle
会自动执行此任务。
$(function() {
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
});
实际上你在代码中缺少jQuery库,所以你需要包含它。所以你可以这样做:
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
<script>
$(function() {
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
});
</script>
在关闭</body>
代码之前,将上面的代码放在页面底部。
答案 2 :(得分:0)
试试这个
<!DOCTYPE html>
<html>
<head>
<title>TEST</title>
<style>
body {
background-color:ivory;
}
#canvas {
border:10px solid red;
background-color:black;
}
</style>
</head>
<body>
<canvas id="canvas" width="400" height="300">
</canvas>
<script src="http://code.jquery.com/jquery-latest.min.js"
type="text/javascript"></script>
<script type="text/javascript">
var c = document.getElementById("canvas");
var ctx = c.getContext("2d");
var $canvas = $("#canvas");
var canvasOffset = $canvas.offset();
var offsetX = canvasOffset.left;
var offsetY = canvasOffset.top;
var scrollX = $canvas.scrollLeft();
var scrollY = $canvas.scrollTop();
var isDown = false;
var startX;
var startY;
var toggle=0;
var x=150;
var y=100;
var w=100;
var h=100;
var wasInside=false;
ctx.fillStyle = "#04B45F";
ctx.fillRect(x, y, w, h);
function changeColor() {
if (toggle == 0) {
ctx.fillStyle = "#FFFFFF";
toggle = 1;
} else {
ctx.fillStyle = "#04B45F";
toggle = 0;
}
ctx.fillRect(x, y, w, h);
}
function handleMouseMove(e) {
e.preventDefault();
var mx = parseInt(e.clientX - offsetX);
var my = parseInt(e.clientY - offsetY);
var isInsideNow = (mx > x && mx < x + w && my > y && my <= y + h);
if (isInsideNow && !wasInside) {
changeColor();
wasInside = true;
} else if (!isInsideNow && wasInside) {
wasInside = false;
}
}
$("#canvas").mousemove(function (e) {
handleMouseMove(e);
});
</script>
</body>
</html>